My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Princess Inferno Dragon Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Dark Prince P.E.K.K.A Princess Inferno Dragon Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Dark Prince Princess Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dark Prince P.E.K.K.A Princess Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Dark Prince Inferno Dragon Ram Rider
Giant Snowball
Skeleton Army Princess Inferno Dragon Ram Rider
Zap
Skeleton Army Dark Prince Princess Inferno Dragon Ram Rider
Barbarian Barrel
Skeleton Army Dark Prince Princess
The Log
Skeleton Army Dark Prince Princess Ram Rider
Earthquake
Skeleton Army
Arrows
Skeleton Army Princess
Royal Delivery
Skeleton Army Dark Prince P.E.K.K.A Princess Inferno Dragon Ram Rider
Fireball
Skeleton Army Princess Inferno Dragon Ram Rider
Poison
Skeleton Army Princess
Lightning
Dark Prince Inferno Dragon Ram Rider
Rocket
Inferno Dragon Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Dark Prince Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Dark Prince P.E.K.K.A Princess Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army Princess

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Zap Skeleton Army Princess Dark Prince Inferno Dragon Ram Rider P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Mirror Zap Skeleton Army Princess

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Mirror P.E.K.K.A Ram Rider Dark Prince Princess
Mirror
Zap Skeleton Army Princess Ram Rider
Skeleton Army
Mirror
Dark Prince
Zap Princess Ram Rider
P.E.K.K.A
Zap Princess Ram Rider
Princess
Zap Mirror Dark Prince P.E.K.K.A
Inferno Dragon
Ram Rider
Zap Mirror Dark Prince P.E.K.K.A

Defense Synergies 2 12

Zap
Mirror Skeleton Army Dark Prince P.E.K.K.A Princess Inferno Dragon Ram Rider
Mirror
Zap Skeleton Army Princess Inferno Dragon
Skeleton Army
Mirror Zap Princess Inferno Dragon
Dark Prince
Zap Princess
P.E.K.K.A
Zap Princess
Princess
Zap Mirror Skeleton Army Dark Prince P.E.K.K.A
Inferno Dragon
Zap Mirror Skeleton Army
Ram Rider
Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Ram Rider
Skeleton Army P.E.K.K.A Inferno Dragon Zap Dark Prince Ram Rider
Skeleton Army P.E.K.K.A Ram Rider Dark Prince Inferno Dragon
Skeleton Army P.E.K.K.A Inferno Dragon Dark Prince Ram Rider
Skeleton Army Dark Prince P.E.K.K.A Princess
Skeleton Army Zap Dark Prince
Inferno Dragon Ram Rider Zap Princess
Zap P.E.K.K.A Ram Rider
P.E.K.K.A Inferno Dragon Skeleton Army Princess
Skeleton Army Dark Prince
Skeleton Army Zap Dark Prince Princess Ram Rider
Inferno Dragon Zap Princess Ram Rider
Skeleton Army P.E.K.K.A Zap Dark Prince Ram Rider
Skeleton Army Zap Dark Prince P.E.K.K.A Princess
Skeleton Army P.E.K.K.A Inferno Dragon Ram Rider
Skeleton Army Zap P.E.K.K.A Inferno Dragon Ram Rider
Skeleton Army Dark Prince P.E.K.K.A
Zap Skeleton Army Dark Prince Ram Rider
Zap Dark Prince Princess Inferno Dragon Ram Rider
P.E.K.K.A Inferno Dragon Ram Rider
Skeleton Army Dark Prince P.E.K.K.A
P.E.K.K.A Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Zap Dark Prince P.E.K.K.A
Zap Inferno Dragon
Skeleton Army P.E.K.K.A Zap Dark Prince Ram Rider
Skeleton Army Dark Prince P.E.K.K.A Zap Ram Rider
P.E.K.K.A Skeleton Army Dark Prince Inferno Dragon Ram Rider
Zap Princess Ram Rider
Skeleton Army Dark Prince P.E.K.K.A Ram Rider
P.E.K.K.A Skeleton Army Dark Prince Inferno Dragon
Zap P.E.K.K.A Skeleton Army Dark Prince Inferno Dragon
P.E.K.K.A Skeleton Army Inferno Dragon
P.E.K.K.A Inferno Dragon Dark Prince
Skeleton Army P.E.K.K.A Zap Dark Prince
Skeleton Army Dark Prince P.E.K.K.A Ram Rider
Skeleton Army Princess
Skeleton Army Zap Dark Prince P.E.K.K.A Inferno Dragon
Zap Dark Prince P.E.K.K.A Princess Inferno Dragon
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess
Zap Princess Ram Rider
Dark Prince
Zap Dark Prince
Zap Princess Ram Rider
Princess
Zap Princess Ram Rider
Zap Ram Rider
Zap Dark Prince Princess Ram Rider
Zap Princess
Princess
Princess
Princess Zap
Zap Princess
Princess
Zap Dark Prince Princess
Zap Princess
Princess
Zap
Zap Dark Prince Princess
Inferno Dragon
Zap Princess Ram Rider
Zap Princess Ram Rider
Zap
Zap Princess
Zap
Zap
Zap Princess
P.E.K.K.A
Princess
Zap Skeleton Army Dark Prince Princess
Zap Princess Ram Rider
Dark Prince Princess
Zap Princess
Zap
Dark Prince P.E.K.K.A
Zap Princess
Zap Princess
Zap Dark Prince Princess
P.E.K.K.A Inferno Dragon

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: