My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Great!
Synergy
Good
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Firecracker Wizard Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Royal Giant Wizard Prince Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Prince Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Prince Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Royal Giant Prince
Giant Snowball
Minions Princess
Zap
Minions Firecracker Royal Giant Prince Princess
Barbarian Barrel
Firecracker Wizard Princess
The Log
Firecracker Royal Giant Prince Princess
Earthquake
Firecracker
Arrows
Minions Firecracker Princess
Royal Delivery
Minions Firecracker Wizard Prince Princess
Fireball
Minions Firecracker Wizard Princess
Poison
Minions Firecracker Wizard Princess
Lightning
Wizard Prince
Rocket
Wizard Prince

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Wizard Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Wizard Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Prince Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Zap Minions Firecracker Princess Wizard Prince Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Mirror Zap Minions Firecracker

Attack Synergies 5 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Mirror Prince Minions Royal Giant Princess
Minions
Royal Giant Zap Firecracker Prince
Firecracker
Zap Royal Giant Minions Mirror Prince Princess
Royal Giant
Minions Firecracker Zap Wizard Mirror Princess
Wizard
Royal Giant Prince
Mirror
Zap Firecracker Royal Giant Princess
Prince
Zap Minions Firecracker Wizard Princess
Princess
Zap Firecracker Royal Giant Mirror Prince

Defense Synergies 1 11

Zap
Mirror Minions Firecracker Prince Princess
Minions
Zap Firecracker Prince
Firecracker
Zap Minions Mirror Prince Princess
Royal Giant
Wizard
Prince
Mirror
Zap Firecracker Princess
Prince
Zap Minions Firecracker Wizard
Princess
Zap Firecracker Mirror

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Firecracker Wizard
Zap Minions Firecracker Prince
Prince Minions
Prince Minions Firecracker
Firecracker Prince Princess
Zap Minions Firecracker
Minions Zap Firecracker Wizard Princess
Zap
Minions Prince Princess
Firecracker Prince
Minions Zap Firecracker Wizard Princess
Minions Zap Firecracker Wizard Princess
Prince Zap Minions Wizard
Wizard Zap Minions Firecracker Prince Princess
Prince
Zap Prince
Wizard Minions Firecracker Prince
Zap Minions Firecracker Wizard Prince
Zap Wizard Minions Firecracker Princess
Prince
Wizard Minions Firecracker Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Prince
Zap Firecracker Wizard Prince
Zap Minions Prince
Prince Zap
Prince
Firecracker Wizard Zap Minions Princess
Prince Minions
Prince
Zap Minions Firecracker Prince
Minions Prince
Zap Prince
Prince Wizard
Wizard Firecracker Princess
Zap Minions Firecracker Prince
Minions Zap Firecracker Wizard Princess
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Firecracker
Firecracker Zap Princess
Firecracker Prince
Wizard Zap Firecracker
Firecracker Wizard Zap Minions Princess
Firecracker Wizard Princess
Zap Firecracker Wizard Princess
Zap Firecracker Wizard
Minions Prince
Firecracker Zap Wizard Prince Princess
Zap Firecracker Wizard Princess
Firecracker Princess
Minions Firecracker Princess
Princess Zap Firecracker Prince
Zap Firecracker Wizard Princess
Firecracker Wizard Princess
Minions
Zap Firecracker Wizard Prince Princess
Zap Firecracker Wizard Princess
Minions Prince
Wizard Princess
Prince
Zap
Zap Firecracker Wizard Princess
Firecracker Zap Wizard Princess
Zap Wizard Prince Princess
Zap Firecracker
Zap Firecracker Wizard Princess
Zap Minions Firecracker Wizard
Zap Wizard
Zap Firecracker Princess
Prince
Firecracker Wizard Princess
Zap Minions Prince Princess
Zap Firecracker Wizard Princess
Firecracker Wizard Prince Princess
Zap Firecracker Wizard Princess
Zap
Firecracker Prince
Zap Minions Firecracker Princess
Firecracker Zap Princess
Zap Firecracker Prince Princess
Prince
Firecracker Wizard

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