My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Godly!

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Firecracker Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Knight Firecracker Tesla

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Mini P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Minions
Giant Snowball
Bomber Minions
Zap
Bomber Minions Firecracker
Barbarian Barrel
Bomber Knight Firecracker Tesla
The Log
Bomber Firecracker Mini P.E.K.K.A
Earthquake
Bomber Firecracker Tesla
Arrows
Bomber Minions Firecracker
Royal Delivery
Bomber Knight Minions Firecracker Mini P.E.K.K.A
Fireball
Bomber Minions Firecracker Tesla
Poison
Bomber Minions Firecracker
Lightning
Knight Tesla Mini P.E.K.K.A
Rocket

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Zap Firecracker Fireball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Mini P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Zap Knight Minions Firecracker Tesla Fireball Mini P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bomber Zap Knight Minions

Attack Synergies 4 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Zap Knight Minions Mini P.E.K.K.A
Zap
Firecracker Fireball Bomber Knight Minions Mini P.E.K.K.A
Knight
Minions Firecracker Bomber Zap Fireball
Minions
Knight Bomber Zap Firecracker Mini P.E.K.K.A
Firecracker
Zap Knight Minions Mini P.E.K.K.A
Tesla
Fireball
Zap Knight
Mini P.E.K.K.A
Bomber Zap Minions Firecracker

Defense Synergies 6 16

Bomber
Knight Zap Tesla Mini P.E.K.K.A
Zap
Fireball Mini P.E.K.K.A Bomber Knight Minions Firecracker Tesla
Knight
Bomber Minions Firecracker Tesla Zap Fireball Mini P.E.K.K.A
Minions
Knight Zap Firecracker Tesla
Firecracker
Knight Zap Minions Tesla Mini P.E.K.K.A
Tesla
Knight Bomber Zap Minions Firecracker Fireball Mini P.E.K.K.A
Fireball
Zap Knight Tesla Mini P.E.K.K.A
Mini P.E.K.K.A
Zap Bomber Knight Firecracker Tesla Fireball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Zap Knight Minions Firecracker Tesla Fireball
Mini P.E.K.K.A Zap Knight Minions Firecracker Tesla
Tesla Mini P.E.K.K.A Bomber Knight Minions
Tesla Mini P.E.K.K.A Knight Minions Firecracker
Bomber Firecracker Fireball Mini P.E.K.K.A
Fireball Bomber Zap Minions Firecracker Tesla
Minions Tesla Zap Firecracker Fireball
Zap Tesla Fireball
Tesla Mini P.E.K.K.A Minions
Knight Bomber Firecracker Tesla Mini P.E.K.K.A
Minions Bomber Zap Knight Firecracker Tesla Fireball
Minions Tesla Zap Firecracker Fireball
Tesla Mini P.E.K.K.A Bomber Zap Knight Minions Fireball
Bomber Fireball Zap Minions Firecracker Tesla Mini P.E.K.K.A
Mini P.E.K.K.A Knight Tesla
Zap Tesla Fireball Mini P.E.K.K.A
Tesla Bomber Knight Minions Firecracker Fireball Mini P.E.K.K.A
Tesla Fireball Bomber Zap Knight Minions Firecracker
Zap Bomber Knight Minions Firecracker Tesla Fireball
Mini P.E.K.K.A Tesla
Bomber Knight Minions Firecracker Tesla Fireball Mini P.E.K.K.A
Tesla Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Zap Tesla Fireball
Fireball Bomber Zap Knight Firecracker Tesla Mini P.E.K.K.A
Zap Knight Minions Mini P.E.K.K.A
Mini P.E.K.K.A Zap Knight Tesla Fireball
Knight Tesla Mini P.E.K.K.A
Firecracker Fireball Zap Minions Tesla
Mini P.E.K.K.A Knight Minions Tesla Fireball
Mini P.E.K.K.A Knight Tesla
Zap Knight Minions Firecracker Fireball Mini P.E.K.K.A
Tesla
Knight Minions Tesla Mini P.E.K.K.A
Zap Fireball
Mini P.E.K.K.A Knight Tesla Fireball
Bomber Firecracker Tesla Fireball
Tesla Bomber Zap Knight Minions Firecracker Fireball Mini P.E.K.K.A
Minions Bomber Zap Firecracker Tesla Fireball Mini P.E.K.K.A
Bomber Zap Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Firecracker
Firecracker Fireball Zap
Fireball
Knight Firecracker Fireball
Bomber Fireball Zap Firecracker
Firecracker Fireball Zap Minions
Bomber Firecracker
Fireball Zap Firecracker
Fireball Zap Firecracker
Minions Fireball Mini P.E.K.K.A
Firecracker Zap Knight Fireball
Fireball Zap Firecracker
Knight Firecracker Fireball
Minions Firecracker Fireball
Zap Firecracker Fireball
Bomber Zap Firecracker Fireball
Firecracker Fireball
Fireball
Bomber Minions Mini P.E.K.K.A
Bomber Zap Firecracker Fireball Mini P.E.K.K.A
Bomber Zap Firecracker Fireball
Minions Fireball
Fireball
Zap Fireball
Zap Firecracker Bomber Fireball
Firecracker Fireball Zap
Fireball Zap
Fireball Zap Firecracker
Zap Firecracker Fireball
Zap Minions Firecracker Fireball
Fireball Mini P.E.K.K.A
Bomber Zap Fireball
Zap Firecracker Fireball
Firecracker Fireball
Zap Minions Fireball
Fireball Zap Firecracker
Fireball
Fireball Knight Firecracker Mini P.E.K.K.A
Bomber Zap Firecracker Fireball
Zap Fireball
Firecracker
Zap Minions Firecracker Fireball
Firecracker Zap Fireball
Zap Firecracker Fireball
Fireball Firecracker

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