My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Goblin Gang Firecracker Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Valkyrie Wizard Inferno Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Valkyrie Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Gang Inferno Dragon
Giant Snowball
Minions Goblin Gang Inferno Dragon
Zap
Minions Goblin Gang Firecracker Inferno Dragon
Barbarian Barrel
Goblin Gang Firecracker Valkyrie Wizard
The Log
Goblin Gang Firecracker
Earthquake
Goblin Gang Firecracker
Arrows
Minions Goblin Gang Firecracker
Royal Delivery
Minions Goblin Gang Firecracker Valkyrie Wizard Inferno Dragon
Fireball
Minions Goblin Gang Firecracker Wizard Inferno Dragon
Poison
Minions Goblin Gang Firecracker Wizard
Lightning
Valkyrie Wizard Inferno Dragon
Rocket
Valkyrie Wizard Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Valkyrie Wizard Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Inferno Dragon Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Minions Goblin Gang Firecracker Valkyrie Inferno Dragon Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Minions Goblin Gang Firecracker

Attack Synergies 3 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Minions Valkyrie Mega Knight
Minions
Mega Knight Zap Firecracker Valkyrie Inferno Dragon
Goblin Gang
Firecracker Valkyrie
Firecracker
Zap Minions Goblin Gang Valkyrie Inferno Dragon Mega Knight
Valkyrie
Zap Minions Goblin Gang Firecracker Wizard
Wizard
Valkyrie Mega Knight
Inferno Dragon
Mega Knight Minions Firecracker
Mega Knight
Minions Inferno Dragon Zap Firecracker Wizard

Defense Synergies 3 14

Zap
Mega Knight Minions Goblin Gang Firecracker Valkyrie Inferno Dragon
Minions
Valkyrie Zap Firecracker Mega Knight
Goblin Gang
Zap Firecracker Valkyrie Inferno Dragon
Firecracker
Valkyrie Zap Minions Goblin Gang Mega Knight
Valkyrie
Minions Firecracker Zap Goblin Gang Wizard
Wizard
Valkyrie Mega Knight
Inferno Dragon
Zap Goblin Gang Mega Knight
Mega Knight
Zap Minions Firecracker Wizard Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Firecracker Valkyrie Wizard
Inferno Dragon Zap Minions Goblin Gang Firecracker Valkyrie Mega Knight
Goblin Gang Mega Knight Minions Valkyrie Inferno Dragon
Inferno Dragon Minions Goblin Gang Firecracker Valkyrie Mega Knight
Firecracker Valkyrie Mega Knight
Goblin Gang Zap Minions Firecracker Valkyrie Mega Knight
Minions Inferno Dragon Zap Goblin Gang Firecracker Wizard
Zap Valkyrie Mega Knight
Inferno Dragon Minions Goblin Gang
Goblin Gang Firecracker Valkyrie Mega Knight
Minions Goblin Gang Valkyrie Zap Firecracker Wizard Mega Knight
Minions Inferno Dragon Zap Goblin Gang Firecracker Wizard
Mega Knight Zap Minions Goblin Gang Valkyrie Wizard
Valkyrie Wizard Mega Knight Zap Minions Goblin Gang Firecracker
Inferno Dragon Goblin Gang Mega Knight
Zap Goblin Gang Inferno Dragon Mega Knight
Wizard Mega Knight Minions Goblin Gang Firecracker Valkyrie
Valkyrie Mega Knight Zap Minions Goblin Gang Firecracker Wizard
Zap Valkyrie Wizard Minions Firecracker Inferno Dragon Mega Knight
Inferno Dragon
Goblin Gang Valkyrie Wizard Mega Knight Minions Firecracker

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Mega Knight Zap
Zap Goblin Gang Firecracker Valkyrie Wizard Inferno Dragon Mega Knight
Goblin Gang Mega Knight Zap Minions Valkyrie
Goblin Gang Valkyrie Mega Knight Zap
Goblin Gang Valkyrie Inferno Dragon Mega Knight
Firecracker Wizard Zap Minions Goblin Gang
Goblin Gang Minions Valkyrie
Mega Knight Valkyrie Inferno Dragon
Zap Mega Knight Minions Firecracker Valkyrie Inferno Dragon
Goblin Gang Inferno Dragon
Inferno Dragon Mega Knight Minions Valkyrie
Mega Knight Zap Valkyrie
Mega Knight Goblin Gang Valkyrie Wizard
Wizard Firecracker Valkyrie Mega Knight
Goblin Gang Zap Minions Firecracker Valkyrie Inferno Dragon
Minions Valkyrie Mega Knight Zap Firecracker Wizard Inferno Dragon
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Valkyrie
Firecracker Zap
Firecracker Valkyrie
Wizard Zap Firecracker Valkyrie Mega Knight
Firecracker Wizard Zap Minions
Firecracker Wizard
Zap Firecracker Wizard
Zap Firecracker Wizard
Minions Goblin Gang
Firecracker Zap Valkyrie Wizard
Zap Firecracker Wizard
Firecracker
Minions Firecracker
Zap Firecracker
Zap Firecracker Wizard
Firecracker Wizard Mega Knight
Minions
Zap Firecracker Wizard Mega Knight
Zap Firecracker Valkyrie Wizard Mega Knight
Minions Mega Knight
Wizard
Zap
Zap Firecracker Valkyrie Wizard Mega Knight
Inferno Dragon
Firecracker Zap Wizard
Zap Wizard Mega Knight
Zap Firecracker
Zap Firecracker Wizard
Zap Minions Firecracker Wizard
Zap Wizard Mega Knight
Zap Firecracker
Mega Knight
Firecracker Wizard
Zap Minions Goblin Gang
Zap Firecracker Wizard
Goblin Gang Firecracker Valkyrie Wizard Mega Knight
Zap Firecracker Wizard
Zap
Firecracker Mega Knight
Zap Minions Goblin Gang Firecracker
Firecracker Zap
Zap Firecracker Mega Knight
Inferno Dragon
Firecracker Wizard Mega Knight

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