My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Bad

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Inferno Tower Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard Mega Knight Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Mega Knight Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Valkyrie Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions
Giant Snowball
Minions
Zap
Minions Inferno Tower
Barbarian Barrel
Valkyrie Inferno Tower Wizard
The Log
Mini P.E.K.K.A
Earthquake
Inferno Tower
Arrows
Minions
Royal Delivery
Minions Mini P.E.K.K.A Valkyrie Wizard
Fireball
Minions Inferno Tower Wizard
Poison
Minions Inferno Tower Wizard
Lightning
Mini P.E.K.K.A Valkyrie Inferno Tower Wizard
Rocket
Valkyrie Inferno Tower Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie Wizard Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Valkyrie Inferno Tower Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Minions Mini P.E.K.K.A Valkyrie Golden Knight Inferno Tower Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Minions Mini P.E.K.K.A Valkyrie

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Minions Mini P.E.K.K.A Valkyrie Mega Knight
Minions
Mega Knight Zap Mini P.E.K.K.A Valkyrie
Mini P.E.K.K.A
Zap Minions Valkyrie Wizard Mega Knight
Valkyrie
Zap Minions Mini P.E.K.K.A Wizard
Inferno Tower
Wizard
Mini P.E.K.K.A Valkyrie Mega Knight
Mega Knight
Minions Zap Mini P.E.K.K.A Wizard
Golden Knight

Defense Synergies 3 14

Zap
Mini P.E.K.K.A Mega Knight Minions Valkyrie Inferno Tower Golden Knight
Minions
Valkyrie Zap Inferno Tower Mega Knight Golden Knight
Mini P.E.K.K.A
Zap Valkyrie Wizard
Valkyrie
Minions Zap Mini P.E.K.K.A Inferno Tower Wizard
Inferno Tower
Zap Minions Valkyrie Mega Knight
Wizard
Mini P.E.K.K.A Valkyrie Mega Knight Golden Knight
Mega Knight
Zap Minions Inferno Tower Wizard
Golden Knight
Zap Minions Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Valkyrie Inferno Tower Wizard Golden Knight
Mini P.E.K.K.A Inferno Tower Zap Minions Valkyrie Mega Knight
Mini P.E.K.K.A Inferno Tower Mega Knight Minions Valkyrie
Mini P.E.K.K.A Inferno Tower Minions Valkyrie Mega Knight
Mini P.E.K.K.A Valkyrie Mega Knight
Zap Minions Valkyrie Mega Knight
Minions Inferno Tower Zap Wizard
Zap Valkyrie Inferno Tower Mega Knight Golden Knight
Mini P.E.K.K.A Inferno Tower Minions
Mini P.E.K.K.A Valkyrie Inferno Tower Mega Knight
Minions Valkyrie Zap Wizard Mega Knight
Minions Inferno Tower Zap Wizard
Mini P.E.K.K.A Inferno Tower Mega Knight Zap Minions Valkyrie Wizard
Valkyrie Wizard Mega Knight Zap Minions Mini P.E.K.K.A Golden Knight
Mini P.E.K.K.A Inferno Tower Mega Knight
Inferno Tower Zap Mini P.E.K.K.A Mega Knight
Wizard Mega Knight Minions Mini P.E.K.K.A Valkyrie Inferno Tower
Valkyrie Mega Knight Zap Minions Wizard Golden Knight
Zap Valkyrie Wizard Minions Mega Knight
Mini P.E.K.K.A Inferno Tower
Valkyrie Wizard Mega Knight Minions Mini P.E.K.K.A
Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Mega Knight Zap Inferno Tower
Zap Mini P.E.K.K.A Valkyrie Wizard Mega Knight
Mega Knight Zap Minions Mini P.E.K.K.A Valkyrie Inferno Tower Golden Knight
Mini P.E.K.K.A Valkyrie Mega Knight Zap Inferno Tower
Inferno Tower Mini P.E.K.K.A Valkyrie Mega Knight
Wizard Zap Minions
Mini P.E.K.K.A Minions Valkyrie Inferno Tower
Mini P.E.K.K.A Inferno Tower Mega Knight Valkyrie
Zap Mega Knight Minions Mini P.E.K.K.A Valkyrie Inferno Tower
Inferno Tower
Mega Knight Minions Mini P.E.K.K.A Valkyrie Inferno Tower Golden Knight
Mega Knight Zap Valkyrie
Mini P.E.K.K.A Mega Knight Valkyrie Inferno Tower Wizard Golden Knight
Wizard Valkyrie Mega Knight
Inferno Tower Zap Minions Mini P.E.K.K.A Valkyrie Golden Knight
Minions Valkyrie Mega Knight Zap Mini P.E.K.K.A Inferno Tower Wizard Golden Knight
Zap Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Golden Knight
Zap Golden Knight
Valkyrie
Wizard Zap Valkyrie Mega Knight
Wizard Zap Minions
Wizard
Zap Wizard
Zap Wizard Golden Knight
Minions Mini P.E.K.K.A
Zap Valkyrie Wizard Golden Knight
Zap Wizard
Golden Knight
Minions
Zap
Zap Wizard Golden Knight
Wizard Mega Knight
Minions Mini P.E.K.K.A
Zap Mini P.E.K.K.A Wizard Mega Knight
Zap Valkyrie Wizard Mega Knight Golden Knight
Minions Mega Knight
Wizard
Zap
Zap Valkyrie Wizard Mega Knight
Zap Wizard Golden Knight
Zap Wizard Mega Knight Golden Knight
Zap Golden Knight
Zap Wizard
Zap Minions Wizard
Mini P.E.K.K.A
Zap Wizard Mega Knight
Zap
Mega Knight
Wizard
Zap Minions
Zap Wizard
Mini P.E.K.K.A Valkyrie Wizard Mega Knight
Zap Wizard
Zap
Mega Knight
Zap Minions Golden Knight
Zap
Zap Mega Knight Golden Knight
Wizard Mega Knight

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: