My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Bad

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Electro Dragon Cannon Cart Lumberjack Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Cannon Cart Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Mortar Cannon Cart Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Electro Dragon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Cannon Cart
Giant Snowball
Electro Dragon Lumberjack
Zap
Mortar Cannon Cart
Barbarian Barrel
Electro Spirit Mortar Cannon Cart Lumberjack
The Log
Electro Spirit Cannon Cart Lumberjack
Earthquake
Mortar
Arrows
Electro Spirit
Royal Delivery
Electro Spirit Electro Dragon Cannon Cart Lumberjack
Fireball
Mortar Electro Dragon Cannon Cart Lumberjack
Poison
Mortar Electro Dragon
Lightning
Mortar Electro Dragon Cannon Cart Lumberjack
Rocket
Mortar Electro Dragon Cannon Cart

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Zap Tornado Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Zap Mortar Tornado Electro Dragon Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Tornado Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Zap Tornado Mortar Lumberjack Electro Dragon Cannon Cart Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Electro Spirit Zap Tornado Mortar

Attack Synergies 2 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Zap Cannon Cart Lumberjack
Zap
Tornado Cannon Cart Electro Spirit Mortar Electro Dragon Lumberjack Mega Knight
Mortar
Zap Tornado
Tornado
Zap Mortar Electro Dragon Cannon Cart Mega Knight
Electro Dragon
Zap Tornado Cannon Cart Mega Knight
Cannon Cart
Zap Electro Spirit Tornado Electro Dragon Lumberjack
Lumberjack
Electro Spirit Zap Cannon Cart Mega Knight
Mega Knight
Zap Tornado Electro Dragon Lumberjack

Defense Synergies 1 15

Electro Spirit
Zap Lumberjack
Zap
Mega Knight Electro Spirit Mortar Tornado Electro Dragon Cannon Cart Lumberjack
Mortar
Zap Tornado Lumberjack
Tornado
Zap Mortar Electro Dragon Cannon Cart Mega Knight
Electro Dragon
Zap Tornado Cannon Cart Lumberjack
Cannon Cart
Zap Tornado Electro Dragon Lumberjack
Lumberjack
Electro Spirit Zap Mortar Electro Dragon Cannon Cart
Mega Knight
Zap Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Zap Mortar Electro Dragon
Lumberjack Zap Mortar Electro Dragon Cannon Cart Mega Knight
Mortar Tornado Lumberjack Mega Knight Electro Dragon Cannon Cart
Lumberjack Mortar Electro Dragon Cannon Cart Mega Knight
Tornado Lumberjack Mega Knight
Tornado Electro Spirit Zap Electro Dragon Cannon Cart Lumberjack Mega Knight
Tornado Electro Spirit Zap Mortar Electro Dragon
Electro Spirit Zap Electro Dragon Cannon Cart Mega Knight
Mortar Tornado Lumberjack
Tornado Cannon Cart Lumberjack Mega Knight
Electro Spirit Zap Tornado Electro Dragon Cannon Cart Lumberjack Mega Knight
Zap Tornado Electro Dragon
Mortar Lumberjack Mega Knight Zap Electro Dragon Cannon Cart
Mega Knight Electro Spirit Zap Mortar Tornado Electro Dragon Cannon Cart Lumberjack
Mortar Cannon Cart Lumberjack Mega Knight
Tornado Zap Mortar Lumberjack Mega Knight
Mega Knight Mortar Tornado Electro Dragon Cannon Cart Lumberjack
Mortar Mega Knight Electro Spirit Zap Tornado Electro Dragon Cannon Cart Lumberjack
Zap Mortar Tornado Electro Spirit Electro Dragon Cannon Cart Lumberjack Mega Knight
Mortar Tornado Cannon Cart Lumberjack
Mega Knight Electro Spirit Electro Dragon Cannon Cart Lumberjack
Mortar Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Mega Knight Zap Cannon Cart
Zap Mortar Electro Dragon Cannon Cart Lumberjack Mega Knight
Lumberjack Mega Knight Zap Electro Dragon Cannon Cart
Lumberjack Mega Knight Zap Tornado Cannon Cart
Cannon Cart Lumberjack Mega Knight
Electro Spirit Zap Tornado Electro Dragon
Cannon Cart Lumberjack
Mega Knight Cannon Cart Lumberjack
Zap Electro Dragon Mega Knight Electro Spirit Mortar Tornado Cannon Cart
Mega Knight Electro Dragon Cannon Cart Lumberjack
Mega Knight Zap Tornado
Cannon Cart Mega Knight Lumberjack
Electro Dragon Cannon Cart Mega Knight
Electro Dragon Electro Spirit Zap Mortar Tornado Cannon Cart Lumberjack
Mega Knight Electro Spirit Zap Electro Dragon Cannon Cart
Electro Spirit Zap Mortar

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Mortar Electro Dragon
Mortar Zap Tornado Electro Dragon
Electro Dragon Cannon Cart
Cannon Cart
Zap Mortar Mega Knight
Electro Spirit Zap Tornado Electro Dragon
Mortar Tornado
Zap Tornado Electro Dragon
Zap Mortar Tornado Electro Dragon
Tornado Electro Dragon Lumberjack
Zap Mortar Tornado Electro Dragon Cannon Cart
Zap Tornado Electro Dragon
Mortar Cannon Cart
Mortar Electro Dragon Cannon Cart
Zap Mortar Cannon Cart
Zap Mortar Electro Dragon Cannon Cart
Mortar Electro Dragon Cannon Cart Mega Knight
Mortar Tornado
Zap Mortar Electro Dragon Mega Knight
Zap Mortar Tornado Electro Dragon Mega Knight
Mega Knight
Tornado
Tornado
Zap Mortar Electro Dragon Cannon Cart
Zap Tornado Electro Spirit Mortar Electro Dragon Mega Knight
Mortar Zap Tornado Electro Dragon
Zap Mortar Tornado Electro Dragon Mega Knight
Zap Mortar Tornado
Zap Tornado Electro Dragon
Zap Electro Dragon Electro Spirit
Zap Mortar Electro Dragon Mega Knight
Zap Electro Spirit Electro Dragon
Mega Knight
Zap Electro Spirit Electro Dragon Cannon Cart
Zap Tornado Electro Dragon
Electro Dragon Cannon Cart Lumberjack Mega Knight
Zap Mortar Electro Dragon
Zap Tornado
Electro Dragon Cannon Cart Mega Knight
Zap Electro Dragon Electro Spirit Tornado
Zap Tornado Electro Dragon
Electro Dragon Zap Mortar Tornado Cannon Cart Mega Knight
Cannon Cart
Mortar Electro Dragon Mega Knight

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