My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Firecracker Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Royal Giant Baby Dragon P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Baby Dragon P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Royal Giant Skeleton Army
Giant Snowball
Minions Skeleton Army Baby Dragon
Zap
Minions Firecracker Royal Giant Skeleton Army
Barbarian Barrel
Firecracker Skeleton Army
The Log
Firecracker Royal Giant Skeleton Army
Earthquake
Firecracker Skeleton Army
Arrows
Minions Firecracker Skeleton Army
Royal Delivery
Minions Firecracker Skeleton Army Baby Dragon P.E.K.K.A
Fireball
Minions Firecracker Skeleton Army Baby Dragon
Poison
Minions Firecracker Skeleton Army
Lightning
Baby Dragon
Rocket

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Baby Dragon The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Baby Dragon P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Minions Firecracker Skeleton Army Baby Dragon Royal Giant P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Minions Firecracker

Attack Synergies 4 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker P.E.K.K.A Minions Royal Giant Baby Dragon The Log
Minions
Royal Giant Zap Firecracker Baby Dragon P.E.K.K.A
Firecracker
Zap Royal Giant Minions Baby Dragon P.E.K.K.A
Royal Giant
Minions Firecracker Zap Baby Dragon The Log
Skeleton Army
Baby Dragon
Zap Minions Firecracker Royal Giant P.E.K.K.A
P.E.K.K.A
Zap Minions Firecracker Baby Dragon The Log
The Log
Zap Royal Giant P.E.K.K.A

Defense Synergies 2 16

Zap
Minions Firecracker Skeleton Army Baby Dragon P.E.K.K.A The Log
Minions
Zap Firecracker Baby Dragon P.E.K.K.A The Log
Firecracker
The Log Zap Minions Skeleton Army Baby Dragon P.E.K.K.A
Royal Giant
Skeleton Army
Zap Firecracker The Log
Baby Dragon
Zap Minions Firecracker P.E.K.K.A The Log
P.E.K.K.A
The Log Zap Minions Firecracker Baby Dragon
The Log
Firecracker P.E.K.K.A Zap Minions Skeleton Army Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Firecracker Baby Dragon The Log
Skeleton Army P.E.K.K.A Zap Minions Firecracker The Log
Skeleton Army P.E.K.K.A Minions
Skeleton Army P.E.K.K.A Minions Firecracker
Firecracker Skeleton Army P.E.K.K.A The Log
Skeleton Army The Log Zap Minions Firecracker Baby Dragon
Minions Zap Firecracker Baby Dragon
Zap Baby Dragon P.E.K.K.A The Log
P.E.K.K.A Minions Skeleton Army
Skeleton Army Firecracker
Minions Skeleton Army Zap Firecracker Baby Dragon The Log
Minions Zap Firecracker Baby Dragon
Skeleton Army P.E.K.K.A Zap Minions The Log
Skeleton Army Zap Minions Firecracker Baby Dragon P.E.K.K.A The Log
Skeleton Army P.E.K.K.A
Skeleton Army Zap P.E.K.K.A The Log
Minions Firecracker Skeleton Army P.E.K.K.A
Zap Minions Firecracker Skeleton Army Baby Dragon The Log
Zap Baby Dragon The Log Minions Firecracker
P.E.K.K.A
Skeleton Army Minions Firecracker Baby Dragon P.E.K.K.A The Log
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Zap P.E.K.K.A
Zap Firecracker Baby Dragon The Log
Skeleton Army P.E.K.K.A Zap Minions The Log
Skeleton Army P.E.K.K.A Zap The Log
P.E.K.K.A Skeleton Army
Firecracker Zap Minions Baby Dragon
Skeleton Army P.E.K.K.A Minions
P.E.K.K.A Skeleton Army
Zap P.E.K.K.A Minions Firecracker Skeleton Army Baby Dragon The Log
P.E.K.K.A Skeleton Army
P.E.K.K.A Minions
Skeleton Army P.E.K.K.A Zap The Log
Skeleton Army P.E.K.K.A
Firecracker Skeleton Army Baby Dragon
Skeleton Army Zap Minions Firecracker Baby Dragon P.E.K.K.A The Log
Minions Zap Firecracker Baby Dragon P.E.K.K.A The Log
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Baby Dragon The Log
Firecracker Zap Baby Dragon The Log
Baby Dragon The Log
Firecracker The Log
Zap Firecracker Baby Dragon The Log
Firecracker Zap Minions Baby Dragon
Firecracker Baby Dragon The Log
The Log Zap Firecracker Baby Dragon
The Log Zap Firecracker
Minions
Firecracker Zap The Log
Zap Firecracker Baby Dragon
Firecracker Baby Dragon The Log
Minions Firecracker Baby Dragon
Zap Firecracker Baby Dragon The Log
Zap Firecracker Baby Dragon The Log
Firecracker Baby Dragon The Log
Minions
Zap Firecracker Baby Dragon The Log
Zap Firecracker Baby Dragon The Log
Minions Baby Dragon The Log
The Log
Zap Baby Dragon The Log
Zap Firecracker The Log Baby Dragon
Firecracker The Log Zap Baby Dragon
Zap Baby Dragon The Log
Zap Firecracker Baby Dragon The Log
Zap Firecracker Baby Dragon
Zap Minions Firecracker
Zap The Log
Zap Firecracker
P.E.K.K.A
Firecracker The Log
Zap Minions Skeleton Army
Zap Firecracker Baby Dragon
The Log
Firecracker Baby Dragon
The Log Zap Firecracker Baby Dragon
Zap
Firecracker P.E.K.K.A
Zap Minions Firecracker Baby Dragon The Log
Firecracker Zap
Zap Firecracker Baby Dragon The Log
P.E.K.K.A
Firecracker

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