My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Minions Firecracker Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Firecracker P.E.K.K.A Golem Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rocket

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

P.E.K.K.A Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Minions Night Witch
Giant Snowball
Archers Minions Night Witch
Zap
Archers Minions Firecracker Night Witch
Barbarian Barrel
Archers Firecracker Night Witch
The Log
Archers Firecracker
Earthquake
Archers Firecracker
Arrows
Archers Minions Firecracker Night Witch
Royal Delivery
Archers Minions Firecracker P.E.K.K.A Night Witch
Fireball
Archers Minions Firecracker Night Witch
Poison
Archers Minions Firecracker Night Witch
Lightning
Night Witch
Rocket
Night Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Rocket

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rocket P.E.K.K.A Golem Night Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Archers Minions Firecracker Night Witch Rocket P.E.K.K.A Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Archers Minions Firecracker

Attack Synergies 3 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker P.E.K.K.A Archers Minions Golem Night Witch
Archers
Zap P.E.K.K.A Golem
Minions
Zap Firecracker P.E.K.K.A Golem
Firecracker
Zap Minions P.E.K.K.A Golem
Rocket
Golem
P.E.K.K.A
Zap Archers Minions Firecracker Night Witch
Golem
Night Witch Zap Archers Minions Firecracker Rocket
Night Witch
Golem Zap P.E.K.K.A

Defense Synergies 0 12

Zap
Archers Minions Firecracker P.E.K.K.A Night Witch
Archers
Zap Minions Firecracker P.E.K.K.A
Minions
Zap Archers Firecracker P.E.K.K.A
Firecracker
Zap Archers Minions P.E.K.K.A Night Witch
Rocket
P.E.K.K.A
Zap Archers Minions Firecracker
Golem
Night Witch
Zap Firecracker

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Zap Minions Firecracker
P.E.K.K.A Zap Minions Firecracker Night Witch
Rocket P.E.K.K.A Archers Minions Night Witch
P.E.K.K.A Night Witch Minions Firecracker
Firecracker Rocket P.E.K.K.A
Zap Archers Minions Firecracker Night Witch
Minions Rocket Zap Archers Firecracker Night Witch
Rocket Zap P.E.K.K.A
P.E.K.K.A Minions Night Witch
Archers Firecracker Night Witch
Archers Minions Zap Firecracker Night Witch
Minions Zap Archers Firecracker Night Witch
P.E.K.K.A Night Witch Zap Minions Rocket
Rocket Zap Minions Firecracker P.E.K.K.A Night Witch
P.E.K.K.A
Rocket Zap P.E.K.K.A
Minions Firecracker P.E.K.K.A Night Witch
Zap Archers Minions Firecracker Night Witch
Zap Archers Minions Firecracker
P.E.K.K.A
Archers Minions Firecracker P.E.K.K.A Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Archers P.E.K.K.A
Zap Archers Firecracker Rocket
P.E.K.K.A Zap Minions Rocket
Rocket P.E.K.K.A Zap Night Witch
P.E.K.K.A Night Witch
Firecracker Rocket Zap Archers Minions
Rocket P.E.K.K.A Archers Minions Night Witch
P.E.K.K.A
Zap Rocket P.E.K.K.A Minions Firecracker
P.E.K.K.A
P.E.K.K.A Minions
Rocket P.E.K.K.A Zap
Rocket P.E.K.K.A Night Witch
Archers Firecracker
Zap Archers Minions Firecracker Rocket P.E.K.K.A Night Witch
Minions Zap Archers Firecracker P.E.K.K.A
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Rocket
Firecracker Zap
Rocket
Firecracker Rocket
Rocket Zap Firecracker
Firecracker Zap Minions Rocket
Archers Firecracker
Zap Firecracker
Zap Firecracker
Rocket Minions Night Witch
Firecracker Rocket Zap
Zap Archers Firecracker Rocket
Rocket Firecracker
Minions Firecracker Rocket
Zap Firecracker
Rocket Zap Firecracker
Firecracker Rocket
Rocket
Minions Rocket Night Witch
Rocket Zap Archers Firecracker
Rocket Zap Firecracker
Rocket Minions Night Witch
Rocket
Rocket
Rocket Zap
Zap Firecracker
Firecracker Zap
Zap
Rocket Zap Firecracker
Zap Archers Firecracker Night Witch
Zap Rocket Minions Firecracker
Night Witch
Zap Rocket Night Witch
Zap Rocket Firecracker
P.E.K.K.A
Rocket Firecracker
Zap Archers Minions Rocket Night Witch
Rocket Zap Archers Firecracker
Firecracker Rocket
Zap Firecracker
Rocket Zap
Firecracker P.E.K.K.A
Zap Minions Firecracker Rocket
Firecracker Zap Rocket
Zap Firecracker Rocket
P.E.K.K.A
Firecracker Rocket

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