My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Bad

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Zappies Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Zappies Witch Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Hog Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Skeleton Army
Giant Snowball
Hog Rider Zappies Skeleton Army Witch
Zap
Zappies Skeleton Army Witch
Barbarian Barrel
Zappies Skeleton Army Witch
The Log
Mini P.E.K.K.A Hog Rider Zappies Skeleton Army Witch
Earthquake
Hog Rider Zappies Skeleton Army Witch
Arrows
Zappies Skeleton Army Witch
Royal Delivery
Mini P.E.K.K.A Hog Rider Zappies Skeleton Army Witch
Fireball
Hog Rider Zappies Skeleton Army Witch
Poison
Zappies Skeleton Army Witch
Lightning
Mini P.E.K.K.A Witch
Rocket
Hog Rider Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap The Log Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Skeleton Army Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Skeleton Army Mini P.E.K.K.A Hog Rider Zappies Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap The Log Skeleton Army Mini P.E.K.K.A

Attack Synergies 2 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Hog Rider Mini P.E.K.K.A Zappies Witch The Log Mega Knight
Mini P.E.K.K.A
Zap Hog Rider The Log Mega Knight
Hog Rider
Zap The Log Mini P.E.K.K.A Zappies Witch Mega Knight
Zappies
Zap Hog Rider Mega Knight
Skeleton Army
Witch
Zap Hog Rider Mega Knight
The Log
Hog Rider Zap Mini P.E.K.K.A Mega Knight
Mega Knight
Zap Mini P.E.K.K.A Hog Rider Zappies Witch The Log

Defense Synergies 3 13

Zap
Mini P.E.K.K.A Mega Knight Zappies Skeleton Army Witch The Log
Mini P.E.K.K.A
Zap The Log Skeleton Army Witch
Hog Rider
Zappies
Zap Skeleton Army The Log Mega Knight
Skeleton Army
Zap Mini P.E.K.K.A Zappies The Log
Witch
Zap Mini P.E.K.K.A The Log Mega Knight
The Log
Mini P.E.K.K.A Zap Zappies Skeleton Army Witch Mega Knight
Mega Knight
Zap Zappies Witch The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Zappies The Log
Mini P.E.K.K.A Skeleton Army Zap Zappies Witch The Log Mega Knight
Mini P.E.K.K.A Skeleton Army Witch Mega Knight Zappies
Mini P.E.K.K.A Skeleton Army Witch Zappies Mega Knight
Mini P.E.K.K.A Skeleton Army The Log Mega Knight
Skeleton Army The Log Zap Zappies Mega Knight
Zap Zappies Witch
Zap The Log Mega Knight
Mini P.E.K.K.A Zappies Witch Skeleton Army
Skeleton Army Mini P.E.K.K.A Zappies Mega Knight
Skeleton Army Witch Zap Zappies The Log Mega Knight
Zap Zappies Witch
Mini P.E.K.K.A Skeleton Army Mega Knight Zap Zappies Witch The Log
Skeleton Army Mega Knight Zap Mini P.E.K.K.A Zappies Witch The Log
Mini P.E.K.K.A Skeleton Army Zappies Mega Knight
Skeleton Army Zap Mini P.E.K.K.A Zappies The Log Mega Knight
Mega Knight Mini P.E.K.K.A Zappies Skeleton Army Witch
Mega Knight Zap Zappies Skeleton Army Witch The Log
Zap Witch The Log Zappies Mega Knight
Mini P.E.K.K.A Zappies
Skeleton Army Mega Knight Mini P.E.K.K.A Zappies Witch The Log
Mini P.E.K.K.A Zappies Skeleton Army

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeleton Army Mega Knight Zap Zappies Witch
Zap Mini P.E.K.K.A The Log Mega Knight
Zappies Skeleton Army Mega Knight Zap Mini P.E.K.K.A Witch The Log
Mini P.E.K.K.A Skeleton Army Mega Knight Zap Zappies The Log
Mini P.E.K.K.A Zappies Skeleton Army Witch Mega Knight
Zap Zappies Witch
Mini P.E.K.K.A Skeleton Army Zappies Witch
Mini P.E.K.K.A Mega Knight Zappies Skeleton Army
Zap Mega Knight Mini P.E.K.K.A Zappies Skeleton Army Witch The Log
Witch Zappies Skeleton Army
Mega Knight Mini P.E.K.K.A Zappies Witch
Skeleton Army Mega Knight Zap The Log
Mini P.E.K.K.A Skeleton Army Mega Knight Zappies Witch
Zappies Skeleton Army Witch Mega Knight
Zappies Skeleton Army Witch Zap Mini P.E.K.K.A The Log
Mega Knight Zap Mini P.E.K.K.A Zappies Witch The Log
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

The Log
Zap The Log
The Log
The Log
Zap The Log Mega Knight
Zap Witch
Witch The Log
The Log Zap
The Log Zap
Mini P.E.K.K.A
Zap The Log
Zap
The Log
Zap The Log
Zap Witch The Log
The Log Mega Knight
Mini P.E.K.K.A
Zap Mini P.E.K.K.A The Log Mega Knight
Zap Witch The Log Mega Knight
The Log Mega Knight
The Log
Zap The Log
Zap The Log Witch Mega Knight
Witch
The Log Zap Witch
Zap Witch The Log Mega Knight
Zap The Log
Zap Witch
Zap Zappies Witch
Mini P.E.K.K.A
Zap The Log Mega Knight
Zap Zappies
Mega Knight
The Log
Zap Zappies Skeleton Army Witch
Zap Zappies Witch
The Log
Mini P.E.K.K.A Mega Knight
The Log Zap
Zap
Mega Knight
Zap Zappies Witch The Log
Zap Zappies Witch
Zap Witch The Log Mega Knight
Mega Knight

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