My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Godly!

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Goblin Gang Firecracker Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Royal Giant Musketeer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Goblin Curse

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Giant Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Royal Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Gang Royal Giant Goblin Curse Miner
Giant Snowball
Minions Goblin Gang Musketeer Goblin Curse Miner
Zap
Minions Goblin Gang Firecracker Royal Giant Goblin Curse
Barbarian Barrel
Goblin Gang Firecracker Musketeer Goblin Curse
The Log
Goblin Gang Firecracker Royal Giant Musketeer Goblin Curse
Earthquake
Goblin Gang Firecracker
Arrows
Minions Goblin Gang Firecracker Goblin Curse
Royal Delivery
Minions Goblin Gang Firecracker Musketeer Miner
Fireball
Minions Goblin Gang Firecracker Musketeer
Poison
Minions Goblin Gang Firecracker Musketeer Goblin Curse
Lightning
Musketeer
Rocket
Musketeer

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Goblin Curse Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Goblin Curse Minions Goblin Gang Firecracker Miner Musketeer Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap Goblin Curse Minions Goblin Gang

Attack Synergies 9 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Goblin Curse Miner Minions Royal Giant Musketeer
Minions
Royal Giant Miner Zap Firecracker
Goblin Gang
Miner Firecracker Royal Giant
Firecracker
Zap Royal Giant Miner Minions Goblin Gang
Royal Giant
Minions Firecracker Miner Zap Goblin Gang Musketeer
Musketeer
Zap Royal Giant Miner
Goblin Curse
Zap
Miner
Zap Minions Goblin Gang Firecracker Royal Giant Musketeer

Defense Synergies 1 11

Zap
Minions Goblin Gang Firecracker Musketeer Miner
Minions
Zap Firecracker Musketeer
Goblin Gang
Musketeer Zap Firecracker Miner
Firecracker
Zap Minions Goblin Gang Musketeer
Royal Giant
Musketeer
Goblin Gang Zap Minions Firecracker Miner
Goblin Curse
Miner
Zap Goblin Gang Musketeer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Firecracker Musketeer
Zap Minions Goblin Gang Firecracker Musketeer Goblin Curse
Goblin Gang Minions Musketeer Goblin Curse
Minions Goblin Gang Firecracker Musketeer Goblin Curse
Firecracker
Goblin Gang Zap Minions Firecracker Musketeer
Minions Musketeer Zap Goblin Gang Firecracker Goblin Curse
Zap Musketeer
Minions Goblin Gang Musketeer Goblin Curse
Goblin Gang Firecracker Musketeer Miner
Minions Goblin Gang Goblin Curse Zap Firecracker Musketeer
Minions Musketeer Zap Goblin Gang Firecracker Goblin Curse
Zap Minions Goblin Gang Musketeer Goblin Curse
Zap Minions Goblin Gang Firecracker Goblin Curse
Goblin Gang Goblin Curse
Zap Goblin Gang Goblin Curse
Minions Goblin Gang Firecracker Musketeer
Zap Minions Goblin Gang Firecracker Musketeer
Zap Minions Firecracker Musketeer Goblin Curse
Musketeer Goblin Curse
Goblin Gang Minions Firecracker Musketeer Goblin Curse

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Zap
Zap Goblin Gang Firecracker Musketeer Miner
Goblin Gang Zap Minions Musketeer
Goblin Gang Zap Musketeer
Goblin Gang Musketeer Goblin Curse
Firecracker Zap Minions Goblin Gang Musketeer Goblin Curse
Goblin Gang Minions Musketeer
Goblin Curse
Zap Minions Firecracker
Goblin Gang Musketeer Goblin Curse
Minions Musketeer
Zap
Goblin Gang Goblin Curse
Firecracker Musketeer Goblin Curse
Goblin Gang Zap Minions Firecracker Musketeer
Minions Zap Firecracker Musketeer Goblin Curse
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Musketeer
Firecracker Zap Musketeer Goblin Curse Miner
Miner
Firecracker Musketeer
Zap Firecracker Goblin Curse
Firecracker Zap Minions Musketeer Goblin Curse
Firecracker Musketeer
Zap Firecracker Goblin Curse
Miner Zap Firecracker
Minions Goblin Gang Musketeer
Firecracker Miner Zap Musketeer
Zap Firecracker Musketeer Goblin Curse
Firecracker Musketeer Miner
Minions Firecracker Musketeer
Zap Firecracker Musketeer
Zap Firecracker Musketeer
Firecracker Musketeer
Minions
Zap Firecracker Musketeer
Zap Firecracker Goblin Curse Miner
Minions Musketeer
Musketeer
Zap Musketeer
Zap Firecracker Goblin Curse
Firecracker Miner Zap Musketeer
Zap Musketeer Miner
Miner Zap Firecracker Musketeer Goblin Curse
Zap Firecracker Musketeer Goblin Curse
Zap Minions Firecracker Musketeer
Zap Musketeer Miner
Zap Firecracker
Firecracker Goblin Curse
Zap Minions Goblin Gang Musketeer
Zap Firecracker Musketeer Goblin Curse
Miner Goblin Gang Firecracker Musketeer
Zap Firecracker Musketeer
Zap
Firecracker Musketeer
Zap Minions Goblin Gang Firecracker Musketeer
Firecracker Zap Musketeer
Zap Firecracker Musketeer Miner
Firecracker

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