My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Good

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Royal Giant Electro Dragon Golem Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Mini P.E.K.K.A Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Mini P.E.K.K.A Golem Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Electro Dragon Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant
Giant Snowball
Electro Dragon
Zap
Firecracker Royal Giant
Barbarian Barrel
Firecracker
The Log
Firecracker Royal Giant Mini P.E.K.K.A
Earthquake
Firecracker
Arrows
Firecracker
Royal Delivery
Firecracker Mini P.E.K.K.A Electro Dragon
Fireball
Firecracker Electro Dragon
Poison
Firecracker Electro Dragon
Lightning
Mini P.E.K.K.A Electro Dragon
Rocket
Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Rocket Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Rocket Electro Dragon Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Rocket Golem Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Firecracker Mini P.E.K.K.A Electro Dragon Royal Giant Rocket Mega Knight Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Zap Firecracker Mini P.E.K.K.A Electro Dragon

Attack Synergies 3 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Royal Giant Mini P.E.K.K.A Electro Dragon Golem Mega Knight
Firecracker
Zap Royal Giant Mini P.E.K.K.A Golem Mega Knight
Royal Giant
Firecracker Zap Rocket Electro Dragon
Mini P.E.K.K.A
Zap Firecracker Golem Mega Knight
Rocket
Royal Giant Golem
Electro Dragon
Golem Zap Royal Giant Mega Knight
Golem
Electro Dragon Zap Firecracker Mini P.E.K.K.A Rocket
Mega Knight
Zap Firecracker Mini P.E.K.K.A Electro Dragon

Defense Synergies 2 6

Zap
Mini P.E.K.K.A Mega Knight Firecracker Electro Dragon
Firecracker
Zap Mini P.E.K.K.A Electro Dragon Mega Knight
Royal Giant
Mini P.E.K.K.A
Zap Firecracker Electro Dragon
Rocket
Electro Dragon
Zap Firecracker Mini P.E.K.K.A
Golem
Mega Knight
Zap Firecracker

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Zap Firecracker Electro Dragon
Mini P.E.K.K.A Zap Firecracker Electro Dragon Mega Knight
Mini P.E.K.K.A Rocket Mega Knight Electro Dragon
Mini P.E.K.K.A Firecracker Electro Dragon Mega Knight
Firecracker Mini P.E.K.K.A Rocket Mega Knight
Zap Firecracker Electro Dragon Mega Knight
Rocket Zap Firecracker Electro Dragon
Rocket Zap Electro Dragon Mega Knight
Mini P.E.K.K.A
Firecracker Mini P.E.K.K.A Mega Knight
Zap Firecracker Electro Dragon Mega Knight
Zap Firecracker Electro Dragon
Mini P.E.K.K.A Mega Knight Zap Rocket Electro Dragon
Rocket Mega Knight Zap Firecracker Mini P.E.K.K.A Electro Dragon
Mini P.E.K.K.A Mega Knight
Rocket Zap Mini P.E.K.K.A Mega Knight
Mega Knight Firecracker Mini P.E.K.K.A Electro Dragon
Mega Knight Zap Firecracker Electro Dragon
Zap Firecracker Electro Dragon Mega Knight
Mini P.E.K.K.A
Mega Knight Firecracker Mini P.E.K.K.A Electro Dragon
Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Mega Knight Zap
Zap Firecracker Mini P.E.K.K.A Rocket Electro Dragon Mega Knight
Mega Knight Zap Mini P.E.K.K.A Rocket Electro Dragon
Mini P.E.K.K.A Rocket Mega Knight Zap
Mini P.E.K.K.A Mega Knight
Firecracker Rocket Zap Electro Dragon
Mini P.E.K.K.A Rocket
Mini P.E.K.K.A Mega Knight
Zap Rocket Electro Dragon Mega Knight Firecracker Mini P.E.K.K.A
Mega Knight Mini P.E.K.K.A Electro Dragon
Rocket Mega Knight Zap
Mini P.E.K.K.A Rocket Mega Knight
Firecracker Electro Dragon Mega Knight
Electro Dragon Zap Firecracker Mini P.E.K.K.A Rocket
Mega Knight Zap Firecracker Mini P.E.K.K.A Electro Dragon
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Rocket Electro Dragon
Firecracker Zap Electro Dragon
Rocket Electro Dragon
Firecracker Rocket
Rocket Zap Firecracker Mega Knight
Firecracker Zap Rocket Electro Dragon
Firecracker
Zap Firecracker Electro Dragon
Zap Firecracker Electro Dragon
Rocket Mini P.E.K.K.A Electro Dragon
Firecracker Rocket Zap Electro Dragon
Zap Firecracker Rocket Electro Dragon
Rocket Firecracker
Firecracker Rocket Electro Dragon
Zap Firecracker
Rocket Zap Firecracker Electro Dragon
Firecracker Rocket Electro Dragon Mega Knight
Rocket
Mini P.E.K.K.A Rocket
Rocket Zap Firecracker Mini P.E.K.K.A Electro Dragon Mega Knight
Rocket Zap Firecracker Electro Dragon Mega Knight
Rocket Mega Knight
Rocket
Rocket
Rocket Zap Electro Dragon
Zap Firecracker Electro Dragon Mega Knight
Firecracker Zap Electro Dragon
Zap Electro Dragon Mega Knight
Rocket Zap Firecracker
Zap Firecracker Electro Dragon
Zap Rocket Electro Dragon Firecracker
Mini P.E.K.K.A
Zap Rocket Electro Dragon Mega Knight
Zap Rocket Firecracker Electro Dragon
Mega Knight
Rocket Firecracker
Zap Rocket Electro Dragon
Rocket Zap Firecracker Electro Dragon
Firecracker Mini P.E.K.K.A Rocket Electro Dragon Mega Knight
Zap Firecracker Electro Dragon
Rocket Zap
Firecracker Electro Dragon Mega Knight
Zap Electro Dragon Firecracker Rocket
Firecracker Zap Rocket Electro Dragon
Electro Dragon Zap Firecracker Rocket Mega Knight
Firecracker Rocket Electro Dragon Mega Knight

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