My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Furnace Witch Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Furnace Goblin Demolisher Witch Princess Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Goblin Curse

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Princess Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Princess Mega Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Demolisher Goblin Curse
Giant Snowball
Minions Furnace Goblin Curse Witch Princess
Zap
Minions Furnace Goblin Curse Witch Princess
Barbarian Barrel
Furnace Goblin Curse Witch Princess
The Log
Furnace Goblin Demolisher Goblin Curse Witch Princess
Earthquake
Furnace Witch
Arrows
Minions Furnace Goblin Curse Witch Princess
Royal Delivery
Minions Goblin Demolisher Witch Princess
Fireball
Minions Furnace Witch Princess
Poison
Minions Furnace Goblin Curse Witch Princess
Lightning
Furnace Witch
Rocket
Furnace Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Furnace Witch Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Furnace Goblin Demolisher Princess Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Goblin Demolisher Goblin Curse Princess Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Furnace Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Goblin Curse Minions Princess Furnace Goblin Demolisher Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap Goblin Curse Minions Princess

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Goblin Curse Minions Furnace Goblin Demolisher Witch Princess Mega Knight
Minions
Mega Knight Zap
Furnace
Zap Princess
Goblin Demolisher
Zap Goblin Curse
Goblin Curse
Zap Goblin Demolisher
Witch
Zap Mega Knight
Princess
Zap Furnace Mega Knight
Mega Knight
Minions Zap Witch Princess

Defense Synergies 1 8

Zap
Mega Knight Minions Furnace Goblin Demolisher Witch Princess
Minions
Zap Mega Knight
Furnace
Zap
Goblin Demolisher
Zap
Goblin Curse
Witch
Zap Mega Knight
Princess
Zap Mega Knight
Mega Knight
Zap Minions Witch Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Goblin Demolisher
Zap Minions Furnace Goblin Curse Witch Mega Knight
Furnace Witch Mega Knight Minions Goblin Curse
Witch Minions Furnace Goblin Curse Mega Knight
Goblin Demolisher Princess Mega Knight
Zap Minions Furnace Goblin Demolisher Mega Knight
Minions Furnace Zap Goblin Curse Witch Princess
Zap Mega Knight
Witch Minions Furnace Goblin Curse Princess
Mega Knight
Minions Goblin Curse Witch Zap Furnace Goblin Demolisher Princess Mega Knight
Minions Zap Furnace Goblin Curse Witch Princess
Furnace Mega Knight Zap Minions Goblin Curse Witch
Mega Knight Zap Minions Furnace Goblin Demolisher Goblin Curse Witch Princess
Furnace Goblin Curse Mega Knight
Zap Furnace Goblin Curse Mega Knight
Mega Knight Minions Furnace Witch
Mega Knight Zap Minions Furnace Goblin Demolisher Witch
Zap Furnace Witch Minions Goblin Demolisher Goblin Curse Princess Mega Knight
Goblin Curse
Goblin Demolisher Mega Knight Minions Furnace Goblin Curse Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Zap Furnace Witch
Zap Mega Knight
Mega Knight Zap Minions Furnace Witch
Mega Knight Zap
Goblin Curse Witch Mega Knight
Furnace Zap Minions Goblin Demolisher Goblin Curse Witch Princess
Minions Furnace Witch
Mega Knight Goblin Curse
Zap Mega Knight Minions Witch
Witch Goblin Curse
Mega Knight Minions Witch
Mega Knight Zap
Mega Knight Goblin Curse Witch
Furnace Goblin Demolisher Goblin Curse Witch Princess Mega Knight
Witch Zap Minions Furnace
Minions Mega Knight Zap Goblin Curse Witch Princess
Zap Furnace

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess
Zap Goblin Curse Princess
Zap Furnace Goblin Demolisher Goblin Curse Mega Knight
Zap Minions Furnace Goblin Curse Witch Princess
Furnace Goblin Demolisher Witch Princess
Zap Goblin Demolisher Goblin Curse Princess
Zap
Minions
Zap Princess
Zap Goblin Curse Princess
Princess
Minions Princess
Princess Zap Furnace
Zap Furnace Goblin Demolisher Witch Princess
Furnace Goblin Demolisher Princess Mega Knight
Minions
Zap Goblin Demolisher Princess Mega Knight
Zap Goblin Demolisher Goblin Curse Witch Princess Mega Knight
Minions Mega Knight
Princess
Zap
Zap Goblin Demolisher Goblin Curse Furnace Witch Princess Mega Knight
Witch
Zap Witch Princess
Zap Witch Princess Mega Knight
Zap Goblin Curse
Zap Furnace Goblin Curse Witch Princess
Zap Minions Witch
Zap Mega Knight
Zap Princess
Mega Knight
Goblin Curse Princess
Zap Minions Witch Princess
Zap Goblin Curse Witch Princess
Princess Mega Knight
Zap Princess
Zap
Mega Knight
Zap Minions Witch Princess
Zap Witch Princess
Zap Witch Princess Mega Knight
Mega Knight

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