My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Mediocre
Synergy
Godly!
Versatility
Bad
F2P score
Mediocre

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Battle Ram Baby Dragon Fisherman Mother Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Battle Ram Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Battle Ram Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Battle Ram Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Battle Ram Goblin Barrel Fisherman
Giant Snowball
Battle Ram Goblin Barrel Baby Dragon Fisherman
Zap
Royal Giant Battle Ram Goblin Barrel Fisherman
Barbarian Barrel
Battle Ram Goblin Barrel
The Log
Royal Giant Battle Ram Goblin Barrel Fisherman
Earthquake
Goblin Barrel
Arrows
Goblin Barrel
Royal Delivery
Battle Ram Goblin Barrel Baby Dragon Fisherman Mother Witch
Fireball
Battle Ram Goblin Barrel Baby Dragon Fisherman Mother Witch
Poison
Fisherman Mother Witch
Lightning
Battle Ram Baby Dragon Fisherman Mother Witch
Rocket

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Ram Baby Dragon Mother Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Goblin Barrel Fisherman Fireball Battle Ram Baby Dragon Mother Witch Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Goblin Barrel Fisherman Fireball

Attack Synergies 6 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Battle Ram Royal Giant Baby Dragon Fisherman Mother Witch
Royal Giant
Fireball Goblin Barrel Fisherman Mother Witch Zap Baby Dragon
Fireball
Zap Royal Giant Battle Ram Baby Dragon
Battle Ram
Zap Fireball Goblin Barrel Baby Dragon Mother Witch
Goblin Barrel
Royal Giant Battle Ram Baby Dragon
Baby Dragon
Zap Royal Giant Fireball Battle Ram Goblin Barrel Fisherman
Fisherman
Royal Giant Zap Baby Dragon
Mother Witch
Royal Giant Zap Battle Ram

Defense Synergies 1 5

Zap
Fireball Baby Dragon Fisherman Mother Witch
Royal Giant
Fireball
Zap
Battle Ram
Goblin Barrel
Baby Dragon
Zap Mother Witch
Fisherman
Zap Mother Witch
Mother Witch
Zap Baby Dragon Fisherman

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball Baby Dragon
Zap Fisherman
Fisherman
Fisherman
Fireball
Fireball Zap Baby Dragon Mother Witch
Zap Fireball Baby Dragon
Zap Fireball Baby Dragon
Fisherman
Fisherman
Mother Witch Zap Fireball Baby Dragon Fisherman
Zap Fireball Baby Dragon
Zap Fireball
Fireball Zap Baby Dragon
Zap Fireball Fisherman
Fireball Fisherman
Fireball Zap Baby Dragon Fisherman
Zap Baby Dragon Fireball Fisherman Mother Witch
Fisherman
Fireball Baby Dragon Fisherman Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Fireball Fisherman
Fireball Zap Baby Dragon Fisherman
Zap Fisherman
Zap Fireball Fisherman
Fisherman
Fireball Mother Witch Zap Baby Dragon
Fireball
Fisherman
Zap Fireball Baby Dragon
Zap Fireball
Fireball
Fireball Baby Dragon
Zap Fireball Baby Dragon Fisherman
Zap Fireball Baby Dragon Mother Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Baby Dragon
Fireball Zap Baby Dragon Fisherman
Fireball Baby Dragon
Fireball
Fireball Zap Baby Dragon
Fireball Mother Witch Zap Baby Dragon
Baby Dragon
Fireball Zap Baby Dragon
Fireball Zap Fisherman
Fireball Fisherman
Zap Fireball Fisherman
Fireball Zap Baby Dragon
Fireball Baby Dragon Fisherman
Fireball Baby Dragon Fisherman
Zap Fireball Baby Dragon Fisherman
Zap Fireball Baby Dragon
Fireball Baby Dragon
Fireball
Fisherman
Zap Fireball Baby Dragon Fisherman
Zap Fireball Baby Dragon Mother Witch
Fireball Baby Dragon
Fireball
Fisherman
Zap Fireball Baby Dragon
Zap Mother Witch Fireball Baby Dragon
Fisherman
Fireball Zap Baby Dragon Fisherman
Fireball Zap Baby Dragon Fisherman
Fireball Zap Baby Dragon Fisherman
Zap Fireball Baby Dragon Mother Witch
Zap Fireball
Fireball
Zap Fireball
Zap Fireball
Fireball
Zap Fireball
Fireball Zap Baby Dragon
Fireball
Fireball Baby Dragon
Zap Fireball Baby Dragon
Zap Fireball
Zap Fireball Baby Dragon
Zap Fireball
Zap Fireball Baby Dragon

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