My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Rascals Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Rascals Valkyrie Baby Dragon Bandit Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Bandit Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Rascals Valkyrie Baby Dragon Bandit Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Goblin Barrel Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Bandit
Giant Snowball
Goblin Barrel Baby Dragon
Zap
Goblin Barrel Bandit
Barbarian Barrel
Rascals Valkyrie Goblin Barrel Bandit
The Log
Rascals Goblin Barrel Bandit
Earthquake
Goblin Barrel
Arrows
Rascals Goblin Barrel
Royal Delivery
Rascals Valkyrie Goblin Barrel Baby Dragon Bandit
Fireball
Rascals Goblin Barrel Baby Dragon Bandit
Poison
Rascals
Lightning
Valkyrie Baby Dragon Bandit
Rocket
Rascals Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Valkyrie Baby Dragon Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Baby Dragon Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Goblin Barrel Bandit Fireball Valkyrie Baby Dragon Rascals Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Goblin Barrel Bandit Fireball

Attack Synergies 3 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Valkyrie Baby Dragon Bandit Mega Knight
Rascals
Goblin Barrel Baby Dragon Bandit
Fireball
Zap Baby Dragon Mega Knight
Valkyrie
Goblin Barrel Zap Baby Dragon Bandit
Goblin Barrel
Rascals Valkyrie Baby Dragon Bandit Mega Knight
Baby Dragon
Zap Rascals Fireball Valkyrie Goblin Barrel Bandit Mega Knight
Bandit
Zap Rascals Valkyrie Goblin Barrel Baby Dragon Mega Knight
Mega Knight
Zap Fireball Goblin Barrel Baby Dragon Bandit

Defense Synergies 2 13

Zap
Fireball Mega Knight Rascals Valkyrie Baby Dragon Bandit
Rascals
Zap Baby Dragon
Fireball
Zap Valkyrie Bandit Mega Knight
Valkyrie
Zap Fireball Baby Dragon Bandit
Goblin Barrel
Baby Dragon
Zap Rascals Valkyrie Bandit Mega Knight
Bandit
Zap Fireball Valkyrie Baby Dragon Mega Knight
Mega Knight
Zap Fireball Baby Dragon Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball Valkyrie Baby Dragon
Zap Rascals Valkyrie Bandit Mega Knight
Mega Knight Rascals Valkyrie Bandit
Rascals Valkyrie Bandit Mega Knight
Fireball Valkyrie Mega Knight
Fireball Zap Rascals Valkyrie Baby Dragon Bandit Mega Knight
Zap Rascals Fireball Baby Dragon
Zap Rascals Fireball Valkyrie Baby Dragon Bandit Mega Knight
Rascals
Rascals Valkyrie Bandit Mega Knight
Valkyrie Zap Rascals Fireball Baby Dragon Bandit Mega Knight
Zap Rascals Fireball Baby Dragon
Mega Knight Zap Rascals Fireball Valkyrie Bandit
Fireball Valkyrie Mega Knight Zap Rascals Baby Dragon
Rascals Bandit Mega Knight
Zap Rascals Fireball Bandit Mega Knight
Mega Knight Rascals Fireball Valkyrie
Fireball Valkyrie Mega Knight Zap Rascals Baby Dragon Bandit
Zap Valkyrie Baby Dragon Rascals Fireball Bandit Mega Knight
Rascals Valkyrie Mega Knight Fireball Baby Dragon Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals Valkyrie Mega Knight Zap Fireball Bandit
Fireball Bandit Zap Valkyrie Baby Dragon Mega Knight
Bandit Mega Knight Zap Rascals Valkyrie
Valkyrie Mega Knight Zap Rascals Fireball Bandit
Rascals Valkyrie Bandit Mega Knight
Fireball Zap Rascals Baby Dragon
Rascals Fireball Valkyrie Bandit
Mega Knight Rascals Valkyrie
Zap Mega Knight Fireball Valkyrie Baby Dragon Bandit
Mega Knight Rascals Valkyrie
Mega Knight Zap Fireball Valkyrie
Rascals Mega Knight Fireball Valkyrie Bandit
Rascals Fireball Valkyrie Baby Dragon Mega Knight
Rascals Zap Fireball Valkyrie Baby Dragon
Valkyrie Mega Knight Zap Rascals Fireball Baby Dragon
Zap Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Rascals Valkyrie Baby Dragon Bandit
Fireball Zap Baby Dragon Bandit
Fireball Baby Dragon Bandit
Rascals Fireball Valkyrie
Fireball Zap Valkyrie Baby Dragon Mega Knight
Fireball Zap Baby Dragon
Baby Dragon
Fireball Zap Baby Dragon
Fireball Zap Bandit
Fireball
Zap Fireball Valkyrie Bandit
Fireball Zap Baby Dragon
Fireball Baby Dragon Bandit
Fireball Baby Dragon Bandit
Zap Fireball Baby Dragon
Zap Fireball Baby Dragon Bandit
Fireball Baby Dragon Bandit Mega Knight
Fireball
Zap Fireball Baby Dragon Bandit Mega Knight
Zap Fireball Valkyrie Baby Dragon Mega Knight
Fireball Baby Dragon Mega Knight
Fireball
Zap Fireball Baby Dragon
Zap Fireball Valkyrie Baby Dragon Mega Knight
Fireball Zap Baby Dragon Bandit
Fireball Zap Baby Dragon Bandit Mega Knight
Fireball Zap Baby Dragon Bandit
Zap Fireball Baby Dragon
Zap Fireball
Fireball
Zap Fireball Bandit Mega Knight
Zap Fireball
Mega Knight
Fireball
Zap Fireball Bandit
Fireball Zap Baby Dragon
Fireball
Fireball Rascals Valkyrie Baby Dragon Mega Knight
Zap Fireball Baby Dragon
Zap Fireball
Mega Knight
Zap Rascals Fireball Baby Dragon
Zap Fireball
Zap Fireball Baby Dragon Bandit Mega Knight
Fireball Mega Knight

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