My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Tesla Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Wizard Witch Golem

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Guards
Giant Snowball
Minions Guards Witch
Zap
Minions Guards Witch
Barbarian Barrel
Tesla Wizard Guards Witch
The Log
Guards Witch
Earthquake
Tesla Guards Witch
Arrows
Minions Guards Witch
Royal Delivery
Minions Wizard Guards Witch
Fireball
Minions Tesla Wizard Witch
Poison
Minions Wizard Guards Witch
Lightning
Tesla Wizard Witch
Rocket
Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Guards Golem

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Fireball Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Minions Guards Tesla Fireball Wizard Witch Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Minions Guards Tesla

Attack Synergies 2 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Minions Guards Witch Golem
Minions
Zap Golem
Tesla
Fireball
Zap Golem
Wizard
Golem
Guards
Zap
Witch
Zap Golem
Golem
Fireball Zap Minions Wizard Witch

Defense Synergies 1 10

Zap
Fireball Minions Tesla Guards Witch
Minions
Zap Tesla
Tesla
Zap Minions Fireball Wizard Guards
Fireball
Zap Tesla
Wizard
Tesla Guards
Guards
Zap Tesla Wizard Witch
Witch
Zap Guards
Golem

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Tesla Fireball Wizard
Zap Minions Tesla Witch
Tesla Witch Minions
Tesla Witch Minions Guards
Fireball
Fireball Zap Minions Tesla Guards
Minions Tesla Zap Fireball Wizard Witch
Zap Tesla Fireball
Tesla Witch Minions
Guards Tesla
Minions Guards Witch Zap Tesla Fireball Wizard
Minions Tesla Zap Fireball Wizard Witch
Tesla Zap Minions Fireball Wizard Guards Witch
Fireball Wizard Zap Minions Tesla Guards Witch
Tesla
Zap Tesla Fireball
Tesla Wizard Minions Fireball Witch
Tesla Fireball Zap Minions Wizard Guards Witch
Zap Wizard Witch Minions Tesla Fireball Guards
Tesla
Wizard Minions Tesla Fireball Guards Witch
Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Zap Tesla Fireball Witch
Fireball Zap Tesla Wizard
Guards Zap Minions Witch
Guards Zap Tesla Fireball
Tesla Guards Witch
Fireball Wizard Zap Minions Tesla Witch
Guards Minions Tesla Fireball Witch
Tesla
Zap Minions Fireball Witch
Witch Tesla Guards
Minions Tesla Guards Witch
Zap Fireball Guards
Tesla Fireball Wizard Guards Witch
Wizard Tesla Fireball Witch
Tesla Guards Witch Zap Minions Fireball
Minions Zap Tesla Fireball Wizard Witch
Zap Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Guards
Fireball Zap
Fireball
Fireball Guards
Fireball Wizard Zap
Fireball Wizard Zap Minions Witch
Wizard Witch
Fireball Zap Wizard
Fireball Zap Wizard
Minions Fireball Guards
Zap Fireball Wizard
Fireball Zap Wizard
Fireball
Minions Fireball
Zap Fireball
Zap Fireball Wizard Witch
Fireball Wizard
Fireball
Minions
Zap Fireball Wizard
Zap Fireball Wizard Witch
Minions Fireball
Fireball Wizard
Zap Fireball
Zap Fireball Wizard Witch
Witch
Fireball Zap Wizard Witch
Fireball Zap Wizard Witch
Fireball Zap
Zap Fireball Wizard Witch
Zap Minions Fireball Wizard Guards Witch
Fireball
Zap Fireball Wizard
Zap Fireball
Fireball Wizard
Zap Minions Fireball Guards Witch
Fireball Zap Wizard Witch
Fireball
Fireball Wizard
Zap Fireball Wizard
Zap Fireball
Zap Minions Fireball Guards Witch
Zap Fireball Witch
Zap Fireball Witch
Fireball Wizard

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