My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Baby Dragon Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Baby Dragon Magic Archer Sparky Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Baby Dragon Magic Archer Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Sparky
Giant Snowball
Minions Baby Dragon
Zap
Minions Sparky
Barbarian Barrel
Magic Archer Sparky
The Log
Mini P.E.K.K.A Sparky
Earthquake
Arrows
Minions
Royal Delivery
Minions Mini P.E.K.K.A Baby Dragon Magic Archer Sparky
Fireball
Minions Baby Dragon Magic Archer Sparky
Poison
Minions Magic Archer Sparky
Lightning
Mini P.E.K.K.A Baby Dragon Magic Archer Sparky
Rocket
Magic Archer Sparky

Against air swarms

Spells and units that can counter air swarms.

Zap Tornado Baby Dragon Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Zap Tornado Baby Dragon Magic Archer Sparky Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Tornado Baby Dragon Sparky Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Minions Tornado Mini P.E.K.K.A Baby Dragon Magic Archer Sparky Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Minions Tornado Mini P.E.K.K.A

Attack Synergies 7 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Tornado Sparky Minions Mini P.E.K.K.A Baby Dragon Magic Archer Mega Knight
Minions
Mega Knight Zap Mini P.E.K.K.A Baby Dragon Sparky
Mini P.E.K.K.A
Sparky Zap Minions Tornado Baby Dragon Magic Archer Mega Knight
Tornado
Zap Baby Dragon Magic Archer Sparky Mini P.E.K.K.A Mega Knight
Baby Dragon
Tornado Zap Minions Mini P.E.K.K.A Sparky Mega Knight
Magic Archer
Tornado Zap Mini P.E.K.K.A Mega Knight
Sparky
Zap Mini P.E.K.K.A Tornado Minions Baby Dragon
Mega Knight
Minions Zap Mini P.E.K.K.A Tornado Baby Dragon Magic Archer

Defense Synergies 4 15

Zap
Mini P.E.K.K.A Mega Knight Minions Tornado Baby Dragon Magic Archer Sparky
Minions
Zap Baby Dragon Mega Knight
Mini P.E.K.K.A
Zap Tornado Baby Dragon Magic Archer
Tornado
Magic Archer Sparky Zap Mini P.E.K.K.A Baby Dragon Sparky Mega Knight
Baby Dragon
Zap Minions Mini P.E.K.K.A Tornado Mega Knight
Magic Archer
Tornado Zap Mini P.E.K.K.A Mega Knight
Sparky
Tornado Zap Tornado
Mega Knight
Zap Minions Tornado Baby Dragon Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Baby Dragon Magic Archer Sparky
Mini P.E.K.K.A Sparky Zap Minions Mega Knight
Mini P.E.K.K.A Tornado Sparky Mega Knight Minions
Mini P.E.K.K.A Sparky Minions Mega Knight
Mini P.E.K.K.A Tornado Sparky Mega Knight
Tornado Zap Minions Baby Dragon Magic Archer Mega Knight
Minions Tornado Zap Baby Dragon Magic Archer
Zap Baby Dragon Magic Archer Sparky Mega Knight
Mini P.E.K.K.A Sparky Minions Tornado
Tornado Mini P.E.K.K.A Sparky Mega Knight
Minions Zap Tornado Baby Dragon Magic Archer Mega Knight
Minions Zap Tornado Baby Dragon Magic Archer
Mini P.E.K.K.A Sparky Mega Knight Zap Minions
Sparky Mega Knight Zap Minions Mini P.E.K.K.A Tornado Baby Dragon Magic Archer
Mini P.E.K.K.A Sparky Mega Knight
Tornado Zap Mini P.E.K.K.A Sparky Mega Knight
Sparky Mega Knight Minions Mini P.E.K.K.A Tornado
Mega Knight Zap Minions Tornado Baby Dragon Magic Archer
Zap Tornado Baby Dragon Minions Magic Archer Mega Knight
Mini P.E.K.K.A Sparky Tornado
Mega Knight Minions Mini P.E.K.K.A Baby Dragon Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Mega Knight Zap Sparky
Zap Mini P.E.K.K.A Baby Dragon Magic Archer Mega Knight
Mega Knight Zap Minions Mini P.E.K.K.A Sparky
Mini P.E.K.K.A Mega Knight Zap Tornado Sparky
Mini P.E.K.K.A Sparky Mega Knight
Zap Minions Tornado Baby Dragon Magic Archer
Mini P.E.K.K.A Sparky Minions
Mini P.E.K.K.A Mega Knight Sparky
Zap Mega Knight Minions Mini P.E.K.K.A Tornado Baby Dragon Magic Archer Sparky
Sparky
Mega Knight Minions Mini P.E.K.K.A Sparky
Mega Knight Zap Tornado
Mini P.E.K.K.A Mega Knight Sparky
Baby Dragon Magic Archer Sparky Mega Knight
Sparky Zap Minions Mini P.E.K.K.A Tornado Baby Dragon Magic Archer
Minions Mega Knight Zap Mini P.E.K.K.A Baby Dragon Magic Archer Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Baby Dragon Sparky
Zap Tornado Baby Dragon Magic Archer
Baby Dragon Magic Archer Sparky
Sparky
Zap Baby Dragon Magic Archer Sparky Mega Knight
Zap Minions Tornado Baby Dragon Magic Archer
Tornado Baby Dragon Magic Archer Sparky
Zap Tornado Baby Dragon Magic Archer
Zap Tornado
Minions Mini P.E.K.K.A Tornado Sparky
Zap Tornado Magic Archer Sparky
Zap Tornado Baby Dragon Magic Archer
Baby Dragon Magic Archer Sparky
Minions Baby Dragon Magic Archer
Zap Baby Dragon Magic Archer Sparky
Zap Baby Dragon Magic Archer Sparky
Magic Archer Baby Dragon Sparky Mega Knight
Tornado Sparky
Minions Mini P.E.K.K.A Sparky
Zap Mini P.E.K.K.A Baby Dragon Magic Archer Sparky Mega Knight
Zap Tornado Baby Dragon Magic Archer Mega Knight
Minions Baby Dragon Magic Archer Sparky Mega Knight
Tornado
Tornado Sparky
Zap Baby Dragon
Zap Tornado Baby Dragon Magic Archer Sparky Mega Knight
Zap Tornado Baby Dragon Magic Archer Sparky
Zap Tornado Baby Dragon Magic Archer Sparky Mega Knight
Zap Tornado Baby Dragon Magic Archer Sparky
Zap Tornado Baby Dragon Magic Archer Sparky
Zap Minions
Mini P.E.K.K.A Sparky
Zap Magic Archer Sparky Mega Knight
Zap Magic Archer Sparky
Sparky Mega Knight
Magic Archer Sparky
Zap Minions Magic Archer
Zap Tornado Baby Dragon Magic Archer
Mini P.E.K.K.A Baby Dragon Magic Archer Sparky Mega Knight
Zap Baby Dragon Magic Archer
Zap Tornado Sparky
Sparky Mega Knight
Zap Minions Tornado Baby Dragon Magic Archer Sparky
Zap Tornado Magic Archer
Zap Tornado Baby Dragon Magic Archer Sparky Mega Knight

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