My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Goblin Gang Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Dark Prince Prince Goblin Giant Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Dark Prince Prince Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Dark Prince Prince Goblin Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Gang Dark Prince Prince
Giant Snowball
Minions Goblin Gang
Zap
Minions Goblin Gang Dark Prince Prince Goblin Giant
Barbarian Barrel
Goblin Gang Dark Prince
The Log
Goblin Gang Dark Prince Prince
Earthquake
Goblin Gang
Arrows
Minions Goblin Gang
Royal Delivery
Minions Goblin Gang Dark Prince Prince
Fireball
Minions Goblin Gang
Poison
Minions Goblin Gang
Lightning
Dark Prince Prince Goblinstein
Rocket
Prince

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Zap Dark Prince The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Dark Prince Prince

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Minions Goblin Gang Dark Prince Prince Goblinstein Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Minions Goblin Gang

Attack Synergies 3 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Prince Goblin Giant Minions Dark Prince The Log
Minions
Zap Dark Prince Prince Goblin Giant
Goblin Gang
Dark Prince Prince Goblin Giant
Dark Prince
Prince Zap Minions Goblin Gang Goblin Giant
Prince
Zap Dark Prince Minions Goblin Gang The Log
Goblin Giant
Zap Minions Goblin Gang Dark Prince The Log
The Log
Zap Prince Goblin Giant
Goblinstein

Defense Synergies 2 15

Zap
Goblin Giant Minions Goblin Gang Dark Prince Prince The Log
Minions
Zap Dark Prince Prince Goblin Giant The Log
Goblin Gang
Zap Dark Prince Prince The Log
Dark Prince
Zap Minions Goblin Gang Prince The Log
Prince
The Log Zap Minions Goblin Gang Dark Prince
Goblin Giant
Zap Minions The Log
The Log
Prince Zap Minions Goblin Gang Dark Prince Goblin Giant
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Goblin Giant The Log
Zap Minions Goblin Gang Dark Prince Prince The Log
Goblin Gang Prince Minions Dark Prince
Prince Minions Goblin Gang Dark Prince
Dark Prince Prince The Log
Goblin Gang The Log Zap Minions Dark Prince
Minions Zap Goblin Gang
Zap Goblin Giant The Log
Minions Goblin Gang Prince
Goblin Gang Dark Prince Prince
Minions Goblin Gang Zap Dark Prince Goblin Giant The Log
Minions Zap Goblin Gang
Prince Zap Minions Goblin Gang Dark Prince The Log
Zap Minions Goblin Gang Dark Prince Prince The Log
Goblin Gang Prince
Zap Goblin Gang Prince The Log
Minions Goblin Gang Dark Prince Prince
Zap Minions Goblin Gang Dark Prince Prince The Log
Zap The Log Minions Dark Prince
Prince
Goblin Gang Dark Prince Minions Prince Goblin Giant The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Zap Dark Prince Prince
Zap Goblin Gang Prince The Log
Goblin Gang Zap Minions Dark Prince Prince Goblin Giant The Log
Goblin Gang Dark Prince Prince Zap Goblin Giant The Log
Goblin Gang Dark Prince Prince Goblin Giant
Zap Minions Goblin Gang Goblin Giant
Goblin Gang Dark Prince Prince Minions Goblin Giant
Dark Prince Prince Goblin Giant
Zap Minions Dark Prince Prince The Log
Goblin Gang Goblin Giant
Minions Dark Prince Prince
Zap Dark Prince Prince Goblin Giant The Log
Dark Prince Prince Goblin Gang Goblin Giant
Goblin Gang Zap Minions Dark Prince Prince Goblin Giant The Log
Minions Zap Dark Prince The Log
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

The Log
Zap The Log
Goblin Giant The Log
Dark Prince Prince The Log
Zap Dark Prince The Log
Zap Minions Goblin Giant
The Log
The Log Zap
The Log Zap
Minions Goblin Gang Prince
Zap Dark Prince Prince The Log
Zap
The Log
Minions
Zap Prince The Log
Zap The Log
The Log
Minions
Zap Dark Prince Prince The Log
Zap The Log
Minions Prince The Log
Prince The Log
Zap The Log
Zap The Log Dark Prince
The Log Zap
Zap Prince The Log
Zap The Log
Zap
Zap Minions
Zap The Log
Zap
Prince
The Log
Zap Minions Goblin Gang Dark Prince Prince
Zap
The Log
Goblin Gang Dark Prince Prince
The Log Zap
Zap
Dark Prince Prince
Zap Minions Goblin Gang The Log
Zap
Zap Dark Prince Prince Goblin Giant The Log
Prince

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: