My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Great!

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Tesla Dart Goblin Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla X-Bow Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

X-Bow

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians X-Bow

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Dart Goblin X-Bow

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Elite Barbarians
Giant Snowball
Minions Dart Goblin
Zap
Minions Dart Goblin X-Bow
Barbarian Barrel
Tesla Elite Barbarians Dart Goblin X-Bow Electro Wizard
The Log
Elite Barbarians Dart Goblin X-Bow
Earthquake
Tesla X-Bow
Arrows
Minions Dart Goblin
Royal Delivery
Minions Elite Barbarians Dart Goblin Electro Wizard
Fireball
Minions Tesla Elite Barbarians Dart Goblin X-Bow Electro Wizard
Poison
Minions Dart Goblin X-Bow Electro Wizard
Lightning
Tesla Elite Barbarians X-Bow Electro Wizard
Rocket
Elite Barbarians X-Bow

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball

Ladder info

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Dart Goblin Fireball Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Minions Dart Goblin Tesla Fireball Electro Wizard Elite Barbarians X-Bow

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Minions Dart Goblin Tesla

Attack Synergies 5 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Elite Barbarians Fireball X-Bow Electro Wizard Minions Dart Goblin
Minions
Zap Elite Barbarians
Tesla
Elite Barbarians
Zap Minions Dart Goblin Fireball
Dart Goblin
Zap Elite Barbarians X-Bow
Fireball
Zap X-Bow Elite Barbarians Electro Wizard
X-Bow
Zap Fireball Dart Goblin
Electro Wizard
Zap Fireball

Defense Synergies 4 17

Zap
Fireball Electro Wizard Minions Tesla Elite Barbarians Dart Goblin X-Bow
Minions
Zap Tesla Dart Goblin X-Bow Electro Wizard
Tesla
X-Bow Zap Minions Dart Goblin Fireball Electro Wizard
Elite Barbarians
Zap Dart Goblin
Dart Goblin
Zap Minions Tesla Elite Barbarians X-Bow Electro Wizard
Fireball
Zap X-Bow Tesla Electro Wizard
X-Bow
Tesla Fireball Zap Minions Dart Goblin Electro Wizard
Electro Wizard
Zap Minions Tesla Dart Goblin Fireball X-Bow

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Tesla Dart Goblin Fireball X-Bow Electro Wizard
Elite Barbarians Zap Minions Tesla Dart Goblin X-Bow Electro Wizard
Tesla Minions Elite Barbarians Dart Goblin Electro Wizard
Tesla Elite Barbarians Minions Dart Goblin Electro Wizard
Elite Barbarians Fireball X-Bow
Fireball Zap Minions Tesla Dart Goblin X-Bow Electro Wizard
Minions Tesla Dart Goblin Electro Wizard Zap Fireball X-Bow
Zap Tesla Dart Goblin Fireball X-Bow Electro Wizard
Tesla Minions Elite Barbarians X-Bow
Elite Barbarians Tesla Dart Goblin Electro Wizard
Minions Dart Goblin Electro Wizard Zap Tesla Fireball X-Bow
Minions Tesla Zap Dart Goblin Fireball Electro Wizard
Tesla Zap Minions Elite Barbarians Fireball X-Bow Electro Wizard
Fireball Zap Minions Tesla Dart Goblin X-Bow Electro Wizard
Elite Barbarians Tesla X-Bow Electro Wizard
Zap Tesla Elite Barbarians Fireball X-Bow Electro Wizard
Tesla Minions Elite Barbarians Fireball X-Bow Electro Wizard
Tesla Fireball Zap Minions Elite Barbarians Dart Goblin X-Bow Electro Wizard
Zap Minions Tesla Dart Goblin Fireball Electro Wizard
Tesla Elite Barbarians Dart Goblin Electro Wizard
Minions Tesla Elite Barbarians Dart Goblin Fireball Electro Wizard
Tesla Elite Barbarians

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Tesla Elite Barbarians Fireball X-Bow Electro Wizard
Fireball Electro Wizard Zap Tesla Elite Barbarians X-Bow
Zap Minions Elite Barbarians Electro Wizard
Zap Tesla Elite Barbarians Fireball X-Bow Electro Wizard
Tesla Elite Barbarians
Fireball Zap Minions Tesla Dart Goblin Electro Wizard
Minions Tesla Elite Barbarians Dart Goblin Fireball Electro Wizard
Tesla Elite Barbarians
Zap Electro Wizard Minions Elite Barbarians Fireball X-Bow
Tesla Dart Goblin
Minions Tesla Elite Barbarians Dart Goblin
Zap Elite Barbarians Fireball Electro Wizard
Elite Barbarians Tesla Fireball
Tesla Dart Goblin Fireball
Tesla Elite Barbarians Electro Wizard Zap Minions Dart Goblin Fireball X-Bow
Minions Zap Tesla Elite Barbarians Dart Goblin Fireball Electro Wizard
Zap Fireball Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Dart Goblin X-Bow
Fireball Zap Dart Goblin X-Bow Electro Wizard
Dart Goblin Fireball X-Bow
Dart Goblin Fireball
Fireball Zap
Fireball Zap Minions Dart Goblin
Dart Goblin
Fireball X-Bow Zap Dart Goblin
Fireball Zap Dart Goblin X-Bow
Minions Elite Barbarians Fireball X-Bow Electro Wizard
Zap Dart Goblin Fireball X-Bow Electro Wizard
Fireball Zap Dart Goblin
Elite Barbarians Dart Goblin Fireball
Minions Dart Goblin Fireball X-Bow
Zap Elite Barbarians Dart Goblin Fireball X-Bow
X-Bow Zap Dart Goblin Fireball
Dart Goblin Fireball X-Bow
Fireball
Minions
Zap Dart Goblin Fireball X-Bow Electro Wizard
Zap Dart Goblin Fireball X-Bow
Minions Fireball X-Bow
Fireball
X-Bow
Zap Fireball X-Bow
Zap Fireball
Fireball X-Bow Zap Dart Goblin Electro Wizard
Fireball Zap X-Bow
Fireball Zap Dart Goblin X-Bow
Elite Barbarians Zap Dart Goblin Fireball X-Bow Electro Wizard
Zap Electro Wizard Minions Dart Goblin Fireball
Elite Barbarians Fireball
Zap Dart Goblin Fireball X-Bow
Zap Fireball Electro Wizard
Fireball
Zap Electro Wizard Minions Dart Goblin Fireball X-Bow
Fireball Zap Dart Goblin Electro Wizard
Fireball
Fireball Dart Goblin Electro Wizard
Zap Dart Goblin Fireball
Zap Fireball
Elite Barbarians Dart Goblin
Zap Minions Elite Barbarians Dart Goblin Fireball Electro Wizard
Zap Dart Goblin Fireball Electro Wizard
Zap Dart Goblin Fireball X-Bow Electro Wizard
Fireball Dart Goblin

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