My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Great!

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Firecracker Furnace

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Royal Giant Furnace Dark Prince P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Earthquake

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Dark Prince P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Royal Giant Dark Prince
Giant Snowball
Minions Furnace
Zap
Minions Firecracker Royal Giant Furnace Dark Prince
Barbarian Barrel
Firecracker Furnace Dark Prince
The Log
Firecracker Royal Giant Furnace Dark Prince
Earthquake
Firecracker Furnace
Arrows
Minions Firecracker Furnace
Royal Delivery
Minions Firecracker Dark Prince P.E.K.K.A
Fireball
Minions Firecracker Furnace
Poison
Minions Firecracker Furnace
Lightning
Furnace Dark Prince
Rocket
Furnace

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Furnace

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Earthquake Furnace Dark Prince

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Dark Prince P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Minions Firecracker Earthquake Furnace Dark Prince Royal Giant P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Minions Firecracker Earthquake

Attack Synergies 7 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Earthquake P.E.K.K.A Minions Royal Giant Furnace Dark Prince
Minions
Royal Giant Zap Firecracker Dark Prince P.E.K.K.A
Firecracker
Zap Royal Giant Minions Earthquake Dark Prince P.E.K.K.A
Royal Giant
Minions Firecracker Earthquake Furnace Zap Dark Prince
Earthquake
Zap Royal Giant Firecracker Furnace Dark Prince P.E.K.K.A
Furnace
Royal Giant Zap Earthquake Dark Prince P.E.K.K.A
Dark Prince
Zap Minions Firecracker Royal Giant Earthquake Furnace
P.E.K.K.A
Zap Minions Firecracker Earthquake Furnace

Defense Synergies 0 14

Zap
Minions Firecracker Earthquake Furnace Dark Prince P.E.K.K.A
Minions
Zap Firecracker Dark Prince P.E.K.K.A
Firecracker
Zap Minions Earthquake Dark Prince P.E.K.K.A
Royal Giant
Earthquake
Zap Firecracker Furnace
Furnace
Zap Earthquake Dark Prince
Dark Prince
Zap Minions Firecracker Furnace
P.E.K.K.A
Zap Minions Firecracker

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Zap Minions Firecracker
P.E.K.K.A Zap Minions Firecracker Furnace Dark Prince
Furnace P.E.K.K.A Minions Dark Prince
P.E.K.K.A Minions Firecracker Furnace Dark Prince
Firecracker Earthquake Dark Prince P.E.K.K.A
Zap Minions Firecracker Earthquake Furnace Dark Prince
Minions Furnace Zap Firecracker
Earthquake Zap P.E.K.K.A
P.E.K.K.A Minions Furnace
Firecracker Dark Prince
Minions Zap Firecracker Earthquake Furnace Dark Prince
Minions Zap Firecracker Furnace
Furnace P.E.K.K.A Zap Minions Earthquake Dark Prince
Zap Minions Firecracker Earthquake Furnace Dark Prince P.E.K.K.A
P.E.K.K.A Furnace
Zap Furnace P.E.K.K.A
Minions Firecracker Furnace Dark Prince P.E.K.K.A
Zap Minions Firecracker Furnace Dark Prince
Zap Earthquake Furnace Minions Firecracker Dark Prince
P.E.K.K.A
Dark Prince Minions Firecracker Earthquake Furnace P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Furnace Dark Prince P.E.K.K.A
Zap Firecracker
P.E.K.K.A Zap Minions Furnace Dark Prince
Dark Prince P.E.K.K.A Zap
P.E.K.K.A Dark Prince
Firecracker Furnace Zap Minions
Dark Prince P.E.K.K.A Minions Furnace
P.E.K.K.A Dark Prince
Zap P.E.K.K.A Minions Firecracker Dark Prince
P.E.K.K.A
P.E.K.K.A Minions Dark Prince
P.E.K.K.A Zap Dark Prince
Dark Prince P.E.K.K.A
Firecracker Furnace
Zap Minions Firecracker Furnace Dark Prince P.E.K.K.A
Minions Zap Firecracker Earthquake Dark Prince P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Firecracker
Firecracker Zap
Earthquake
Earthquake Firecracker Dark Prince
Zap Firecracker Earthquake Furnace Dark Prince
Firecracker Zap Minions Furnace
Firecracker Earthquake Furnace
Earthquake Zap Firecracker
Zap Firecracker
Minions
Firecracker Zap Earthquake Dark Prince
Zap Firecracker
Earthquake Firecracker
Earthquake Minions Firecracker
Earthquake Zap Firecracker Furnace
Earthquake Zap Firecracker Furnace
Earthquake Firecracker Furnace
Earthquake
Minions
Zap Firecracker Earthquake Dark Prince
Zap Firecracker Earthquake
Minions Earthquake
Earthquake Zap
Zap Firecracker Earthquake Furnace Dark Prince
Firecracker Zap Earthquake
Zap
Zap Firecracker
Zap Firecracker Furnace
Zap Minions Firecracker
Zap Earthquake
Zap Firecracker
P.E.K.K.A
Firecracker Earthquake
Zap Earthquake Minions Dark Prince
Zap Firecracker
Firecracker Dark Prince
Zap Firecracker Earthquake
Zap
Firecracker Dark Prince P.E.K.K.A
Zap Minions Firecracker
Firecracker Zap
Zap Firecracker Dark Prince

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