My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Godly!

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Firecracker Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Giant Bowler

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Elite Barbarians

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Elite Barbarians Giant
Giant Snowball
Minions
Zap
Minions Firecracker Inferno Tower
Barbarian Barrel
Firecracker Elite Barbarians Inferno Tower
The Log
Firecracker Elite Barbarians
Earthquake
Firecracker Inferno Tower
Arrows
Minions Firecracker
Royal Delivery
Minions Firecracker Elite Barbarians Bowler
Fireball
Minions Firecracker Elite Barbarians Inferno Tower Bowler
Poison
Minions Firecracker Inferno Tower
Lightning
Elite Barbarians Inferno Tower Bowler
Rocket
Elite Barbarians Inferno Tower Bowler

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Fireball Bowler

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower Bowler

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Minions Firecracker Fireball Giant Inferno Tower Bowler Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Minions Firecracker Fireball

Attack Synergies 5 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Elite Barbarians Fireball Giant Minions Bowler
Minions
Giant Zap Firecracker Elite Barbarians Bowler
Firecracker
Zap Minions Elite Barbarians Giant Bowler
Elite Barbarians
Zap Minions Firecracker Fireball
Fireball
Zap Elite Barbarians Giant
Giant
Zap Minions Firecracker Fireball Bowler
Inferno Tower
Bowler
Zap Minions Firecracker Giant

Defense Synergies 1 10

Zap
Fireball Minions Firecracker Elite Barbarians Inferno Tower Bowler
Minions
Zap Firecracker Inferno Tower Bowler
Firecracker
Zap Minions Inferno Tower
Elite Barbarians
Zap
Fireball
Zap Inferno Tower
Giant
Inferno Tower
Zap Minions Firecracker Fireball
Bowler
Zap Minions

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Zap Minions Firecracker Fireball Inferno Tower
Elite Barbarians Inferno Tower Zap Minions Firecracker
Inferno Tower Bowler Minions Elite Barbarians
Elite Barbarians Inferno Tower Minions Firecracker Bowler
Firecracker Elite Barbarians Fireball Bowler
Fireball Bowler Zap Minions Firecracker
Minions Inferno Tower Zap Firecracker Fireball
Bowler Zap Fireball Inferno Tower
Inferno Tower Minions Elite Barbarians
Elite Barbarians Firecracker Inferno Tower Bowler
Minions Zap Firecracker Fireball Bowler
Minions Inferno Tower Zap Firecracker Fireball
Inferno Tower Bowler Zap Minions Elite Barbarians Fireball
Fireball Bowler Zap Minions Firecracker
Elite Barbarians Inferno Tower
Inferno Tower Zap Elite Barbarians Fireball Bowler
Minions Firecracker Elite Barbarians Fireball Inferno Tower Bowler
Fireball Zap Minions Firecracker Elite Barbarians Bowler
Zap Minions Firecracker Fireball Bowler
Elite Barbarians Inferno Tower
Bowler Minions Firecracker Elite Barbarians Fireball

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Elite Barbarians Fireball Inferno Tower Bowler
Fireball Zap Firecracker Elite Barbarians Bowler
Zap Minions Elite Barbarians Inferno Tower Bowler
Bowler Zap Elite Barbarians Fireball Inferno Tower
Inferno Tower Elite Barbarians Bowler
Firecracker Fireball Zap Minions
Minions Elite Barbarians Fireball Inferno Tower Bowler
Inferno Tower Elite Barbarians
Zap Minions Firecracker Elite Barbarians Fireball Inferno Tower
Inferno Tower
Minions Elite Barbarians Inferno Tower Bowler
Zap Elite Barbarians Fireball Bowler
Elite Barbarians Bowler Fireball Inferno Tower
Firecracker Fireball Bowler
Elite Barbarians Inferno Tower Zap Minions Firecracker Fireball Bowler
Minions Bowler Zap Firecracker Elite Barbarians Fireball Inferno Tower
Zap Fireball Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker
Firecracker Fireball Zap Bowler
Fireball
Firecracker Fireball
Fireball Zap Firecracker Bowler
Firecracker Fireball Zap Minions
Firecracker Bowler
Fireball Zap Firecracker Bowler
Fireball Zap Firecracker
Minions Elite Barbarians Fireball Bowler
Firecracker Zap Fireball Bowler
Fireball Zap Firecracker
Firecracker Elite Barbarians Fireball Bowler
Minions Firecracker Fireball
Zap Firecracker Elite Barbarians Fireball
Zap Firecracker Fireball Bowler
Firecracker Fireball Bowler
Fireball
Minions
Zap Firecracker Fireball Bowler
Zap Firecracker Fireball Bowler
Minions Fireball Bowler
Fireball
Bowler
Zap Fireball
Zap Firecracker Fireball Bowler
Firecracker Fireball Zap Bowler
Fireball Zap Bowler
Fireball Zap Firecracker
Elite Barbarians Zap Firecracker Fireball
Zap Minions Firecracker Fireball
Elite Barbarians Fireball Bowler
Zap Fireball
Zap Firecracker Fireball
Firecracker Fireball Bowler
Zap Minions Fireball
Fireball Zap Firecracker
Fireball
Fireball Firecracker Bowler
Zap Firecracker Fireball Bowler
Zap Fireball
Firecracker Elite Barbarians
Zap Minions Firecracker Elite Barbarians Fireball Bowler
Firecracker Zap Fireball
Zap Firecracker Fireball Bowler
Fireball Firecracker Bowler

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