My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Princess Inferno Dragon Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Princess Inferno Dragon Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Goblin Barrel Princess Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Princess Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Goblin Barrel Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Skeleton Army Inferno Dragon Ram Rider
Giant Snowball
Goblin Barrel Skeleton Army Princess Inferno Dragon Ram Rider
Zap
Goblin Barrel Skeleton Army Princess Inferno Dragon Ram Rider
Barbarian Barrel
Wizard Goblin Barrel Skeleton Army Princess
The Log
Mini P.E.K.K.A Goblin Barrel Skeleton Army Princess Ram Rider
Earthquake
Goblin Barrel Skeleton Army
Arrows
Goblin Barrel Skeleton Army Princess
Royal Delivery
Mini P.E.K.K.A Wizard Goblin Barrel Skeleton Army Princess Inferno Dragon Ram Rider
Fireball
Wizard Goblin Barrel Skeleton Army Princess Inferno Dragon Ram Rider
Poison
Wizard Skeleton Army Princess
Lightning
Mini P.E.K.K.A Wizard Inferno Dragon Ram Rider
Rocket
Wizard Inferno Dragon Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Wizard Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Skeleton Army Princess Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Skeleton Army Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Goblin Barrel Skeleton Army Princess Mini P.E.K.K.A Inferno Dragon Wizard Ram Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Goblin Barrel Skeleton Army Princess

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Ram Rider Mini P.E.K.K.A Princess
Mini P.E.K.K.A
Zap Wizard Princess Ram Rider
Wizard
Mini P.E.K.K.A Ram Rider
Goblin Barrel
Skeleton Army Princess Ram Rider
Skeleton Army
Goblin Barrel
Princess
Zap Mini P.E.K.K.A Goblin Barrel
Inferno Dragon
Ram Rider
Zap Mini P.E.K.K.A Wizard Goblin Barrel

Defense Synergies 1 11

Zap
Mini P.E.K.K.A Skeleton Army Princess Inferno Dragon Ram Rider
Mini P.E.K.K.A
Zap Wizard Skeleton Army Princess Ram Rider
Wizard
Mini P.E.K.K.A Skeleton Army
Goblin Barrel
Skeleton Army
Zap Mini P.E.K.K.A Wizard Princess Inferno Dragon
Princess
Zap Mini P.E.K.K.A Skeleton Army
Inferno Dragon
Zap Skeleton Army
Ram Rider
Zap Mini P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Wizard Ram Rider
Mini P.E.K.K.A Skeleton Army Inferno Dragon Zap Ram Rider
Mini P.E.K.K.A Skeleton Army Ram Rider Inferno Dragon
Mini P.E.K.K.A Skeleton Army Inferno Dragon Ram Rider
Mini P.E.K.K.A Skeleton Army Princess
Skeleton Army Zap
Inferno Dragon Ram Rider Zap Wizard Princess
Zap Ram Rider
Mini P.E.K.K.A Inferno Dragon Skeleton Army Princess
Skeleton Army Mini P.E.K.K.A
Skeleton Army Zap Wizard Princess Ram Rider
Inferno Dragon Zap Wizard Princess Ram Rider
Mini P.E.K.K.A Skeleton Army Zap Wizard Ram Rider
Wizard Skeleton Army Zap Mini P.E.K.K.A Princess
Mini P.E.K.K.A Skeleton Army Inferno Dragon Ram Rider
Skeleton Army Zap Mini P.E.K.K.A Inferno Dragon Ram Rider
Wizard Mini P.E.K.K.A Skeleton Army
Zap Wizard Skeleton Army Ram Rider
Zap Wizard Princess Inferno Dragon Ram Rider
Mini P.E.K.K.A Inferno Dragon Ram Rider
Wizard Skeleton Army Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeleton Army Zap
Zap Mini P.E.K.K.A Wizard Inferno Dragon
Skeleton Army Zap Mini P.E.K.K.A Ram Rider
Mini P.E.K.K.A Skeleton Army Zap Ram Rider
Mini P.E.K.K.A Skeleton Army Inferno Dragon Ram Rider
Wizard Zap Princess Ram Rider
Mini P.E.K.K.A Skeleton Army Ram Rider
Mini P.E.K.K.A Skeleton Army Inferno Dragon
Zap Mini P.E.K.K.A Skeleton Army Inferno Dragon
Skeleton Army Inferno Dragon
Inferno Dragon Mini P.E.K.K.A
Skeleton Army Zap
Mini P.E.K.K.A Skeleton Army Wizard Ram Rider
Wizard Skeleton Army Princess
Skeleton Army Zap Mini P.E.K.K.A Inferno Dragon
Zap Mini P.E.K.K.A Wizard Princess Inferno Dragon
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess
Zap Princess Ram Rider
Wizard Zap
Wizard Zap Princess Ram Rider
Wizard Princess
Zap Wizard Princess Ram Rider
Zap Wizard Ram Rider
Mini P.E.K.K.A
Zap Wizard Princess Ram Rider
Zap Wizard Princess
Princess
Princess
Princess Zap
Zap Wizard Princess
Wizard Princess
Mini P.E.K.K.A
Zap Mini P.E.K.K.A Wizard Princess
Zap Wizard Princess
Wizard Princess
Zap
Zap Wizard Princess
Inferno Dragon
Zap Wizard Princess Ram Rider
Zap Wizard Princess Ram Rider
Zap
Zap Wizard Princess
Zap Wizard
Mini P.E.K.K.A
Zap Wizard
Zap Princess
Wizard Princess
Zap Skeleton Army Princess
Zap Wizard Princess Ram Rider
Mini P.E.K.K.A Wizard Princess
Zap Wizard Princess
Zap
Zap Princess
Zap Princess
Zap Princess
Inferno Dragon
Wizard

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