My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Great!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Goblin Gang Dart Goblin Hunter

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Hunter P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Dart Goblin Hog Rider P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Gang Hog Rider
Giant Snowball
Minions Goblin Gang Dart Goblin Hog Rider
Zap
Minions Goblin Gang Dart Goblin
Barbarian Barrel
Goblin Gang Dart Goblin Hunter
The Log
Goblin Gang Dart Goblin Hog Rider Hunter
Earthquake
Goblin Gang Hog Rider
Arrows
Minions Goblin Gang Dart Goblin
Royal Delivery
Minions Goblin Gang Dart Goblin Hog Rider Hunter P.E.K.K.A
Fireball
Minions Goblin Gang Dart Goblin Hog Rider Hunter
Poison
Minions Goblin Gang Dart Goblin Hunter
Lightning
Hunter
Rocket
Hog Rider Hunter

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Hunter

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Minions Goblin Gang Dart Goblin Hog Rider Hunter P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Arrows Minions Goblin Gang

Attack Synergies 7 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Hog Rider P.E.K.K.A Minions Dart Goblin Hunter
Arrows
Zap Hog Rider P.E.K.K.A
Minions
Hog Rider Zap P.E.K.K.A
Goblin Gang
Hog Rider Dart Goblin P.E.K.K.A
Dart Goblin
Zap Goblin Gang Hog Rider P.E.K.K.A
Hog Rider
Zap Arrows Minions Goblin Gang Dart Goblin Hunter
Hunter
Zap Hog Rider P.E.K.K.A
P.E.K.K.A
Zap Arrows Minions Goblin Gang Dart Goblin Hunter

Defense Synergies 0 15

Zap
Arrows Minions Goblin Gang Dart Goblin Hunter P.E.K.K.A
Arrows
Zap P.E.K.K.A
Minions
Zap Dart Goblin Hunter P.E.K.K.A
Goblin Gang
Zap Dart Goblin P.E.K.K.A
Dart Goblin
Zap Minions Goblin Gang Hunter P.E.K.K.A
Hog Rider
Hunter
Zap Minions Dart Goblin P.E.K.K.A
P.E.K.K.A
Zap Arrows Minions Goblin Gang Dart Goblin Hunter

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Dart Goblin
Hunter P.E.K.K.A Zap Minions Goblin Gang Dart Goblin
Goblin Gang Hunter P.E.K.K.A Minions Dart Goblin
Hunter P.E.K.K.A Minions Goblin Gang Dart Goblin
Arrows P.E.K.K.A
Arrows Goblin Gang Zap Minions Dart Goblin Hunter
Minions Dart Goblin Hunter Zap Arrows Goblin Gang
Zap Arrows Dart Goblin P.E.K.K.A
Hunter P.E.K.K.A Minions Goblin Gang
Goblin Gang Dart Goblin Hunter
Minions Goblin Gang Dart Goblin Zap Arrows Hunter
Arrows Minions Hunter Zap Goblin Gang Dart Goblin
Hunter P.E.K.K.A Zap Minions Goblin Gang
Zap Arrows Minions Goblin Gang Dart Goblin Hunter P.E.K.K.A
P.E.K.K.A Goblin Gang Hunter
Zap Goblin Gang Hunter P.E.K.K.A
Arrows Minions Goblin Gang Hunter P.E.K.K.A
Arrows Zap Minions Goblin Gang Dart Goblin Hunter
Zap Arrows Hunter Minions Dart Goblin
P.E.K.K.A Dart Goblin Hunter
Goblin Gang Arrows Minions Dart Goblin Hunter P.E.K.K.A
P.E.K.K.A Hunter

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Zap P.E.K.K.A
Zap Arrows Goblin Gang Hunter
Goblin Gang P.E.K.K.A Zap Minions Hunter
Goblin Gang Hunter P.E.K.K.A Zap
P.E.K.K.A Goblin Gang Hunter
Arrows Zap Minions Goblin Gang Dart Goblin Hunter
Goblin Gang P.E.K.K.A Minions Dart Goblin Hunter
P.E.K.K.A Hunter
Zap P.E.K.K.A Minions
P.E.K.K.A Goblin Gang Dart Goblin
P.E.K.K.A Minions Dart Goblin Hunter
P.E.K.K.A Zap Arrows
P.E.K.K.A Goblin Gang Hunter
Dart Goblin
Goblin Gang Zap Minions Dart Goblin Hunter P.E.K.K.A
Arrows Minions Zap Dart Goblin Hunter P.E.K.K.A
Zap Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Dart Goblin
Arrows Zap Dart Goblin
Arrows Dart Goblin
Arrows Dart Goblin
Zap Arrows
Arrows Zap Minions Dart Goblin Hunter
Arrows Dart Goblin
Arrows Zap Dart Goblin Hunter
Arrows Zap Dart Goblin
Minions Goblin Gang
Zap Arrows Dart Goblin
Zap Arrows Dart Goblin
Dart Goblin Hunter
Arrows Minions Dart Goblin
Zap Arrows Dart Goblin
Zap Arrows Dart Goblin Hunter
Arrows Dart Goblin
Arrows
Minions
Zap Arrows Dart Goblin Hunter
Zap Arrows Dart Goblin
Minions
Arrows
Zap Arrows
Zap Arrows Hunter
Arrows Zap Dart Goblin Hunter
Zap Arrows
Zap Arrows Dart Goblin
Zap Arrows Dart Goblin Hunter
Zap Minions Dart Goblin
Zap Arrows Dart Goblin Hunter
Zap Arrows
P.E.K.K.A
Arrows
Zap Minions Goblin Gang Dart Goblin
Zap Arrows Dart Goblin Hunter
Arrows
Goblin Gang Dart Goblin Hunter
Arrows Zap Dart Goblin
Zap Arrows
Dart Goblin P.E.K.K.A
Zap Minions Goblin Gang Dart Goblin
Zap Dart Goblin
Zap Dart Goblin
P.E.K.K.A
Dart Goblin

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