My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Baby Dragon Executioner Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Giant Baby Dragon Executioner Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Mini P.E.K.K.A Giant Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Giant
Giant Snowball
Minions Barbarians Baby Dragon Little Prince
Zap
Minions Little Prince
Barbarian Barrel
Barbarians Executioner Little Prince
The Log
Barbarians Mini P.E.K.K.A Little Prince
Earthquake
Barbarians
Arrows
Minions Little Prince
Royal Delivery
Minions Barbarians Mini P.E.K.K.A Baby Dragon Executioner Little Prince
Fireball
Minions Barbarians Baby Dragon Executioner Little Prince
Poison
Minions Barbarians Executioner Little Prince
Lightning
Mini P.E.K.K.A Baby Dragon Executioner Little Prince
Rocket
Barbarians Executioner Little Prince

Against air swarms

Spells and units that can counter air swarms.

Zap Baby Dragon Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Baby Dragon Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Baby Dragon Executioner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Minions Little Prince Mini P.E.K.K.A Baby Dragon Barbarians Giant Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Minions Little Prince Mini P.E.K.K.A

Attack Synergies 3 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Giant Minions Mini P.E.K.K.A Baby Dragon Executioner Little Prince
Minions
Giant Zap Mini P.E.K.K.A Baby Dragon
Barbarians
Mini P.E.K.K.A
Giant Zap Minions Baby Dragon Little Prince
Giant
Zap Minions Mini P.E.K.K.A Baby Dragon Executioner Little Prince
Baby Dragon
Zap Minions Mini P.E.K.K.A Giant
Executioner
Zap Giant
Little Prince
Zap Mini P.E.K.K.A Giant

Defense Synergies 1 9

Zap
Mini P.E.K.K.A Minions Barbarians Baby Dragon Executioner Little Prince
Minions
Zap Baby Dragon
Barbarians
Zap
Mini P.E.K.K.A
Zap Baby Dragon Executioner
Giant
Baby Dragon
Zap Minions Mini P.E.K.K.A Little Prince
Executioner
Zap Mini P.E.K.K.A
Little Prince
Zap Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Baby Dragon Executioner
Barbarians Mini P.E.K.K.A Zap Minions Executioner
Barbarians Mini P.E.K.K.A Minions Executioner
Barbarians Mini P.E.K.K.A Minions
Barbarians Mini P.E.K.K.A
Zap Minions Baby Dragon Executioner
Minions Zap Baby Dragon Executioner Little Prince
Zap Barbarians Baby Dragon
Barbarians Mini P.E.K.K.A Minions
Barbarians Mini P.E.K.K.A Little Prince
Minions Barbarians Executioner Zap Baby Dragon
Minions Executioner Zap Baby Dragon
Barbarians Mini P.E.K.K.A Zap Minions
Executioner Zap Minions Barbarians Mini P.E.K.K.A Baby Dragon
Barbarians Mini P.E.K.K.A
Barbarians Zap Mini P.E.K.K.A
Barbarians Minions Mini P.E.K.K.A Executioner
Zap Minions Barbarians Baby Dragon Executioner Little Prince
Zap Baby Dragon Executioner Minions Barbarians Little Prince
Barbarians Mini P.E.K.K.A
Minions Barbarians Mini P.E.K.K.A Baby Dragon Executioner Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Mini P.E.K.K.A Zap
Zap Mini P.E.K.K.A Baby Dragon Executioner
Barbarians Zap Minions Mini P.E.K.K.A
Mini P.E.K.K.A Zap Barbarians
Barbarians Mini P.E.K.K.A Executioner
Executioner Zap Minions Baby Dragon
Mini P.E.K.K.A Minions Barbarians
Mini P.E.K.K.A Barbarians
Zap Minions Barbarians Mini P.E.K.K.A Baby Dragon
Barbarians
Minions Barbarians Mini P.E.K.K.A
Zap Barbarians
Barbarians Mini P.E.K.K.A Executioner
Barbarians Baby Dragon Executioner
Barbarians Zap Minions Mini P.E.K.K.A Baby Dragon Executioner Little Prince
Minions Executioner Zap Barbarians Mini P.E.K.K.A Baby Dragon
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Baby Dragon
Zap Baby Dragon Executioner
Baby Dragon
Barbarians
Executioner Zap Baby Dragon
Executioner Zap Minions Baby Dragon
Baby Dragon Executioner
Zap Baby Dragon Executioner
Zap
Minions Mini P.E.K.K.A
Zap
Zap Baby Dragon Executioner
Baby Dragon Executioner
Minions Baby Dragon
Zap Baby Dragon
Zap Baby Dragon Executioner
Baby Dragon Executioner
Minions Mini P.E.K.K.A
Zap Mini P.E.K.K.A Baby Dragon Executioner
Zap Baby Dragon Little Prince
Minions Baby Dragon
Zap Barbarians Baby Dragon
Zap Baby Dragon Executioner Little Prince
Zap Baby Dragon Executioner
Zap Baby Dragon
Zap Baby Dragon
Zap Baby Dragon Executioner Little Prince
Zap Minions
Mini P.E.K.K.A
Zap
Zap
Zap Minions Barbarians
Zap Baby Dragon Executioner
Mini P.E.K.K.A Baby Dragon Executioner
Zap Baby Dragon Executioner
Zap
Executioner
Zap Minions Baby Dragon
Zap Executioner
Zap Baby Dragon Executioner Little Prince

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