My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Witch Ice Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Witch Ice Wizard Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Witch
Zap
Witch
Barbarian Barrel
Wizard Witch Ice Wizard Electro Wizard
The Log
Mini P.E.K.K.A Witch
Earthquake
Witch
Arrows
Witch
Royal Delivery
Mini P.E.K.K.A Wizard Witch Ice Wizard Electro Wizard
Fireball
Wizard Witch Ice Wizard Electro Wizard
Poison
Wizard Witch Ice Wizard Electro Wizard
Lightning
Mini P.E.K.K.A Wizard Witch Ice Wizard Electro Wizard
Rocket
Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard Witch Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Wizard The Log Ice Wizard Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Ice Wizard Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Witch Ice Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Ice Wizard Mini P.E.K.K.A Electro Wizard Wizard Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap The Log Ice Wizard Mini P.E.K.K.A

Attack Synergies 1 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Electro Wizard Mini P.E.K.K.A Witch The Log Ice Wizard Mega Knight
Mini P.E.K.K.A
Zap Wizard The Log Ice Wizard Electro Wizard Mega Knight
Wizard
Mini P.E.K.K.A Mega Knight
Witch
Zap Mega Knight
The Log
Zap Mini P.E.K.K.A Mega Knight
Ice Wizard
Zap Mini P.E.K.K.A
Electro Wizard
Zap Mini P.E.K.K.A Mega Knight
Mega Knight
Zap Mini P.E.K.K.A Wizard Witch The Log Electro Wizard

Defense Synergies 5 19

Zap
Mini P.E.K.K.A Electro Wizard Mega Knight Witch The Log Ice Wizard
Mini P.E.K.K.A
Zap The Log Electro Wizard Wizard Witch Ice Wizard
Wizard
Mini P.E.K.K.A The Log Ice Wizard Electro Wizard Mega Knight
Witch
Zap Mini P.E.K.K.A The Log Ice Wizard Electro Wizard Mega Knight
The Log
Mini P.E.K.K.A Zap Wizard Witch Ice Wizard Electro Wizard Mega Knight
Ice Wizard
Zap Mini P.E.K.K.A Wizard Witch The Log Mega Knight
Electro Wizard
Zap Mini P.E.K.K.A Wizard Witch The Log Mega Knight
Mega Knight
Zap Wizard Witch The Log Ice Wizard Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Wizard The Log Electro Wizard
Mini P.E.K.K.A Zap Witch The Log Ice Wizard Electro Wizard Mega Knight
Mini P.E.K.K.A Witch Mega Knight Ice Wizard Electro Wizard
Mini P.E.K.K.A Witch Ice Wizard Electro Wizard Mega Knight
Mini P.E.K.K.A The Log Mega Knight
The Log Zap Ice Wizard Electro Wizard Mega Knight
Electro Wizard Zap Wizard Witch Ice Wizard
Zap The Log Electro Wizard Mega Knight
Mini P.E.K.K.A Witch Ice Wizard
Mini P.E.K.K.A Ice Wizard Electro Wizard Mega Knight
Witch Ice Wizard Electro Wizard Zap Wizard The Log Mega Knight
Zap Wizard Witch Ice Wizard Electro Wizard
Mini P.E.K.K.A Mega Knight Zap Wizard Witch The Log Ice Wizard Electro Wizard
Wizard Mega Knight Zap Mini P.E.K.K.A Witch The Log Electro Wizard
Mini P.E.K.K.A Electro Wizard Mega Knight
Zap Mini P.E.K.K.A The Log Electro Wizard Mega Knight
Wizard Mega Knight Mini P.E.K.K.A Witch Electro Wizard
Mega Knight Zap Wizard Witch The Log Ice Wizard Electro Wizard
Zap Wizard Witch The Log Ice Wizard Electro Wizard Mega Knight
Mini P.E.K.K.A Electro Wizard
Wizard Mega Knight Mini P.E.K.K.A Witch The Log Electro Wizard
Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Mega Knight Zap Witch Electro Wizard
Electro Wizard Zap Mini P.E.K.K.A Wizard The Log Mega Knight
Mega Knight Zap Mini P.E.K.K.A Witch The Log Electro Wizard
Mini P.E.K.K.A Mega Knight Zap The Log Electro Wizard
Mini P.E.K.K.A Witch Mega Knight
Wizard Zap Witch Ice Wizard Electro Wizard
Mini P.E.K.K.A Witch Ice Wizard Electro Wizard
Mini P.E.K.K.A Mega Knight
Zap Electro Wizard Mega Knight Mini P.E.K.K.A Witch The Log
Witch
Mega Knight Mini P.E.K.K.A Witch
Mega Knight Zap The Log Electro Wizard
Mini P.E.K.K.A Mega Knight Wizard Witch
Wizard Witch Mega Knight
Witch Electro Wizard Zap Mini P.E.K.K.A The Log
Mega Knight Zap Mini P.E.K.K.A Wizard Witch The Log Ice Wizard Electro Wizard
Zap Ice Wizard Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

The Log
Zap The Log Ice Wizard Electro Wizard
The Log
The Log
Wizard Zap The Log Mega Knight
Wizard Zap Witch Ice Wizard
Wizard Witch The Log
The Log Zap Wizard Ice Wizard
The Log Zap Wizard
Mini P.E.K.K.A Electro Wizard
Zap Wizard The Log Electro Wizard
Zap Wizard
The Log
Zap The Log
Zap Wizard Witch The Log
Wizard The Log Mega Knight
Mini P.E.K.K.A
Zap Mini P.E.K.K.A Wizard The Log Electro Wizard Mega Knight
Zap Wizard Witch The Log Mega Knight
The Log Mega Knight
Wizard
The Log
Zap The Log
Zap The Log Wizard Witch Ice Wizard Mega Knight
Witch
The Log Zap Wizard Witch Ice Wizard Electro Wizard
Zap Wizard Witch The Log Mega Knight
Zap The Log
Zap Wizard Witch Ice Wizard Electro Wizard
Zap Electro Wizard Wizard Witch
Mini P.E.K.K.A
Zap Wizard The Log Mega Knight
Zap Electro Wizard
Mega Knight
Wizard The Log
Zap Electro Wizard Witch
Zap Wizard Witch Ice Wizard Electro Wizard
The Log
Mini P.E.K.K.A Wizard Electro Wizard Mega Knight
The Log Zap Wizard
Zap
Mega Knight
Zap Witch The Log Electro Wizard
Zap Witch Electro Wizard
Zap Witch The Log Electro Wizard Mega Knight
Wizard Mega Knight

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