My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Witch Bandit Lumberjack Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Bandit Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Barbarian Barrel Bandit Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Bandit Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Bandit
Giant Snowball
Musketeer Hog Rider Witch Lumberjack
Zap
Witch Bandit
Barbarian Barrel
Musketeer Witch Bandit Lumberjack
The Log
Musketeer Hog Rider Witch Bandit Lumberjack
Earthquake
Hog Rider Witch
Arrows
Witch
Royal Delivery
Musketeer Hog Rider Witch Bandit Lumberjack
Fireball
Musketeer Hog Rider Witch Bandit Lumberjack
Poison
Musketeer Witch
Lightning
Musketeer Witch Bandit Lumberjack
Rocket
Musketeer Hog Rider Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Barbarian Barrel Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Barbarian Barrel Bandit Musketeer Hog Rider Lumberjack Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Barbarian Barrel Bandit Musketeer

Attack Synergies 2 24

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Hog Rider Musketeer Barbarian Barrel Witch Bandit Lumberjack Mega Knight
Musketeer
Hog Rider Zap Barbarian Barrel Bandit Lumberjack Mega Knight
Hog Rider
Zap Musketeer Barbarian Barrel Witch Bandit Lumberjack Mega Knight
Barbarian Barrel
Zap Musketeer Hog Rider Bandit Lumberjack Mega Knight
Witch
Zap Hog Rider Bandit Lumberjack Mega Knight
Bandit
Zap Musketeer Hog Rider Barbarian Barrel Witch Lumberjack Mega Knight
Lumberjack
Zap Musketeer Hog Rider Barbarian Barrel Witch Bandit Mega Knight
Mega Knight
Zap Musketeer Hog Rider Barbarian Barrel Witch Bandit Lumberjack

Defense Synergies 2 17

Zap
Mega Knight Musketeer Barbarian Barrel Witch Bandit Lumberjack
Musketeer
Lumberjack Zap Barbarian Barrel Bandit Mega Knight
Hog Rider
Barbarian Barrel
Zap Musketeer Witch Bandit Lumberjack Mega Knight
Witch
Zap Barbarian Barrel Bandit Lumberjack Mega Knight
Bandit
Zap Musketeer Barbarian Barrel Witch Lumberjack Mega Knight
Lumberjack
Musketeer Zap Barbarian Barrel Witch Bandit
Mega Knight
Zap Musketeer Barbarian Barrel Witch Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Musketeer Barbarian Barrel
Lumberjack Zap Musketeer Witch Bandit Mega Knight
Witch Lumberjack Mega Knight Musketeer Bandit
Witch Lumberjack Musketeer Bandit Mega Knight
Barbarian Barrel Lumberjack Mega Knight
Barbarian Barrel Zap Musketeer Bandit Lumberjack Mega Knight
Musketeer Zap Witch
Zap Musketeer Barbarian Barrel Bandit Mega Knight
Witch Musketeer Lumberjack
Musketeer Barbarian Barrel Bandit Lumberjack Mega Knight
Witch Zap Musketeer Barbarian Barrel Bandit Lumberjack Mega Knight
Musketeer Zap Witch
Lumberjack Mega Knight Zap Musketeer Witch Bandit
Mega Knight Zap Barbarian Barrel Witch Lumberjack
Bandit Lumberjack Mega Knight
Zap Bandit Lumberjack Mega Knight
Mega Knight Musketeer Witch Lumberjack
Mega Knight Zap Musketeer Barbarian Barrel Witch Bandit Lumberjack
Zap Barbarian Barrel Witch Musketeer Bandit Lumberjack Mega Knight
Musketeer Lumberjack
Mega Knight Musketeer Barbarian Barrel Witch Bandit Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Mega Knight Zap Barbarian Barrel Witch Bandit
Bandit Zap Musketeer Barbarian Barrel Lumberjack Mega Knight
Bandit Lumberjack Mega Knight Zap Musketeer Witch
Lumberjack Mega Knight Zap Musketeer Barbarian Barrel Bandit
Musketeer Witch Bandit Lumberjack Mega Knight
Zap Musketeer Witch
Musketeer Witch Bandit Lumberjack
Mega Knight Lumberjack
Zap Mega Knight Barbarian Barrel Witch Bandit
Witch Musketeer
Mega Knight Musketeer Witch Lumberjack
Mega Knight Zap
Mega Knight Witch Bandit Lumberjack
Musketeer Witch Mega Knight
Witch Zap Musketeer Barbarian Barrel Lumberjack
Mega Knight Zap Musketeer Barbarian Barrel Witch
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer Barbarian Barrel Bandit
Zap Musketeer Barbarian Barrel Bandit
Barbarian Barrel Bandit
Musketeer Barbarian Barrel
Zap Barbarian Barrel Mega Knight
Zap Musketeer Witch
Musketeer Witch
Zap Barbarian Barrel
Zap Bandit
Musketeer Lumberjack
Zap Musketeer Barbarian Barrel Bandit
Zap Musketeer
Musketeer Barbarian Barrel Bandit
Musketeer Barbarian Barrel Bandit
Zap Musketeer Barbarian Barrel
Zap Musketeer Barbarian Barrel Witch Bandit
Musketeer Barbarian Barrel Bandit Mega Knight
Barbarian Barrel
Zap Musketeer Barbarian Barrel Bandit Mega Knight
Zap Barbarian Barrel Witch Mega Knight
Musketeer Mega Knight
Musketeer
Zap Musketeer Barbarian Barrel
Zap Barbarian Barrel Witch Mega Knight
Witch
Zap Musketeer Barbarian Barrel Witch Bandit
Zap Musketeer Witch Bandit Mega Knight
Zap Musketeer Barbarian Barrel Bandit
Zap Musketeer Witch
Zap Musketeer Witch
Zap Musketeer Bandit Mega Knight
Zap
Mega Knight
Zap Musketeer Barbarian Barrel Witch Bandit
Zap Musketeer Witch
Barbarian Barrel
Musketeer Lumberjack Mega Knight
Zap Musketeer
Zap
Musketeer Mega Knight
Zap Musketeer Witch
Zap Musketeer Witch
Zap Musketeer Barbarian Barrel Witch Bandit Mega Knight
Mega Knight

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