My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Firecracker Tesla Witch Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Tesla Witch Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions
Giant Snowball
Minions Witch
Zap
Minions Firecracker Witch
Barbarian Barrel
Firecracker Tesla Witch Electro Wizard
The Log
Firecracker Witch
Earthquake
Firecracker Tesla Witch
Arrows
Minions Firecracker Witch
Royal Delivery
Minions Firecracker Witch Electro Wizard
Fireball
Minions Firecracker Tesla Witch Electro Wizard
Poison
Minions Firecracker Witch Electro Wizard
Lightning
Tesla Witch Electro Wizard
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Poison Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Poison Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Poison Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Minions Firecracker Tesla Poison Electro Wizard Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Minions Firecracker Tesla

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Electro Wizard Minions Poison Witch Mega Knight
Minions
Mega Knight Zap Firecracker
Firecracker
Zap Minions Mega Knight
Tesla
Poison
Zap Mega Knight
Witch
Zap Mega Knight
Electro Wizard
Zap Mega Knight
Mega Knight
Minions Zap Firecracker Poison Witch Electro Wizard

Defense Synergies 2 19

Zap
Electro Wizard Mega Knight Minions Firecracker Tesla Poison Witch
Minions
Zap Firecracker Tesla Electro Wizard Mega Knight
Firecracker
Zap Minions Tesla Electro Wizard Mega Knight
Tesla
Zap Minions Firecracker Poison Electro Wizard
Poison
Zap Tesla Electro Wizard Mega Knight
Witch
Zap Electro Wizard Mega Knight
Electro Wizard
Zap Minions Firecracker Tesla Poison Witch Mega Knight
Mega Knight
Zap Minions Firecracker Poison Witch Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Firecracker Tesla Electro Wizard
Zap Minions Firecracker Tesla Witch Electro Wizard Mega Knight
Tesla Witch Mega Knight Minions Electro Wizard
Tesla Witch Minions Firecracker Electro Wizard Mega Knight
Firecracker Poison Mega Knight
Zap Minions Firecracker Tesla Electro Wizard Mega Knight
Minions Tesla Electro Wizard Zap Firecracker Poison Witch
Zap Tesla Poison Electro Wizard Mega Knight
Tesla Witch Minions
Firecracker Tesla Electro Wizard Mega Knight
Minions Poison Witch Electro Wizard Zap Firecracker Tesla Mega Knight
Minions Tesla Zap Firecracker Poison Witch Electro Wizard
Tesla Mega Knight Zap Minions Witch Electro Wizard
Mega Knight Zap Minions Firecracker Tesla Poison Witch Electro Wizard
Tesla Electro Wizard Mega Knight
Zap Tesla Electro Wizard Mega Knight
Tesla Mega Knight Minions Firecracker Poison Witch Electro Wizard
Tesla Mega Knight Zap Minions Firecracker Witch Electro Wizard
Zap Poison Witch Minions Firecracker Tesla Electro Wizard Mega Knight
Tesla Electro Wizard
Mega Knight Minions Firecracker Tesla Poison Witch Electro Wizard
Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Zap Tesla Witch Electro Wizard
Poison Electro Wizard Zap Firecracker Tesla Mega Knight
Mega Knight Zap Minions Witch Electro Wizard
Mega Knight Zap Tesla Electro Wizard
Tesla Witch Mega Knight
Firecracker Poison Zap Minions Tesla Witch Electro Wizard
Minions Tesla Witch Electro Wizard
Mega Knight Tesla
Zap Electro Wizard Mega Knight Minions Firecracker Poison Witch
Witch Tesla
Mega Knight Minions Tesla Witch
Mega Knight Zap Poison Electro Wizard
Mega Knight Tesla Witch
Firecracker Tesla Witch Mega Knight
Tesla Witch Electro Wizard Zap Minions Firecracker Poison
Minions Poison Mega Knight Zap Firecracker Tesla Witch Electro Wizard
Zap Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Firecracker
Firecracker Poison Zap Electro Wizard
Poison
Firecracker Poison
Poison Zap Firecracker Mega Knight
Firecracker Poison Zap Minions Witch
Firecracker Poison Witch
Poison Zap Firecracker
Poison Zap Firecracker
Minions Poison Electro Wizard
Firecracker Poison Zap Electro Wizard
Poison Zap Firecracker
Poison Firecracker
Minions Firecracker Poison
Zap Firecracker Poison
Zap Firecracker Poison Witch
Firecracker Poison Mega Knight
Poison
Minions
Zap Firecracker Poison Electro Wizard Mega Knight
Zap Firecracker Poison Witch Mega Knight
Minions Poison Mega Knight
Poison
Zap Poison
Zap Firecracker Poison Witch Mega Knight
Witch
Firecracker Poison Zap Witch Electro Wizard
Zap Poison Witch Mega Knight
Poison Zap Firecracker
Poison Zap Firecracker Witch Electro Wizard
Zap Electro Wizard Minions Firecracker Poison Witch
Poison Zap Mega Knight
Zap Firecracker Poison Electro Wizard
Mega Knight
Firecracker Poison
Zap Electro Wizard Minions Witch
Poison Zap Firecracker Witch Electro Wizard
Poison Firecracker Electro Wizard Mega Knight
Zap Firecracker Poison
Zap Poison
Firecracker Mega Knight
Zap Minions Firecracker Poison Witch Electro Wizard
Firecracker Zap Poison Witch Electro Wizard
Poison Zap Firecracker Witch Electro Wizard Mega Knight
Firecracker Mega Knight

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