My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Hunter Executioner Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Tombstone Hunter Executioner Magic Archer Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Hog Rider Magic Archer Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Hog Rider
Giant Snowball
Tombstone Hog Rider
Zap
Royal Giant Tombstone
Barbarian Barrel
Tombstone Hunter Executioner Magic Archer
The Log
Royal Giant Tombstone Hog Rider Hunter
Earthquake
Tombstone Hog Rider
Arrows
Tombstone
Royal Delivery
Hog Rider Hunter Executioner Magic Archer
Fireball
Tombstone Hog Rider Hunter Executioner Magic Archer
Poison
Tombstone Hunter Executioner Magic Archer
Lightning
Tombstone Hunter Executioner Magic Archer
Rocket
Hog Rider Hunter Executioner Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Zap Hunter Executioner Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Zap Hunter Executioner Magic Archer Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tombstone Executioner Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Tombstone Hog Rider Hunter Magic Archer Executioner Royal Giant Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Tombstone Hog Rider Hunter

Attack Synergies 2 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Hog Rider Royal Giant Hunter Executioner Magic Archer Mega Knight
Royal Giant
Hunter Zap Hog Rider Executioner Magic Archer
Tombstone
Hog Rider
Zap Royal Giant Hunter Executioner Magic Archer Mega Knight
Hunter
Royal Giant Zap Hog Rider Mega Knight
Executioner
Zap Royal Giant Hog Rider Mega Knight
Magic Archer
Zap Royal Giant Hog Rider Mega Knight
Mega Knight
Zap Hog Rider Hunter Executioner Magic Archer

Defense Synergies 1 9

Zap
Mega Knight Tombstone Hunter Executioner Magic Archer
Royal Giant
Tombstone
Zap Hunter Magic Archer
Hog Rider
Hunter
Zap Tombstone Mega Knight
Executioner
Zap Mega Knight
Magic Archer
Zap Tombstone Mega Knight
Mega Knight
Zap Hunter Executioner Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Tombstone Executioner Magic Archer
Hunter Zap Tombstone Executioner Mega Knight
Hunter Mega Knight Tombstone Executioner
Hunter Tombstone Mega Knight
Tombstone Mega Knight
Zap Hunter Executioner Magic Archer Mega Knight
Hunter Zap Tombstone Executioner Magic Archer
Zap Magic Archer Mega Knight
Hunter Tombstone
Hunter Mega Knight
Executioner Zap Tombstone Hunter Magic Archer Mega Knight
Hunter Executioner Zap Magic Archer
Tombstone Hunter Mega Knight Zap
Executioner Mega Knight Zap Tombstone Hunter Magic Archer
Tombstone Hunter Mega Knight
Zap Hunter Mega Knight
Mega Knight Tombstone Hunter Executioner
Tombstone Mega Knight Zap Hunter Executioner Magic Archer
Zap Hunter Executioner Tombstone Magic Archer Mega Knight
Hunter
Mega Knight Hunter Executioner
Tombstone Hunter

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Zap Tombstone
Zap Hunter Executioner Magic Archer Mega Knight
Tombstone Mega Knight Zap Hunter
Hunter Mega Knight Zap
Tombstone Hunter Executioner Mega Knight
Executioner Zap Hunter Magic Archer
Tombstone Hunter
Mega Knight Hunter
Zap Mega Knight Tombstone Magic Archer
Tombstone
Mega Knight Tombstone Hunter
Mega Knight Zap
Mega Knight Tombstone Hunter Executioner
Executioner Magic Archer Mega Knight
Tombstone Zap Hunter Executioner Magic Archer
Executioner Mega Knight Zap Hunter Magic Archer
Zap Tombstone

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer
Zap Executioner Magic Archer
Magic Archer
Executioner Zap Magic Archer Mega Knight
Executioner Zap Hunter Magic Archer
Executioner Magic Archer
Zap Hunter Executioner Magic Archer
Zap
Zap Magic Archer
Zap Executioner Magic Archer
Hunter Executioner Magic Archer
Magic Archer
Zap Magic Archer
Zap Hunter Executioner Magic Archer
Magic Archer Executioner Mega Knight
Zap Hunter Executioner Magic Archer Mega Knight
Zap Magic Archer Mega Knight
Magic Archer Mega Knight
Zap
Zap Hunter Executioner Magic Archer Mega Knight
Zap Hunter Executioner Magic Archer
Zap Magic Archer Mega Knight
Zap Magic Archer
Zap Hunter Executioner Magic Archer
Zap
Zap Hunter Magic Archer Mega Knight
Zap Magic Archer
Mega Knight
Magic Archer
Zap Tombstone Magic Archer
Zap Hunter Executioner Magic Archer
Hunter Executioner Magic Archer Mega Knight
Zap Executioner Magic Archer
Zap
Executioner Mega Knight
Zap Magic Archer
Zap Executioner Magic Archer
Zap Executioner Magic Archer Mega Knight
Mega Knight

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