My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Mediocre
F2P score
RIP

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Barbarian Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Barbarian Hut Dark Prince Balloon P.E.K.K.A Ice Wizard Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Royal Delivery

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Dark Prince Balloon Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dark Prince Balloon P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince Balloon Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Dark Prince Balloon
Giant Snowball
Balloon
Zap
Dark Prince Balloon
Barbarian Barrel
Barbarian Hut Dark Prince Ice Wizard
The Log
Barbarian Hut Dark Prince
Earthquake
Barbarian Hut
Arrows
Royal Delivery
Dark Prince Balloon P.E.K.K.A Ice Wizard
Fireball
Barbarian Hut Balloon Ice Wizard
Poison
Barbarian Hut Balloon Ice Wizard
Lightning
Barbarian Hut Dark Prince Balloon Ice Wizard
Rocket
Barbarian Hut Balloon

Against air swarms

Spells and units that can counter air swarms.

Zap Royal Delivery Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Royal Delivery Dark Prince Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Delivery Dark Prince P.E.K.K.A Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Royal Delivery Ice Wizard Dark Prince Golden Knight Balloon Barbarian Hut P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Royal Delivery Ice Wizard Dark Prince

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Balloon P.E.K.K.A Barbarian Hut Dark Prince Ice Wizard
Royal Delivery
Barbarian Hut
Zap Dark Prince Ice Wizard
Dark Prince
Zap Barbarian Hut Balloon Ice Wizard
Balloon
Zap Dark Prince Ice Wizard Golden Knight
P.E.K.K.A
Zap Ice Wizard
Ice Wizard
Zap Barbarian Hut Dark Prince Balloon P.E.K.K.A
Golden Knight
Balloon

Defense Synergies 0 15

Zap
Royal Delivery Barbarian Hut Dark Prince P.E.K.K.A Ice Wizard Golden Knight
Royal Delivery
Zap Barbarian Hut Dark Prince P.E.K.K.A Ice Wizard Golden Knight
Barbarian Hut
Zap Royal Delivery Ice Wizard
Dark Prince
Zap Royal Delivery Ice Wizard
Balloon
P.E.K.K.A
Zap Royal Delivery Ice Wizard
Ice Wizard
Zap Royal Delivery Barbarian Hut Dark Prince P.E.K.K.A Golden Knight
Golden Knight
Zap Royal Delivery Ice Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Barbarian Hut Zap Golden Knight
Barbarian Hut P.E.K.K.A Zap Royal Delivery Dark Prince Ice Wizard
Barbarian Hut P.E.K.K.A Royal Delivery Dark Prince Ice Wizard
Barbarian Hut P.E.K.K.A Dark Prince Ice Wizard
Royal Delivery Dark Prince P.E.K.K.A
Royal Delivery Zap Dark Prince Ice Wizard
Zap Royal Delivery Barbarian Hut Ice Wizard
Barbarian Hut Zap P.E.K.K.A Golden Knight
Barbarian Hut P.E.K.K.A Ice Wizard
Royal Delivery Dark Prince Ice Wizard
Ice Wizard Zap Royal Delivery Dark Prince
Zap Royal Delivery Barbarian Hut Ice Wizard
Barbarian Hut P.E.K.K.A Zap Royal Delivery Dark Prince Ice Wizard
Barbarian Hut Zap Royal Delivery Dark Prince P.E.K.K.A Golden Knight
Barbarian Hut P.E.K.K.A
Barbarian Hut Zap Royal Delivery P.E.K.K.A
Barbarian Hut Royal Delivery Dark Prince P.E.K.K.A
Royal Delivery Zap Barbarian Hut Dark Prince Ice Wizard Golden Knight
Zap Royal Delivery Barbarian Hut Dark Prince Ice Wizard
Barbarian Hut P.E.K.K.A
Dark Prince Royal Delivery P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarian Hut Zap Royal Delivery Dark Prince P.E.K.K.A
Royal Delivery Zap
Royal Delivery P.E.K.K.A Zap Barbarian Hut Dark Prince Golden Knight
Dark Prince P.E.K.K.A Zap Royal Delivery Barbarian Hut
Barbarian Hut P.E.K.K.A Royal Delivery Dark Prince
Royal Delivery Zap Ice Wizard
Royal Delivery Dark Prince P.E.K.K.A Barbarian Hut Ice Wizard
P.E.K.K.A Royal Delivery Barbarian Hut Dark Prince
Zap Royal Delivery P.E.K.K.A Barbarian Hut Dark Prince
P.E.K.K.A Royal Delivery Barbarian Hut
P.E.K.K.A Dark Prince Golden Knight
P.E.K.K.A Zap Royal Delivery Dark Prince
Royal Delivery Dark Prince P.E.K.K.A Barbarian Hut Golden Knight
Barbarian Hut
Zap Royal Delivery Barbarian Hut Dark Prince P.E.K.K.A Golden Knight
Zap Royal Delivery Barbarian Hut Dark Prince P.E.K.K.A Ice Wizard Golden Knight
Royal Delivery Barbarian Hut

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Barbarian Hut Golden Knight
Zap Ice Wizard Golden Knight
Barbarian Hut
Barbarian Hut Dark Prince
Zap Dark Prince
Zap Ice Wizard
Zap Barbarian Hut Ice Wizard
Zap Golden Knight
Zap Dark Prince Golden Knight
Zap
Barbarian Hut Golden Knight
Zap Barbarian Hut
Zap Barbarian Hut Golden Knight
Barbarian Hut
Zap Dark Prince
Zap Golden Knight
Zap Barbarian Hut
Zap Dark Prince Ice Wizard
Zap Ice Wizard Golden Knight
Zap Golden Knight
Zap Golden Knight
Zap Ice Wizard
Zap
Zap
Zap
P.E.K.K.A
Zap Barbarian Hut Dark Prince
Zap Ice Wizard
Dark Prince
Zap
Zap
Dark Prince P.E.K.K.A
Zap Golden Knight
Zap
Zap Dark Prince Golden Knight

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