My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

3 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Missing

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Barrel P.E.K.K.A Bandit Mega Knight Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Bandit Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Skeleton Barrel P.E.K.K.A Bandit Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Skeleton Barrel Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Barrel Bandit
Giant Snowball
Skeleton Barrel
Zap
Skeleton Barrel Bandit
Barbarian Barrel
Electro Spirit Skeleton Barrel Bandit
The Log
Electro Spirit Skeleton Barrel Bandit
Earthquake
Arrows
Electro Spirit Skeleton Barrel
Royal Delivery
Electro Spirit Skeleton Barrel P.E.K.K.A Bandit
Fireball
Skeleton Barrel Bandit
Poison
Skeleton Barrel
Lightning
Bandit Goblinstein
Rocket

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Zap

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Zap Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Skeleton Barrel P.E.K.K.A Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Zap Skeleton Barrel Void Bandit Goblinstein P.E.K.K.A Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Electro Spirit Zap Skeleton Barrel Void

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Zap P.E.K.K.A Bandit
Zap
Void P.E.K.K.A Electro Spirit Skeleton Barrel Bandit Mega Knight
Skeleton Barrel
Zap Bandit Mega Knight
Void
Zap
P.E.K.K.A
Zap Goblinstein Electro Spirit
Bandit
Electro Spirit Zap Skeleton Barrel Mega Knight
Mega Knight
Zap Skeleton Barrel Bandit
Goblinstein
P.E.K.K.A

Defense Synergies 2 7

Electro Spirit
Zap
Zap
Mega Knight Electro Spirit Skeleton Barrel Void P.E.K.K.A Bandit
Skeleton Barrel
Zap Mega Knight
Void
Zap
P.E.K.K.A
Goblinstein Zap
Bandit
Zap Mega Knight
Mega Knight
Zap Skeleton Barrel Bandit
Goblinstein
P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Skeleton Barrel Void
P.E.K.K.A Zap Bandit Mega Knight
P.E.K.K.A Mega Knight Void Bandit
P.E.K.K.A Bandit Mega Knight
P.E.K.K.A Mega Knight
Electro Spirit Zap Bandit Mega Knight
Electro Spirit Zap Void
Electro Spirit Zap Skeleton Barrel Void P.E.K.K.A Bandit Mega Knight
P.E.K.K.A
Bandit Mega Knight
Electro Spirit Zap Bandit Mega Knight
Zap
P.E.K.K.A Mega Knight Zap Bandit
Mega Knight Electro Spirit Zap P.E.K.K.A
P.E.K.K.A Bandit Mega Knight
Zap P.E.K.K.A Bandit Mega Knight Goblinstein
Mega Knight P.E.K.K.A
Mega Knight Electro Spirit Zap Bandit
Zap Electro Spirit Bandit Mega Knight
P.E.K.K.A
Mega Knight Electro Spirit P.E.K.K.A Bandit
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Zap Void P.E.K.K.A Bandit
Void Bandit Zap Skeleton Barrel Mega Knight
P.E.K.K.A Bandit Mega Knight Zap
P.E.K.K.A Mega Knight Zap Bandit
P.E.K.K.A Bandit Mega Knight
Goblinstein Electro Spirit Zap Skeleton Barrel
P.E.K.K.A Void Bandit
P.E.K.K.A Mega Knight
Zap Void P.E.K.K.A Mega Knight Goblinstein Electro Spirit Bandit
P.E.K.K.A
P.E.K.K.A Mega Knight
P.E.K.K.A Mega Knight Zap Void
P.E.K.K.A Mega Knight Bandit
Mega Knight
Electro Spirit Zap P.E.K.K.A Goblinstein
Mega Knight Electro Spirit Zap P.E.K.K.A
Electro Spirit Zap Void

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Void Bandit
Void Zap Skeleton Barrel Bandit
Skeleton Barrel Void Bandit
Skeleton Barrel Void
Zap Mega Knight Goblinstein
Goblinstein Electro Spirit Zap Skeleton Barrel
Zap Skeleton Barrel
Void Zap Skeleton Barrel Bandit
Void
Void Zap Skeleton Barrel Bandit
Void Zap
Skeleton Barrel Void Bandit
Skeleton Barrel Void Bandit
Zap Skeleton Barrel
Zap Skeleton Barrel Bandit
Skeleton Barrel Bandit Mega Knight
Void Zap Skeleton Barrel Bandit Mega Knight
Zap Skeleton Barrel Void Mega Knight
Void Mega Knight
Void
Void
Zap Skeleton Barrel Void
Zap Electro Spirit Mega Knight Goblinstein
Void Zap Skeleton Barrel Bandit
Void Zap Skeleton Barrel Bandit Mega Knight
Void Zap Skeleton Barrel Bandit
Zap Void
Zap Electro Spirit Skeleton Barrel Void Goblinstein
Void
Void Zap Bandit Mega Knight
Zap Void Electro Spirit
P.E.K.K.A Mega Knight
Zap Skeleton Barrel Electro Spirit Void Bandit Goblinstein
Zap
Void Mega Knight
Zap Skeleton Barrel
Void Zap
P.E.K.K.A Mega Knight
Zap Electro Spirit
Zap Void
Void Zap Skeleton Barrel Bandit Mega Knight
P.E.K.K.A
Void Mega Knight
Void

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