My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
RIP

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Princess Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Princess Bandit Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Royal Hogs Princess Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Royal Hogs Princess Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Royal Hogs Bandit Electro Wizard Goblin Machine

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Hogs Bandit
Giant Snowball
Royal Hogs Princess
Zap
Royal Hogs Princess Bandit
Barbarian Barrel
Royal Hogs Princess Bandit Electro Wizard
The Log
Mini P.E.K.K.A Royal Hogs Princess Bandit
Earthquake
Royal Hogs
Arrows
Royal Hogs Princess
Royal Delivery
Mini P.E.K.K.A Royal Hogs Princess Bandit Electro Wizard
Fireball
Royal Hogs Princess Bandit Electro Wizard
Poison
Royal Hogs Princess Electro Wizard
Lightning
Mini P.E.K.K.A Bandit Electro Wizard
Rocket
Royal Hogs

Against air swarms

Spells and units that can counter air swarms.

Zap Rocket Princess Goblin Machine

Against ground swarms

Spells and units that can counter ground swarms.

Zap Rocket Princess Goblin Machine

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Rocket Princess Goblin Machine

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Princess Bandit Mini P.E.K.K.A Electro Wizard Royal Hogs Goblin Machine Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Princess Bandit Mini P.E.K.K.A

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Electro Wizard Mini P.E.K.K.A Royal Hogs Princess Bandit
Mini P.E.K.K.A
Zap Royal Hogs Princess Electro Wizard
Royal Hogs
Zap Mini P.E.K.K.A Princess Bandit Electro Wizard
Rocket
Princess
Zap Mini P.E.K.K.A Royal Hogs
Bandit
Zap Royal Hogs Electro Wizard
Electro Wizard
Zap Mini P.E.K.K.A Royal Hogs Bandit
Goblin Machine

Defense Synergies 3 5

Zap
Mini P.E.K.K.A Electro Wizard Princess Bandit
Mini P.E.K.K.A
Zap Electro Wizard Princess
Royal Hogs
Rocket
Princess
Zap Mini P.E.K.K.A Bandit
Bandit
Zap Princess Electro Wizard
Electro Wizard
Zap Mini P.E.K.K.A Bandit
Goblin Machine

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Zap Electro Wizard
Mini P.E.K.K.A Zap Bandit Electro Wizard
Mini P.E.K.K.A Rocket Bandit Electro Wizard
Mini P.E.K.K.A Bandit Electro Wizard
Mini P.E.K.K.A Rocket Princess
Zap Bandit Electro Wizard
Rocket Electro Wizard Zap Princess
Rocket Zap Bandit Electro Wizard
Mini P.E.K.K.A Princess
Mini P.E.K.K.A Bandit Electro Wizard
Electro Wizard Zap Princess Bandit
Zap Princess Electro Wizard
Mini P.E.K.K.A Zap Rocket Bandit Electro Wizard
Rocket Zap Mini P.E.K.K.A Princess Electro Wizard
Mini P.E.K.K.A Bandit Electro Wizard
Rocket Zap Mini P.E.K.K.A Bandit Electro Wizard
Mini P.E.K.K.A Electro Wizard
Zap Bandit Electro Wizard
Zap Princess Bandit Electro Wizard
Mini P.E.K.K.A Electro Wizard
Mini P.E.K.K.A Bandit Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Zap Bandit Electro Wizard
Bandit Electro Wizard Zap Mini P.E.K.K.A Rocket
Bandit Zap Mini P.E.K.K.A Rocket Electro Wizard
Mini P.E.K.K.A Rocket Zap Bandit Electro Wizard
Mini P.E.K.K.A Bandit
Rocket Zap Princess Electro Wizard
Mini P.E.K.K.A Rocket Bandit Electro Wizard
Mini P.E.K.K.A
Zap Rocket Electro Wizard Mini P.E.K.K.A Bandit
Mini P.E.K.K.A
Rocket Zap Electro Wizard
Mini P.E.K.K.A Rocket Bandit
Princess
Electro Wizard Zap Mini P.E.K.K.A Rocket
Zap Mini P.E.K.K.A Princess Electro Wizard
Zap Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Rocket Bandit
Zap Princess Bandit Electro Wizard
Rocket Bandit
Rocket
Rocket Zap
Zap Rocket Princess Goblin Machine
Princess
Zap Princess
Zap Bandit
Rocket Mini P.E.K.K.A Electro Wizard
Rocket Zap Princess Bandit Electro Wizard Goblin Machine
Zap Rocket Princess
Rocket Princess Bandit
Rocket Princess Bandit
Princess Zap
Rocket Zap Princess Bandit
Rocket Princess Bandit
Rocket
Mini P.E.K.K.A Rocket
Rocket Zap Mini P.E.K.K.A Princess Bandit Electro Wizard Goblin Machine
Rocket Zap Princess Goblin Machine
Rocket
Rocket Princess
Rocket
Rocket Zap
Zap Princess Goblin Machine
Zap Princess Bandit Electro Wizard
Zap Princess Bandit
Rocket Zap Bandit
Zap Princess Electro Wizard
Zap Rocket Electro Wizard
Mini P.E.K.K.A
Zap Rocket Bandit
Zap Rocket Princess Electro Wizard
Rocket Princess
Zap Electro Wizard Rocket Princess Bandit
Rocket Zap Princess Electro Wizard
Mini P.E.K.K.A Rocket Princess Electro Wizard
Zap Princess
Rocket Zap
Zap Rocket Princess Electro Wizard
Zap Rocket Princess Electro Wizard
Zap Rocket Princess Bandit Electro Wizard
Rocket

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