My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Godly!

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Skeleton Barrel Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Goblin Barrel Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Skeleton Barrel Barbarians Dart Goblin Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Skeleton Barrel Goblin Barrel
Giant Snowball
Minions Skeleton Barrel Barbarians Dart Goblin Goblin Barrel
Zap
Minions Skeleton Barrel Dart Goblin Goblin Barrel
Barbarian Barrel
Knight Skeleton Barrel Barbarians Dart Goblin Goblin Barrel
The Log
Skeleton Barrel Barbarians Dart Goblin Goblin Barrel
Earthquake
Barbarians Goblin Barrel
Arrows
Minions Skeleton Barrel Dart Goblin Goblin Barrel
Royal Delivery
Knight Minions Skeleton Barrel Barbarians Dart Goblin Goblin Barrel
Fireball
Minions Skeleton Barrel Barbarians Dart Goblin Goblin Barrel
Poison
Minions Skeleton Barrel Barbarians Dart Goblin
Lightning
Knight
Rocket
Barbarians

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Zap Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Skeleton Barrel Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Barbarians Dart Goblin Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Knight Minions Skeleton Barrel Dart Goblin Goblin Barrel Barbarians Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Knight Minions Skeleton Barrel

Attack Synergies 7 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Knight Minions Skeleton Barrel Dart Goblin Mega Knight
Knight
Minions Skeleton Barrel Dart Goblin Goblin Barrel Zap
Minions
Knight Mega Knight Zap Skeleton Barrel
Skeleton Barrel
Knight Goblin Barrel Zap Minions Dart Goblin Mega Knight
Barbarians
Dart Goblin
Knight Goblin Barrel Zap Skeleton Barrel Mega Knight
Goblin Barrel
Knight Skeleton Barrel Dart Goblin Mega Knight
Mega Knight
Minions Zap Skeleton Barrel Dart Goblin Goblin Barrel

Defense Synergies 3 10

Zap
Mega Knight Knight Minions Skeleton Barrel Barbarians Dart Goblin
Knight
Minions Dart Goblin Zap
Minions
Knight Zap Dart Goblin Mega Knight
Skeleton Barrel
Zap Dart Goblin Mega Knight
Barbarians
Zap
Dart Goblin
Knight Zap Minions Skeleton Barrel Mega Knight
Goblin Barrel
Mega Knight
Zap Minions Skeleton Barrel Dart Goblin

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Minions Skeleton Barrel Dart Goblin
Barbarians Zap Knight Minions Dart Goblin Mega Knight
Barbarians Mega Knight Knight Minions Dart Goblin
Barbarians Knight Minions Dart Goblin Mega Knight
Barbarians Mega Knight
Zap Minions Dart Goblin Mega Knight
Minions Dart Goblin Zap
Zap Skeleton Barrel Barbarians Dart Goblin Mega Knight
Barbarians Minions
Knight Barbarians Dart Goblin Mega Knight
Minions Barbarians Dart Goblin Zap Knight Mega Knight
Minions Zap Dart Goblin
Barbarians Mega Knight Zap Knight Minions
Mega Knight Zap Minions Barbarians Dart Goblin
Barbarians Knight Mega Knight
Barbarians Zap Mega Knight
Barbarians Mega Knight Knight Minions
Mega Knight Zap Knight Minions Barbarians Dart Goblin
Zap Knight Minions Barbarians Dart Goblin Mega Knight
Barbarians Dart Goblin
Mega Knight Knight Minions Barbarians Dart Goblin

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Barbarians Mega Knight Zap
Zap Knight Skeleton Barrel Mega Knight
Barbarians Mega Knight Zap Knight Minions
Mega Knight Zap Knight Barbarians
Barbarians Knight Mega Knight
Zap Minions Skeleton Barrel Dart Goblin
Knight Minions Barbarians Dart Goblin
Mega Knight Knight Barbarians
Zap Mega Knight Knight Minions Barbarians
Barbarians Dart Goblin
Mega Knight Knight Minions Barbarians Dart Goblin
Mega Knight Zap Barbarians
Barbarians Mega Knight Knight
Barbarians Dart Goblin Mega Knight
Barbarians Zap Knight Minions Dart Goblin
Minions Mega Knight Zap Barbarians Dart Goblin
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Knight Dart Goblin
Zap Skeleton Barrel Dart Goblin
Skeleton Barrel Dart Goblin
Knight Skeleton Barrel Barbarians Dart Goblin
Zap Mega Knight
Zap Minions Skeleton Barrel Dart Goblin
Dart Goblin
Zap Skeleton Barrel Dart Goblin
Zap Skeleton Barrel Dart Goblin
Minions
Zap Knight Skeleton Barrel Dart Goblin
Zap Dart Goblin
Knight Skeleton Barrel Dart Goblin
Minions Skeleton Barrel Dart Goblin
Zap Skeleton Barrel Dart Goblin
Zap Skeleton Barrel Dart Goblin
Skeleton Barrel Dart Goblin Mega Knight
Minions
Zap Skeleton Barrel Dart Goblin Mega Knight
Zap Skeleton Barrel Dart Goblin Mega Knight
Minions Mega Knight
Zap Skeleton Barrel Barbarians
Zap Mega Knight
Zap Skeleton Barrel Dart Goblin
Zap Skeleton Barrel Mega Knight
Zap Skeleton Barrel Dart Goblin
Zap Dart Goblin
Zap Minions Skeleton Barrel Dart Goblin
Zap Dart Goblin Mega Knight
Zap
Mega Knight
Zap Skeleton Barrel Minions Barbarians Dart Goblin
Zap Dart Goblin
Knight Dart Goblin Mega Knight
Zap Skeleton Barrel Dart Goblin
Zap
Dart Goblin Mega Knight
Zap Minions Dart Goblin
Zap Dart Goblin
Zap Skeleton Barrel Dart Goblin Mega Knight
Dart Goblin Mega Knight

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