My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Tesla Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Executioner Bandit Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Bandit Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Bandit Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Bandit
Giant Snowball
Minions
Zap
Minions Bandit
Barbarian Barrel
Tesla Executioner Bandit
The Log
Bandit
Earthquake
Tesla
Arrows
Minions
Royal Delivery
Minions Executioner Bandit
Fireball
Minions Tesla Executioner Bandit
Poison
Minions Executioner
Lightning
Tesla Executioner Bandit
Rocket
Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Tornado Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Tornado Executioner The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado Executioner Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Minions Tornado Bandit Tesla Executioner Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Minions Tornado

Attack Synergies 3 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Tornado Minions Executioner The Log Bandit Mega Knight
Minions
Mega Knight Zap Bandit
Tesla
Tornado
Zap Executioner The Log Mega Knight
Executioner
Tornado Zap The Log Bandit Mega Knight
The Log
Zap Tornado Executioner Bandit Mega Knight
Bandit
Zap Minions Executioner The Log Mega Knight
Mega Knight
Minions Zap Tornado Executioner The Log Bandit

Defense Synergies 3 19

Zap
Mega Knight Minions Tesla Tornado Executioner The Log Bandit
Minions
Zap Tesla The Log Bandit Mega Knight
Tesla
The Log Zap Minions Tornado
Tornado
Executioner Zap Tesla The Log Mega Knight
Executioner
Tornado Zap The Log Bandit Mega Knight
The Log
Tesla Zap Minions Tornado Executioner Bandit Mega Knight
Bandit
Zap Minions Executioner The Log Mega Knight
Mega Knight
Zap Minions Tornado Executioner The Log Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Tesla Executioner The Log
Zap Minions Tesla Executioner The Log Bandit Mega Knight
Tesla Tornado Mega Knight Minions Executioner Bandit
Tesla Minions Bandit Mega Knight
Tornado The Log Mega Knight
Tornado The Log Zap Minions Tesla Executioner Bandit Mega Knight
Minions Tesla Tornado Zap Executioner
Zap Tesla The Log Bandit Mega Knight
Tesla Minions Tornado
Tornado Tesla Bandit Mega Knight
Minions Executioner Zap Tesla Tornado The Log Bandit Mega Knight
Minions Tesla Executioner Zap Tornado
Tesla Mega Knight Zap Minions The Log Bandit
Executioner Mega Knight Zap Minions Tesla Tornado The Log
Tesla Bandit Mega Knight
Tornado Zap Tesla The Log Bandit Mega Knight
Tesla Mega Knight Minions Tornado Executioner
Tesla Mega Knight Zap Minions Tornado Executioner The Log Bandit
Zap Tornado Executioner The Log Minions Tesla Bandit Mega Knight
Tesla Tornado
Mega Knight Minions Tesla Executioner The Log Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Zap Tesla Bandit
Bandit Zap Tesla Executioner The Log Mega Knight
Bandit Mega Knight Zap Minions The Log
Mega Knight Zap Tesla Tornado The Log Bandit
Tesla Executioner Bandit Mega Knight
Executioner Zap Minions Tesla Tornado
Minions Tesla Bandit
Mega Knight Tesla
Zap Mega Knight Minions Tornado The Log Bandit
Tesla
Mega Knight Minions Tesla
Mega Knight Zap Tornado The Log
Mega Knight Tesla Executioner Bandit
Tesla Executioner Mega Knight
Tesla Zap Minions Tornado Executioner The Log
Minions Executioner Mega Knight Zap Tesla The Log
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

The Log Bandit
Zap Tornado Executioner The Log Bandit
The Log Bandit
The Log
Executioner Zap The Log Mega Knight
Executioner Zap Minions Tornado
Tornado Executioner The Log
The Log Zap Tornado Executioner
The Log Zap Tornado Bandit
Minions Tornado
Zap Tornado The Log Bandit
Zap Tornado Executioner
Executioner The Log Bandit
Minions Bandit
Zap The Log
Zap Executioner The Log Bandit
Executioner The Log Bandit Mega Knight
Tornado
Minions
Zap Executioner The Log Bandit Mega Knight
Zap Tornado The Log Mega Knight
Minions The Log Mega Knight
Tornado
Tornado The Log
Zap The Log
Zap Tornado The Log Executioner Mega Knight
The Log Zap Tornado Executioner Bandit
Zap Tornado The Log Bandit Mega Knight
Zap Tornado The Log Bandit
Zap Tornado Executioner
Zap Minions
Zap The Log Bandit Mega Knight
Zap
Mega Knight
The Log
Zap Minions Bandit
Zap Tornado Executioner
The Log
Executioner Mega Knight
The Log Zap Executioner
Zap Tornado
Executioner Mega Knight
Zap Minions Tornado The Log
Zap Tornado Executioner
Zap Tornado Executioner The Log Bandit Mega Knight
Mega Knight

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