My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Wizard Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Hog Rider Goblin Barrel Skeleton Army
Giant Snowball
Minions Hog Rider Goblin Barrel Skeleton Army Little Prince
Zap
Minions Goblin Barrel Skeleton Army Little Prince
Barbarian Barrel
Wizard Goblin Barrel Skeleton Army Little Prince
The Log
Mini P.E.K.K.A Hog Rider Goblin Barrel Skeleton Army Little Prince
Earthquake
Hog Rider Goblin Barrel Skeleton Army
Arrows
Minions Goblin Barrel Skeleton Army Little Prince
Royal Delivery
Minions Mini P.E.K.K.A Hog Rider Wizard Goblin Barrel Skeleton Army Little Prince
Fireball
Minions Hog Rider Wizard Goblin Barrel Skeleton Army Little Prince
Poison
Minions Wizard Skeleton Army Little Prince
Lightning
Mini P.E.K.K.A Wizard Little Prince
Rocket
Hog Rider Wizard Little Prince

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Wizard Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Minions Goblin Barrel Skeleton Army Little Prince Mini P.E.K.K.A Hog Rider Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Minions Goblin Barrel Skeleton Army

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Hog Rider Minions Mini P.E.K.K.A Little Prince
Minions
Hog Rider Zap Mini P.E.K.K.A
Mini P.E.K.K.A
Zap Minions Hog Rider Wizard Little Prince
Hog Rider
Zap Minions Mini P.E.K.K.A Wizard Goblin Barrel Little Prince
Wizard
Mini P.E.K.K.A Hog Rider
Goblin Barrel
Hog Rider Skeleton Army
Skeleton Army
Goblin Barrel
Little Prince
Zap Mini P.E.K.K.A Hog Rider

Defense Synergies 1 6

Zap
Mini P.E.K.K.A Minions Skeleton Army Little Prince
Minions
Zap
Mini P.E.K.K.A
Zap Wizard Skeleton Army
Hog Rider
Wizard
Mini P.E.K.K.A Skeleton Army
Goblin Barrel
Skeleton Army
Zap Mini P.E.K.K.A Wizard
Little Prince
Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Wizard
Mini P.E.K.K.A Skeleton Army Zap Minions
Mini P.E.K.K.A Skeleton Army Minions
Mini P.E.K.K.A Skeleton Army Minions
Mini P.E.K.K.A Skeleton Army
Skeleton Army Zap Minions
Minions Zap Wizard Little Prince
Zap
Mini P.E.K.K.A Minions Skeleton Army
Skeleton Army Mini P.E.K.K.A Little Prince
Minions Skeleton Army Zap Wizard
Minions Zap Wizard
Mini P.E.K.K.A Skeleton Army Zap Minions Wizard
Wizard Skeleton Army Zap Minions Mini P.E.K.K.A
Mini P.E.K.K.A Skeleton Army
Skeleton Army Zap Mini P.E.K.K.A
Wizard Minions Mini P.E.K.K.A Skeleton Army
Zap Minions Wizard Skeleton Army Little Prince
Zap Wizard Minions Little Prince
Mini P.E.K.K.A
Wizard Skeleton Army Minions Mini P.E.K.K.A Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeleton Army Zap
Zap Mini P.E.K.K.A Wizard
Skeleton Army Zap Minions Mini P.E.K.K.A
Mini P.E.K.K.A Skeleton Army Zap
Mini P.E.K.K.A Skeleton Army
Wizard Zap Minions
Mini P.E.K.K.A Skeleton Army Minions
Mini P.E.K.K.A Skeleton Army
Zap Minions Mini P.E.K.K.A Skeleton Army
Skeleton Army
Minions Mini P.E.K.K.A
Skeleton Army Zap
Mini P.E.K.K.A Skeleton Army Wizard
Wizard Skeleton Army
Skeleton Army Zap Minions Mini P.E.K.K.A Little Prince
Minions Zap Mini P.E.K.K.A Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Zap
Wizard Zap
Wizard Zap Minions
Wizard
Zap Wizard
Zap Wizard
Minions Mini P.E.K.K.A
Zap Wizard
Zap Wizard
Minions
Zap
Zap Wizard
Wizard
Minions Mini P.E.K.K.A
Zap Mini P.E.K.K.A Wizard
Zap Wizard Little Prince
Minions
Wizard
Zap
Zap Wizard Little Prince
Zap Wizard
Zap Wizard
Zap
Zap Wizard Little Prince
Zap Minions Wizard
Mini P.E.K.K.A
Zap Wizard
Zap
Wizard
Zap Minions Skeleton Army
Zap Wizard
Mini P.E.K.K.A Wizard
Zap Wizard
Zap
Zap Minions
Zap
Zap Little Prince

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: