My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
Godly!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Goblin Gang Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Royal Giant Valkyrie Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Giant Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Royal Giant Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Gang Royal Giant Hog Rider
Giant Snowball
Minions Goblin Gang Hog Rider Witch
Zap
Minions Goblin Gang Royal Giant Witch
Barbarian Barrel
Knight Goblin Gang Valkyrie Witch
The Log
Goblin Gang Royal Giant Hog Rider Witch
Earthquake
Goblin Gang Hog Rider Witch
Arrows
Minions Goblin Gang Witch
Royal Delivery
Knight Minions Goblin Gang Valkyrie Hog Rider Witch
Fireball
Minions Goblin Gang Hog Rider Witch
Poison
Minions Goblin Gang Witch
Lightning
Knight Valkyrie Witch
Rocket
Valkyrie Hog Rider Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Valkyrie

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Knight Minions Goblin Gang Valkyrie Hog Rider Witch Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Knight Minions Goblin Gang

Attack Synergies 8 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Hog Rider Knight Minions Royal Giant Valkyrie Witch
Knight
Minions Goblin Gang Hog Rider Zap Witch
Minions
Knight Royal Giant Hog Rider Zap Valkyrie
Goblin Gang
Knight Hog Rider Royal Giant Valkyrie
Royal Giant
Minions Zap Goblin Gang Hog Rider Witch
Valkyrie
Hog Rider Zap Minions Goblin Gang Witch
Hog Rider
Zap Knight Minions Goblin Gang Valkyrie Royal Giant Witch
Witch
Zap Knight Royal Giant Valkyrie Hog Rider

Defense Synergies 3 8

Zap
Knight Minions Goblin Gang Valkyrie Witch
Knight
Minions Goblin Gang Zap Witch
Minions
Knight Valkyrie Zap
Goblin Gang
Knight Zap Valkyrie
Royal Giant
Valkyrie
Minions Zap Goblin Gang Witch
Hog Rider
Witch
Zap Knight Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Minions Valkyrie
Zap Knight Minions Goblin Gang Valkyrie Witch
Goblin Gang Witch Knight Minions Valkyrie
Witch Knight Minions Goblin Gang Valkyrie
Valkyrie
Goblin Gang Zap Minions Valkyrie
Minions Zap Goblin Gang Witch
Zap Valkyrie
Witch Minions Goblin Gang
Knight Goblin Gang Valkyrie
Minions Goblin Gang Valkyrie Witch Zap Knight
Minions Zap Goblin Gang Witch
Zap Knight Minions Goblin Gang Valkyrie Witch
Valkyrie Zap Minions Goblin Gang Witch
Knight Goblin Gang
Zap Goblin Gang
Knight Minions Goblin Gang Valkyrie Witch
Valkyrie Zap Knight Minions Goblin Gang Witch
Zap Valkyrie Witch Knight Minions
Goblin Gang Valkyrie Knight Minions Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Valkyrie Zap Witch
Zap Knight Goblin Gang Valkyrie
Goblin Gang Zap Knight Minions Valkyrie Witch
Goblin Gang Valkyrie Zap Knight
Knight Goblin Gang Valkyrie Witch
Zap Minions Goblin Gang Witch
Goblin Gang Knight Minions Valkyrie Witch
Knight Valkyrie
Zap Knight Minions Valkyrie Witch
Witch Goblin Gang
Knight Minions Valkyrie Witch
Zap Valkyrie
Knight Goblin Gang Valkyrie Witch
Valkyrie Witch
Goblin Gang Witch Zap Knight Minions Valkyrie
Minions Valkyrie Zap Witch
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Valkyrie
Zap
Knight Valkyrie
Zap Valkyrie
Zap Minions Witch
Witch
Zap
Zap
Minions Goblin Gang
Zap Knight Valkyrie
Zap
Knight
Minions
Zap
Zap Witch
Minions
Zap
Zap Valkyrie Witch
Minions
Zap
Zap Valkyrie Witch
Witch
Zap Witch
Zap Witch
Zap
Zap Witch
Zap Minions Witch
Zap
Zap
Zap Minions Goblin Gang Witch
Zap Witch
Knight Goblin Gang Valkyrie
Zap
Zap
Zap Minions Goblin Gang Witch
Zap Witch
Zap Witch

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