My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Bad

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard P.E.K.K.A Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Hog Rider P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider Miner Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Miner
Giant Snowball
Hog Rider Miner
Zap
Barbarian Barrel
Wizard Electro Wizard
The Log
Mini P.E.K.K.A Hog Rider
Earthquake
Hog Rider
Arrows
Royal Delivery
Mini P.E.K.K.A Hog Rider Wizard P.E.K.K.A Miner Electro Wizard
Fireball
Hog Rider Wizard Electro Wizard
Poison
Wizard Electro Wizard
Lightning
Mini P.E.K.K.A Wizard Electro Wizard
Rocket
Hog Rider Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Zap Wizard Tornado

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Tornado P.E.K.K.A Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Tornado Miner Mini P.E.K.K.A Hog Rider Electro Wizard Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Tornado Miner Mini P.E.K.K.A

Attack Synergies 8 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Hog Rider Tornado P.E.K.K.A Miner Electro Wizard Mini P.E.K.K.A
Mini P.E.K.K.A
Zap Hog Rider Wizard Tornado Electro Wizard
Hog Rider
Zap Mini P.E.K.K.A Wizard Tornado Electro Wizard
Wizard
Tornado Mini P.E.K.K.A Hog Rider P.E.K.K.A Miner
Tornado
Zap Wizard P.E.K.K.A Mini P.E.K.K.A Hog Rider
P.E.K.K.A
Zap Tornado Electro Wizard Wizard
Miner
Zap Wizard Electro Wizard
Electro Wizard
Zap P.E.K.K.A Mini P.E.K.K.A Hog Rider Miner

Defense Synergies 5 9

Zap
Mini P.E.K.K.A Electro Wizard Tornado P.E.K.K.A Miner
Mini P.E.K.K.A
Zap Electro Wizard Wizard Tornado
Hog Rider
Wizard
Tornado Mini P.E.K.K.A P.E.K.K.A Electro Wizard
Tornado
Wizard P.E.K.K.A Zap Mini P.E.K.K.A Electro Wizard
P.E.K.K.A
Tornado Zap Wizard Electro Wizard
Miner
Zap
Electro Wizard
Zap Mini P.E.K.K.A Wizard Tornado P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Wizard Electro Wizard
Mini P.E.K.K.A P.E.K.K.A Zap Electro Wizard
Mini P.E.K.K.A Tornado P.E.K.K.A Electro Wizard
Mini P.E.K.K.A P.E.K.K.A Electro Wizard
Mini P.E.K.K.A Tornado P.E.K.K.A
Tornado Zap Electro Wizard
Tornado Electro Wizard Zap Wizard
Zap P.E.K.K.A Electro Wizard
Mini P.E.K.K.A P.E.K.K.A Tornado
Tornado Mini P.E.K.K.A Miner Electro Wizard
Electro Wizard Zap Wizard Tornado
Zap Wizard Tornado Electro Wizard
Mini P.E.K.K.A P.E.K.K.A Zap Wizard Electro Wizard
Wizard Zap Mini P.E.K.K.A Tornado P.E.K.K.A Electro Wizard
Mini P.E.K.K.A P.E.K.K.A Electro Wizard
Tornado Zap Mini P.E.K.K.A P.E.K.K.A Electro Wizard
Wizard Mini P.E.K.K.A Tornado P.E.K.K.A Electro Wizard
Zap Wizard Tornado Electro Wizard
Zap Wizard Tornado Electro Wizard
Mini P.E.K.K.A P.E.K.K.A Tornado Electro Wizard
Wizard Mini P.E.K.K.A P.E.K.K.A Electro Wizard
P.E.K.K.A Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Zap P.E.K.K.A Electro Wizard
Electro Wizard Zap Mini P.E.K.K.A Wizard Miner
P.E.K.K.A Zap Mini P.E.K.K.A Electro Wizard
Mini P.E.K.K.A P.E.K.K.A Zap Tornado Electro Wizard
P.E.K.K.A Mini P.E.K.K.A
Wizard Zap Tornado Electro Wizard
Mini P.E.K.K.A P.E.K.K.A Electro Wizard
Mini P.E.K.K.A P.E.K.K.A
Zap P.E.K.K.A Electro Wizard Mini P.E.K.K.A Tornado
P.E.K.K.A
P.E.K.K.A Mini P.E.K.K.A
P.E.K.K.A Zap Tornado Electro Wizard
Mini P.E.K.K.A P.E.K.K.A Wizard
Wizard
Electro Wizard Zap Mini P.E.K.K.A Tornado P.E.K.K.A
Zap Mini P.E.K.K.A Wizard P.E.K.K.A Electro Wizard
Zap Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Zap Tornado Miner Electro Wizard
Miner
Wizard Zap
Wizard Zap Tornado
Wizard Tornado
Zap Wizard Tornado
Miner Zap Wizard Tornado
Mini P.E.K.K.A Tornado Electro Wizard
Miner Zap Wizard Tornado Electro Wizard
Zap Wizard Tornado
Miner
Zap
Zap Wizard
Wizard
Tornado
Mini P.E.K.K.A
Zap Mini P.E.K.K.A Wizard Electro Wizard
Zap Wizard Tornado Miner
Wizard Tornado
Tornado
Zap
Zap Tornado Wizard
Miner Zap Wizard Tornado Electro Wizard
Zap Wizard Tornado Miner
Miner Zap Tornado
Zap Wizard Tornado Electro Wizard
Zap Electro Wizard Wizard
Mini P.E.K.K.A
Zap Wizard Miner
Zap Electro Wizard
P.E.K.K.A
Wizard
Zap Electro Wizard
Zap Wizard Tornado Electro Wizard
Miner Mini P.E.K.K.A Wizard Electro Wizard
Zap Wizard
Zap Tornado
P.E.K.K.A
Zap Tornado Electro Wizard
Zap Tornado Electro Wizard
Zap Tornado Miner Electro Wizard
P.E.K.K.A
Wizard

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