My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Great!

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Firecracker Witch Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Witch Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Hog Rider Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Hog Rider Ram Rider
Giant Snowball
Minions Barbarians Hog Rider Witch Ram Rider
Zap
Minions Firecracker Witch Ram Rider
Barbarian Barrel
Firecracker Barbarians Witch
The Log
Firecracker Barbarians Hog Rider Witch Ram Rider
Earthquake
Firecracker Barbarians Hog Rider Witch
Arrows
Minions Firecracker Witch
Royal Delivery
Minions Firecracker Barbarians Hog Rider Witch Ram Rider
Fireball
Minions Firecracker Barbarians Hog Rider Witch Ram Rider
Poison
Minions Firecracker Barbarians Witch
Lightning
Witch Ram Rider
Rocket
Barbarians Hog Rider Witch Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Fireball

Ladder info

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Barbarians Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Minions Firecracker Fireball Hog Rider Barbarians Witch Ram Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Minions Firecracker Fireball

Attack Synergies 7 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Fireball Hog Rider Ram Rider Minions Witch
Minions
Hog Rider Zap Firecracker Ram Rider
Firecracker
Zap Hog Rider Minions Ram Rider
Barbarians
Hog Rider
Fireball
Zap Hog Rider Ram Rider
Hog Rider
Zap Minions Firecracker Fireball Barbarians Witch
Witch
Zap Hog Rider Ram Rider
Ram Rider
Zap Minions Firecracker Fireball Witch

Defense Synergies 1 8

Zap
Fireball Minions Firecracker Barbarians Witch Ram Rider
Minions
Zap Firecracker Ram Rider
Firecracker
Zap Minions
Barbarians
Zap
Fireball
Zap Ram Rider
Hog Rider
Witch
Zap
Ram Rider
Zap Minions Fireball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Firecracker Fireball Ram Rider
Barbarians Zap Minions Firecracker Witch Ram Rider
Barbarians Witch Ram Rider Minions
Barbarians Witch Minions Firecracker Ram Rider
Firecracker Barbarians Fireball
Fireball Zap Minions Firecracker
Minions Ram Rider Zap Firecracker Fireball Witch
Zap Barbarians Fireball Ram Rider
Barbarians Witch Minions
Firecracker Barbarians
Minions Barbarians Witch Zap Firecracker Fireball Ram Rider
Minions Zap Firecracker Fireball Witch Ram Rider
Barbarians Zap Minions Fireball Witch Ram Rider
Fireball Zap Minions Firecracker Barbarians Witch
Barbarians Ram Rider
Barbarians Zap Fireball Ram Rider
Barbarians Minions Firecracker Fireball Witch
Fireball Zap Minions Firecracker Barbarians Witch Ram Rider
Zap Witch Minions Firecracker Barbarians Fireball Ram Rider
Barbarians Ram Rider
Minions Firecracker Barbarians Fireball Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Zap Fireball Witch
Fireball Zap Firecracker
Barbarians Zap Minions Witch Ram Rider
Zap Barbarians Fireball Ram Rider
Barbarians Witch Ram Rider
Firecracker Fireball Zap Minions Witch Ram Rider
Minions Barbarians Fireball Witch Ram Rider
Barbarians
Zap Minions Firecracker Barbarians Fireball Witch
Witch Barbarians
Minions Barbarians Witch
Zap Barbarians Fireball
Barbarians Fireball Witch Ram Rider
Firecracker Barbarians Fireball Witch
Barbarians Witch Zap Minions Firecracker Fireball
Minions Zap Firecracker Barbarians Fireball Witch
Zap Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker
Firecracker Fireball Zap Ram Rider
Fireball
Firecracker Barbarians Fireball
Fireball Zap Firecracker
Firecracker Fireball Zap Minions Witch Ram Rider
Firecracker Witch
Fireball Zap Firecracker Ram Rider
Fireball Zap Firecracker Ram Rider
Minions Fireball
Firecracker Zap Fireball Ram Rider
Fireball Zap Firecracker
Firecracker Fireball
Minions Firecracker Fireball
Zap Firecracker Fireball
Zap Firecracker Fireball Witch
Firecracker Fireball
Fireball
Minions
Zap Firecracker Fireball
Zap Firecracker Fireball Witch
Minions Fireball
Fireball
Zap Barbarians Fireball
Zap Firecracker Fireball Witch
Witch
Firecracker Fireball Zap Witch Ram Rider
Fireball Zap Witch Ram Rider
Fireball Zap Firecracker
Zap Firecracker Fireball Witch
Zap Minions Firecracker Fireball Witch
Fireball
Zap Fireball
Zap Firecracker Fireball
Firecracker Fireball
Zap Minions Barbarians Fireball Witch
Fireball Zap Firecracker Witch Ram Rider
Fireball
Fireball Firecracker
Zap Firecracker Fireball
Zap Fireball
Firecracker
Zap Minions Firecracker Fireball Witch
Firecracker Zap Fireball Witch
Zap Firecracker Fireball Witch
Fireball Firecracker

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