My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Goblin Gang Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Valkyrie Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Valkyrie Battle Healer Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Gang
Giant Snowball
Minions Goblin Gang
Zap
Minions Goblin Gang
Barbarian Barrel
Goblin Gang Tesla Valkyrie
The Log
Goblin Gang
Earthquake
Goblin Gang Tesla
Arrows
Minions Goblin Gang
Royal Delivery
Minions Goblin Gang Valkyrie Battle Healer
Fireball
Minions Goblin Gang Tesla Battle Healer
Poison
Minions Goblin Gang Battle Healer
Lightning
Tesla Valkyrie Battle Healer
Rocket
Valkyrie Battle Healer

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Valkyrie Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Battle Healer Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Minions Goblin Gang Tesla Fireball Valkyrie Battle Healer Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Minions Goblin Gang Tesla

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Minions Valkyrie Battle Healer Mega Knight
Minions
Mega Knight Zap Valkyrie Battle Healer
Goblin Gang
Valkyrie Battle Healer
Tesla
Fireball
Zap Mega Knight
Valkyrie
Zap Minions Goblin Gang Battle Healer
Battle Healer
Zap Minions Goblin Gang Valkyrie
Mega Knight
Minions Zap Fireball

Defense Synergies 4 17

Zap
Fireball Mega Knight Minions Goblin Gang Tesla Valkyrie Battle Healer
Minions
Valkyrie Zap Tesla Battle Healer Mega Knight
Goblin Gang
Tesla Zap Valkyrie Battle Healer
Tesla
Goblin Gang Zap Minions Fireball Valkyrie Battle Healer
Fireball
Zap Tesla Valkyrie Battle Healer Mega Knight
Valkyrie
Minions Zap Goblin Gang Tesla Fireball Battle Healer
Battle Healer
Zap Minions Goblin Gang Tesla Fireball Valkyrie
Mega Knight
Zap Minions Fireball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Tesla Fireball Valkyrie
Zap Minions Goblin Gang Tesla Valkyrie Battle Healer Mega Knight
Goblin Gang Tesla Mega Knight Minions Valkyrie
Tesla Minions Goblin Gang Valkyrie Mega Knight
Fireball Valkyrie Battle Healer Mega Knight
Goblin Gang Fireball Zap Minions Tesla Valkyrie Mega Knight
Minions Tesla Zap Goblin Gang Fireball
Zap Tesla Fireball Valkyrie Battle Healer Mega Knight
Tesla Minions Goblin Gang
Goblin Gang Tesla Valkyrie Battle Healer Mega Knight
Minions Goblin Gang Valkyrie Zap Tesla Fireball Mega Knight
Minions Tesla Zap Goblin Gang Fireball
Tesla Mega Knight Zap Minions Goblin Gang Fireball Valkyrie Battle Healer
Fireball Valkyrie Mega Knight Zap Minions Goblin Gang Tesla
Goblin Gang Tesla Mega Knight
Zap Goblin Gang Tesla Fireball Mega Knight
Tesla Mega Knight Minions Goblin Gang Fireball Valkyrie
Tesla Fireball Mega Knight Zap Minions Goblin Gang Valkyrie Battle Healer
Zap Valkyrie Minions Tesla Fireball Battle Healer Mega Knight
Tesla
Goblin Gang Valkyrie Mega Knight Minions Tesla Fireball Battle Healer

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Mega Knight Zap Tesla Fireball Battle Healer
Fireball Zap Goblin Gang Tesla Valkyrie Battle Healer Mega Knight
Goblin Gang Mega Knight Zap Minions Valkyrie Battle Healer
Goblin Gang Valkyrie Mega Knight Zap Tesla Fireball Battle Healer
Goblin Gang Tesla Valkyrie Battle Healer Mega Knight
Fireball Zap Minions Goblin Gang Tesla
Goblin Gang Minions Tesla Fireball Valkyrie Battle Healer
Mega Knight Tesla Valkyrie Battle Healer
Zap Mega Knight Minions Fireball Valkyrie
Goblin Gang Tesla
Mega Knight Minions Tesla Valkyrie
Mega Knight Zap Fireball Valkyrie
Mega Knight Goblin Gang Tesla Fireball Valkyrie
Tesla Fireball Valkyrie Mega Knight
Goblin Gang Tesla Zap Minions Fireball Valkyrie Battle Healer
Minions Valkyrie Mega Knight Zap Tesla Fireball Battle Healer
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie
Fireball Zap
Fireball
Fireball Valkyrie
Fireball Zap Valkyrie Mega Knight
Fireball Zap Minions
Fireball Zap
Fireball Zap
Minions Goblin Gang Fireball
Zap Fireball Valkyrie
Fireball Zap
Fireball
Minions Fireball
Zap Fireball
Zap Fireball
Fireball Mega Knight
Fireball
Minions
Zap Fireball Mega Knight
Zap Fireball Valkyrie Mega Knight
Minions Fireball Mega Knight
Fireball
Zap Fireball
Zap Fireball Valkyrie Mega Knight
Fireball Zap
Fireball Zap Mega Knight
Fireball Zap
Zap Fireball
Zap Minions Fireball
Fireball
Zap Fireball Mega Knight
Zap Fireball
Mega Knight
Fireball
Zap Minions Goblin Gang Fireball
Fireball Zap
Fireball
Fireball Goblin Gang Valkyrie Mega Knight
Zap Fireball
Zap Fireball
Mega Knight
Zap Minions Goblin Gang Fireball
Zap Fireball
Zap Fireball Mega Knight

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