My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Mega Minion Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Wizard Golem Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Golem Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem Miner Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Skeleton Army Miner
Giant Snowball
Minions Mega Minion Skeleton Army Miner Lumberjack
Zap
Minions Skeleton Army
Barbarian Barrel
Wizard Skeleton Army Lumberjack
The Log
Skeleton Army Lumberjack
Earthquake
Skeleton Army
Arrows
Minions Skeleton Army
Royal Delivery
Minions Mega Minion Wizard Skeleton Army Miner Lumberjack
Fireball
Minions Mega Minion Wizard Skeleton Army Lumberjack
Poison
Minions Mega Minion Wizard Skeleton Army
Lightning
Mega Minion Wizard Lumberjack
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Skeleton Army Golem Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Minions Mega Minion Skeleton Army Miner Lumberjack Wizard Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Minions Mega Minion Skeleton Army

Attack Synergies 4 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Mega Minion Miner Minions Golem Lumberjack
Minions
Miner Zap Golem Lumberjack
Mega Minion
Zap Golem Miner
Wizard
Golem Miner Lumberjack
Skeleton Army
Golem
Mega Minion Zap Minions Wizard Lumberjack
Miner
Zap Minions Mega Minion Wizard Lumberjack
Lumberjack
Zap Minions Wizard Golem Miner

Defense Synergies 1 12

Zap
Mega Minion Minions Skeleton Army Miner Lumberjack
Minions
Zap Lumberjack
Mega Minion
Zap Wizard Skeleton Army Miner Lumberjack
Wizard
Mega Minion Skeleton Army Lumberjack
Skeleton Army
Zap Mega Minion Wizard Lumberjack
Golem
Miner
Zap Mega Minion
Lumberjack
Zap Minions Mega Minion Wizard Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Mega Minion Wizard
Skeleton Army Lumberjack Zap Minions Mega Minion
Skeleton Army Lumberjack Minions Mega Minion
Skeleton Army Lumberjack Minions Mega Minion
Skeleton Army Lumberjack
Skeleton Army Zap Minions Mega Minion Lumberjack
Minions Mega Minion Zap Wizard
Zap
Minions Skeleton Army Lumberjack
Skeleton Army Miner Lumberjack
Minions Skeleton Army Zap Mega Minion Wizard Lumberjack
Minions Mega Minion Zap Wizard
Skeleton Army Lumberjack Zap Minions Wizard
Wizard Skeleton Army Zap Minions Mega Minion Lumberjack
Skeleton Army Lumberjack
Skeleton Army Zap Lumberjack
Wizard Minions Skeleton Army Lumberjack
Zap Minions Mega Minion Wizard Skeleton Army Lumberjack
Zap Wizard Minions Mega Minion Lumberjack
Lumberjack
Wizard Skeleton Army Minions Lumberjack
Skeleton Army Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Lumberjack Zap
Zap Mega Minion Wizard Miner Lumberjack
Skeleton Army Lumberjack Zap Minions
Skeleton Army Lumberjack Zap
Skeleton Army Lumberjack
Wizard Zap Minions
Skeleton Army Minions Mega Minion Lumberjack
Skeleton Army Lumberjack
Zap Minions Mega Minion Skeleton Army
Mega Minion Skeleton Army
Minions Mega Minion Lumberjack
Skeleton Army Zap
Skeleton Army Wizard Lumberjack
Wizard Skeleton Army
Skeleton Army Zap Minions Mega Minion Lumberjack
Minions Zap Mega Minion Wizard
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Zap Miner
Miner
Wizard Zap
Wizard Zap Minions Mega Minion
Wizard
Zap Wizard
Miner Zap Wizard
Minions Lumberjack
Miner Zap Wizard
Zap Wizard
Miner
Minions
Zap
Zap Wizard
Wizard
Minions
Zap Mega Minion Wizard
Zap Wizard Miner
Minions
Wizard
Zap
Zap Wizard
Mega Minion
Miner Zap Wizard
Zap Wizard Miner
Miner Zap
Zap Wizard
Zap Minions Mega Minion Wizard
Mega Minion
Zap Wizard Miner
Zap
Wizard
Zap Minions Skeleton Army
Zap Mega Minion Wizard
Miner Mega Minion Wizard Lumberjack
Zap Wizard
Zap
Mega Minion
Zap Minions
Zap
Zap Miner
Wizard

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