My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Goblin Gang Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Bandit Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider Bandit Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Hog Rider Bandit Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Gang Hog Rider Skeleton Army Bandit
Giant Snowball
Minions Goblin Gang Hog Rider Skeleton Army
Zap
Minions Goblin Gang Firecracker Skeleton Army Bandit
Barbarian Barrel
Goblin Gang Firecracker Skeleton Army Bandit
The Log
Goblin Gang Firecracker Hog Rider Skeleton Army Bandit
Earthquake
Goblin Gang Firecracker Hog Rider Skeleton Army
Arrows
Minions Goblin Gang Firecracker Skeleton Army
Royal Delivery
Minions Goblin Gang Firecracker Hog Rider Skeleton Army Bandit
Fireball
Minions Goblin Gang Firecracker Hog Rider Skeleton Army Bandit
Poison
Minions Goblin Gang Firecracker Skeleton Army
Lightning
Bandit
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Minions Goblin Gang Firecracker Skeleton Army Bandit Hog Rider Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Minions Goblin Gang Firecracker

Attack Synergies 6 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Hog Rider Minions Bandit Mega Knight
Minions
Hog Rider Mega Knight Zap Firecracker Bandit
Goblin Gang
Hog Rider Firecracker Bandit
Firecracker
Zap Hog Rider Minions Goblin Gang Bandit Mega Knight
Hog Rider
Zap Minions Goblin Gang Firecracker Bandit Mega Knight
Skeleton Army
Bandit
Zap Minions Goblin Gang Firecracker Hog Rider Mega Knight
Mega Knight
Minions Zap Firecracker Hog Rider Bandit

Defense Synergies 1 16

Zap
Mega Knight Minions Goblin Gang Firecracker Skeleton Army Bandit
Minions
Zap Firecracker Bandit Mega Knight
Goblin Gang
Zap Firecracker Skeleton Army Bandit
Firecracker
Zap Minions Goblin Gang Skeleton Army Bandit Mega Knight
Hog Rider
Skeleton Army
Zap Goblin Gang Firecracker Bandit
Bandit
Zap Minions Goblin Gang Firecracker Skeleton Army Mega Knight
Mega Knight
Zap Minions Firecracker Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Firecracker
Skeleton Army Zap Minions Goblin Gang Firecracker Bandit Mega Knight
Goblin Gang Skeleton Army Mega Knight Minions Bandit
Skeleton Army Minions Goblin Gang Firecracker Bandit Mega Knight
Firecracker Skeleton Army Mega Knight
Goblin Gang Skeleton Army Zap Minions Firecracker Bandit Mega Knight
Minions Zap Goblin Gang Firecracker
Zap Bandit Mega Knight
Minions Goblin Gang Skeleton Army
Goblin Gang Skeleton Army Firecracker Bandit Mega Knight
Minions Goblin Gang Skeleton Army Zap Firecracker Bandit Mega Knight
Minions Zap Goblin Gang Firecracker
Skeleton Army Mega Knight Zap Minions Goblin Gang Bandit
Skeleton Army Mega Knight Zap Minions Goblin Gang Firecracker
Skeleton Army Goblin Gang Bandit Mega Knight
Skeleton Army Zap Goblin Gang Bandit Mega Knight
Mega Knight Minions Goblin Gang Firecracker Skeleton Army
Mega Knight Zap Minions Goblin Gang Firecracker Skeleton Army Bandit
Zap Minions Firecracker Bandit Mega Knight
Goblin Gang Skeleton Army Mega Knight Minions Firecracker Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Skeleton Army Mega Knight Zap Bandit
Bandit Zap Goblin Gang Firecracker Mega Knight
Goblin Gang Skeleton Army Bandit Mega Knight Zap Minions
Goblin Gang Skeleton Army Mega Knight Zap Bandit
Goblin Gang Skeleton Army Bandit Mega Knight
Firecracker Zap Minions Goblin Gang
Goblin Gang Skeleton Army Minions Bandit
Mega Knight Skeleton Army
Zap Mega Knight Minions Firecracker Skeleton Army Bandit
Goblin Gang Skeleton Army
Mega Knight Minions
Skeleton Army Mega Knight Zap
Skeleton Army Mega Knight Goblin Gang Bandit
Firecracker Skeleton Army Mega Knight
Goblin Gang Skeleton Army Zap Minions Firecracker
Minions Mega Knight Zap Firecracker
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Bandit
Firecracker Zap Bandit
Bandit
Firecracker
Zap Firecracker Mega Knight
Firecracker Zap Minions
Firecracker
Zap Firecracker
Zap Firecracker Bandit
Minions Goblin Gang
Firecracker Zap Bandit
Zap Firecracker
Firecracker Bandit
Minions Firecracker Bandit
Zap Firecracker
Zap Firecracker Bandit
Firecracker Bandit Mega Knight
Minions
Zap Firecracker Bandit Mega Knight
Zap Firecracker Mega Knight
Minions Mega Knight
Zap
Zap Firecracker Mega Knight
Firecracker Zap Bandit
Zap Bandit Mega Knight
Zap Firecracker Bandit
Zap Firecracker
Zap Minions Firecracker
Zap Bandit Mega Knight
Zap Firecracker
Mega Knight
Firecracker
Zap Minions Goblin Gang Skeleton Army Bandit
Zap Firecracker
Goblin Gang Firecracker Mega Knight
Zap Firecracker
Zap
Firecracker Mega Knight
Zap Minions Goblin Gang Firecracker
Firecracker Zap
Zap Firecracker Bandit Mega Knight
Firecracker Mega Knight

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