My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Good

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Goblin Gang Witch Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Witch Executioner Golem

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elite Barbarians Royal Hogs

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Elite Barbarians Royal Hogs Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Royal Hogs Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Gang Elite Barbarians Royal Hogs
Giant Snowball
Minions Goblin Gang Royal Hogs Witch
Zap
Minions Goblin Gang Royal Hogs Witch
Barbarian Barrel
Goblin Gang Elite Barbarians Royal Hogs Witch Executioner
The Log
Goblin Gang Elite Barbarians Royal Hogs Witch
Earthquake
Goblin Gang Royal Hogs Witch
Arrows
Minions Goblin Gang Royal Hogs Witch
Royal Delivery
Minions Goblin Gang Elite Barbarians Royal Hogs Witch Executioner
Fireball
Minions Goblin Gang Elite Barbarians Royal Hogs Witch Executioner
Poison
Minions Goblin Gang Royal Hogs Witch Executioner
Lightning
Elite Barbarians Witch Executioner
Rocket
Elite Barbarians Royal Hogs Witch Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Witch Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Executioner Golem

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Minions Goblin Gang Royal Hogs Witch Executioner Elite Barbarians Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Minions Goblin Gang Royal Hogs

Attack Synergies 1 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Elite Barbarians Minions Royal Hogs Witch Executioner Golem
Minions
Zap Elite Barbarians Royal Hogs Golem
Goblin Gang
Royal Hogs Golem
Elite Barbarians
Zap Minions
Royal Hogs
Zap Minions Goblin Gang Executioner
Witch
Zap Golem
Executioner
Zap Royal Hogs Golem
Golem
Zap Minions Goblin Gang Witch Executioner

Defense Synergies 0 5

Zap
Minions Goblin Gang Elite Barbarians Witch Executioner
Minions
Zap
Goblin Gang
Zap
Elite Barbarians
Zap
Royal Hogs
Witch
Zap
Executioner
Zap
Golem

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Executioner
Elite Barbarians Zap Minions Goblin Gang Witch Executioner
Goblin Gang Witch Minions Elite Barbarians Executioner
Elite Barbarians Witch Minions Goblin Gang
Elite Barbarians
Goblin Gang Zap Minions Executioner
Minions Zap Goblin Gang Witch Executioner
Zap
Witch Minions Goblin Gang Elite Barbarians
Goblin Gang Elite Barbarians
Minions Goblin Gang Witch Executioner Zap
Minions Executioner Zap Goblin Gang Witch
Zap Minions Goblin Gang Elite Barbarians Witch
Executioner Zap Minions Goblin Gang Witch
Elite Barbarians Goblin Gang
Zap Goblin Gang Elite Barbarians
Minions Goblin Gang Elite Barbarians Witch Executioner
Zap Minions Goblin Gang Elite Barbarians Witch Executioner
Zap Witch Executioner Minions
Elite Barbarians
Goblin Gang Minions Elite Barbarians Witch Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Zap Elite Barbarians Witch
Zap Goblin Gang Elite Barbarians Executioner
Goblin Gang Zap Minions Elite Barbarians Witch
Goblin Gang Zap Elite Barbarians
Goblin Gang Elite Barbarians Witch Executioner
Executioner Zap Minions Goblin Gang Witch
Goblin Gang Minions Elite Barbarians Witch
Elite Barbarians
Zap Minions Elite Barbarians Witch
Witch Goblin Gang
Minions Elite Barbarians Witch
Zap Elite Barbarians
Elite Barbarians Goblin Gang Witch Executioner
Witch Executioner
Goblin Gang Elite Barbarians Witch Zap Minions Executioner
Minions Executioner Zap Elite Barbarians Witch
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Zap Executioner
Executioner Zap
Executioner Zap Minions Witch
Witch Executioner
Zap Executioner
Zap
Minions Goblin Gang Elite Barbarians
Zap
Zap Executioner
Elite Barbarians Executioner
Minions
Zap Elite Barbarians
Zap Witch Executioner
Executioner
Minions
Zap Executioner
Zap Witch
Minions
Zap
Zap Witch Executioner
Witch
Zap Witch Executioner
Zap Witch
Zap
Elite Barbarians Zap Witch Executioner
Zap Minions Witch
Elite Barbarians
Zap
Zap
Zap Minions Goblin Gang Witch
Zap Witch Executioner
Goblin Gang Executioner
Zap Executioner
Zap
Elite Barbarians Executioner
Zap Minions Goblin Gang Elite Barbarians Witch
Zap Witch Executioner
Zap Witch Executioner

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