My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Night Witch Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Recruits Battle Ram Dark Prince Cannon Cart Night Witch Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Royal Recruits Battle Ram Dark Prince Cannon Cart

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mortar Royal Recruits Battle Ram Dark Prince Cannon Cart

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Recruits Battle Ram Dark Prince Cannon Cart Night Witch
Giant Snowball
Royal Recruits Battle Ram Night Witch Little Prince
Zap
Mortar Battle Ram Dark Prince Cannon Cart Night Witch Little Prince
Barbarian Barrel
Mortar Royal Recruits Battle Ram Dark Prince Cannon Cart Night Witch Little Prince
The Log
Royal Recruits Battle Ram Dark Prince Cannon Cart Little Prince
Earthquake
Mortar
Arrows
Royal Recruits Night Witch Little Prince
Royal Delivery
Royal Recruits Battle Ram Dark Prince Cannon Cart Night Witch Little Prince
Fireball
Mortar Battle Ram Cannon Cart Night Witch Little Prince
Poison
Mortar Royal Recruits Night Witch Little Prince
Lightning
Mortar Battle Ram Dark Prince Cannon Cart Night Witch Little Prince
Rocket
Mortar Cannon Cart Night Witch Little Prince

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Zap Mortar Dark Prince

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Recruits Battle Ram Dark Prince Night Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Little Prince Mortar Battle Ram Dark Prince Night Witch Cannon Cart Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Little Prince Mortar Battle Ram

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Battle Ram Cannon Cart Mortar Royal Recruits Dark Prince Night Witch Little Prince
Mortar
Zap Dark Prince
Royal Recruits
Zap Battle Ram Cannon Cart
Battle Ram
Zap Royal Recruits
Dark Prince
Zap Mortar Little Prince
Cannon Cart
Zap Royal Recruits
Night Witch
Zap
Little Prince
Zap Dark Prince

Defense Synergies 0 10

Zap
Mortar Dark Prince Cannon Cart Night Witch Little Prince
Mortar
Zap
Royal Recruits
Battle Ram
Dark Prince
Zap Cannon Cart Night Witch Little Prince
Cannon Cart
Zap Dark Prince Night Witch Little Prince
Night Witch
Zap Dark Prince Cannon Cart
Little Prince
Zap Dark Prince Cannon Cart

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Zap Mortar Royal Recruits
Zap Mortar Royal Recruits Dark Prince Cannon Cart Night Witch
Mortar Royal Recruits Dark Prince Cannon Cart Night Witch
Royal Recruits Night Witch Mortar Dark Prince Cannon Cart
Royal Recruits Dark Prince
Zap Dark Prince Cannon Cart Night Witch
Zap Mortar Night Witch Little Prince
Zap Royal Recruits Cannon Cart
Mortar Royal Recruits Night Witch
Royal Recruits Dark Prince Cannon Cart Night Witch Little Prince
Zap Royal Recruits Dark Prince Cannon Cart Night Witch
Zap Night Witch
Mortar Royal Recruits Night Witch Zap Dark Prince Cannon Cart
Zap Mortar Royal Recruits Dark Prince Cannon Cart Night Witch
Royal Recruits Mortar Cannon Cart
Zap Mortar Royal Recruits
Mortar Royal Recruits Dark Prince Cannon Cart Night Witch
Mortar Zap Royal Recruits Dark Prince Cannon Cart Night Witch Little Prince
Zap Mortar Royal Recruits Dark Prince Cannon Cart Little Prince
Mortar Royal Recruits Cannon Cart
Royal Recruits Dark Prince Cannon Cart Night Witch Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Zap Dark Prince Cannon Cart
Zap Mortar Cannon Cart
Royal Recruits Zap Dark Prince Cannon Cart
Royal Recruits Dark Prince Zap Cannon Cart Night Witch
Royal Recruits Dark Prince Cannon Cart Night Witch
Zap
Royal Recruits Dark Prince Cannon Cart Night Witch
Royal Recruits Dark Prince Cannon Cart
Zap Royal Recruits Mortar Dark Prince Cannon Cart
Royal Recruits
Royal Recruits Dark Prince Cannon Cart
Royal Recruits Zap Dark Prince
Royal Recruits Dark Prince Cannon Cart Night Witch
Royal Recruits Cannon Cart
Royal Recruits Zap Mortar Dark Prince Cannon Cart Night Witch Little Prince
Zap Royal Recruits Dark Prince Cannon Cart
Zap Mortar

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Mortar Royal Recruits
Mortar Zap
Cannon Cart
Cannon Cart Royal Recruits Dark Prince
Zap Mortar Dark Prince
Zap
Mortar
Zap
Zap Mortar
Night Witch
Zap Mortar Royal Recruits Dark Prince Cannon Cart
Zap
Mortar Cannon Cart
Mortar Cannon Cart
Zap Mortar Cannon Cart
Zap Mortar Cannon Cart
Mortar Royal Recruits Cannon Cart
Mortar
Night Witch
Zap Mortar Dark Prince
Zap Mortar Little Prince
Night Witch
Zap Mortar Royal Recruits Cannon Cart
Zap Mortar Dark Prince Little Prince
Mortar Zap
Zap Mortar
Zap Mortar
Zap Night Witch Little Prince
Zap
Night Witch
Zap Mortar Night Witch
Zap
Zap Royal Recruits Dark Prince Cannon Cart Night Witch
Zap
Dark Prince Cannon Cart
Zap Mortar
Zap
Royal Recruits Dark Prince Cannon Cart
Zap Royal Recruits
Zap
Zap Mortar Royal Recruits Dark Prince Cannon Cart Little Prince
Cannon Cart
Mortar

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