My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Furnace

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Barrel Furnace Giant Skeleton Fisherman Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Skeleton Barrel Clone Giant Skeleton Fisherman Sparky
Giant Snowball
Minions Skeleton Barrel Furnace Clone Fisherman
Zap
Minions Skeleton Barrel Furnace Clone Fisherman Sparky
Barbarian Barrel
Skeleton Barrel Furnace Clone Giant Skeleton Sparky
The Log
Skeleton Barrel Furnace Clone Giant Skeleton Fisherman Sparky
Earthquake
Furnace Clone
Arrows
Minions Skeleton Barrel Furnace Clone
Royal Delivery
Minions Skeleton Barrel Clone Giant Skeleton Fisherman Sparky
Fireball
Minions Skeleton Barrel Furnace Clone Fisherman Sparky
Poison
Minions Skeleton Barrel Furnace Clone Fisherman Sparky
Lightning
Furnace Fisherman Sparky
Rocket
Furnace Sparky

Against air swarms

Spells and units that can counter air swarms.

Zap Furnace

Against ground swarms

Spells and units that can counter ground swarms.

Zap Furnace Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Barrel Clone Giant Skeleton Sparky

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Minions Skeleton Barrel Clone Fisherman Furnace Giant Skeleton Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Minions Skeleton Barrel Clone

Attack Synergies 3 20

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Sparky Minions Skeleton Barrel Furnace Giant Skeleton Fisherman
Minions
Zap Skeleton Barrel Clone Giant Skeleton Fisherman Sparky
Skeleton Barrel
Clone Zap Minions Furnace Giant Skeleton Fisherman Sparky
Furnace
Zap Skeleton Barrel Giant Skeleton Sparky
Clone
Skeleton Barrel Giant Skeleton Minions Sparky
Giant Skeleton
Clone Zap Minions Skeleton Barrel Furnace Fisherman Sparky
Fisherman
Zap Minions Skeleton Barrel Giant Skeleton Sparky
Sparky
Zap Minions Skeleton Barrel Furnace Clone Giant Skeleton Fisherman

Defense Synergies 0 9

Zap
Minions Skeleton Barrel Furnace Giant Skeleton Fisherman Sparky
Minions
Zap Giant Skeleton Fisherman
Skeleton Barrel
Zap
Furnace
Zap Fisherman
Clone
Giant Skeleton
Zap Minions
Fisherman
Zap Minions Furnace
Sparky
Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Skeleton Barrel Sparky
Sparky Zap Minions Furnace Fisherman
Furnace Fisherman Sparky Minions Giant Skeleton
Sparky Minions Furnace Fisherman
Giant Skeleton Sparky
Zap Minions Furnace
Minions Furnace Zap
Zap Skeleton Barrel Giant Skeleton Sparky
Sparky Minions Furnace Fisherman
Giant Skeleton Fisherman Sparky
Minions Zap Furnace Giant Skeleton Fisherman
Minions Zap Furnace
Furnace Sparky Zap Minions Giant Skeleton
Sparky Zap Minions Furnace
Sparky Furnace
Zap Furnace Fisherman Sparky
Sparky Minions Furnace Fisherman
Zap Minions Furnace Fisherman
Zap Furnace Minions Giant Skeleton Fisherman
Sparky Fisherman
Minions Furnace Giant Skeleton Fisherman Sparky
Fisherman Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Furnace Giant Skeleton Fisherman Sparky
Zap Skeleton Barrel Fisherman
Giant Skeleton Zap Minions Furnace Fisherman Sparky
Giant Skeleton Zap Fisherman Sparky
Giant Skeleton Fisherman Sparky
Furnace Zap Minions Skeleton Barrel
Sparky Minions Furnace Giant Skeleton
Giant Skeleton Fisherman Sparky
Zap Giant Skeleton Minions Sparky
Sparky
Minions Giant Skeleton Sparky
Zap Giant Skeleton
Giant Skeleton Sparky
Furnace Sparky
Sparky Zap Minions Furnace Giant Skeleton Fisherman
Minions Zap Giant Skeleton Sparky
Zap Furnace

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Giant Skeleton Sparky
Zap Skeleton Barrel Fisherman
Skeleton Barrel Giant Skeleton Sparky
Skeleton Barrel Giant Skeleton Sparky
Zap Furnace Sparky
Zap Minions Skeleton Barrel Furnace
Furnace Sparky
Zap Skeleton Barrel
Zap Skeleton Barrel Fisherman
Minions Fisherman Sparky
Zap Skeleton Barrel Fisherman Sparky
Zap
Skeleton Barrel Fisherman Sparky
Minions Skeleton Barrel Fisherman
Zap Skeleton Barrel Furnace Fisherman Sparky
Zap Skeleton Barrel Furnace Sparky
Skeleton Barrel Furnace Sparky
Sparky
Minions Fisherman Sparky
Zap Skeleton Barrel Fisherman Sparky
Zap Skeleton Barrel
Minions Giant Skeleton Sparky
Fisherman Sparky
Zap Skeleton Barrel
Zap Furnace Sparky
Fisherman
Zap Skeleton Barrel Fisherman Sparky
Zap Skeleton Barrel Fisherman Sparky
Zap Skeleton Barrel Fisherman Sparky
Zap Furnace Sparky
Zap Minions Skeleton Barrel
Sparky
Zap Sparky
Zap Sparky
Giant Skeleton Sparky
Sparky
Zap Skeleton Barrel Minions
Zap
Sparky
Zap Skeleton Barrel
Zap Giant Skeleton Sparky
Sparky
Zap Minions Giant Skeleton Sparky
Zap
Zap Skeleton Barrel Giant Skeleton Sparky
Sparky
Sparky
Fisherman

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