My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Good

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Rascals Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Rascals Cannon Cart Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Royal Delivery Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Cannon Cart

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mortar Rascals Heal Spirit Cannon Cart

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Cannon Cart
Giant Snowball
Zap
Mortar Cannon Cart
Barbarian Barrel
Mortar Rascals Heal Spirit Cannon Cart Electro Wizard
The Log
Rascals Heal Spirit Cannon Cart
Earthquake
Mortar
Arrows
Rascals Heal Spirit
Royal Delivery
Rascals Heal Spirit Cannon Cart Electro Wizard
Fireball
Mortar Rascals Cannon Cart Electro Wizard
Poison
Mortar Rascals Electro Wizard
Lightning
Mortar Cannon Cart Electro Wizard
Rocket
Mortar Rascals Cannon Cart

Against air swarms

Spells and units that can counter air swarms.

Zap Royal Delivery

Against ground swarms

Spells and units that can counter ground swarms.

Zap Royal Delivery Mortar

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Delivery Heal Spirit

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Heal Spirit Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Heal Spirit Zap Royal Delivery Mortar Electro Wizard Rascals Cannon Cart Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Heal Spirit Zap Royal Delivery Mortar

Attack Synergies 2 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Cannon Cart Electro Wizard Mortar Heal Spirit
Royal Delivery
Mortar
Zap
Rascals
Cannon Cart Electro Wizard
Heal Spirit
Zap Cannon Cart
Cannon Cart
Zap Rascals Heal Spirit Lightning Electro Wizard
Lightning
Cannon Cart
Electro Wizard
Zap Rascals Cannon Cart

Defense Synergies 2 10

Zap
Electro Wizard Royal Delivery Mortar Rascals Cannon Cart
Royal Delivery
Electro Wizard Zap Mortar Rascals Cannon Cart
Mortar
Zap Royal Delivery Electro Wizard
Rascals
Zap Royal Delivery Cannon Cart
Heal Spirit
Cannon Cart
Zap Royal Delivery Rascals Electro Wizard
Lightning
Electro Wizard
Zap Royal Delivery Mortar Cannon Cart

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Lightning Zap Mortar Electro Wizard
Zap Royal Delivery Mortar Rascals Cannon Cart Electro Wizard
Mortar Royal Delivery Rascals Cannon Cart Lightning Electro Wizard
Mortar Rascals Cannon Cart Electro Wizard
Lightning Royal Delivery
Royal Delivery Zap Rascals Cannon Cart Electro Wizard
Lightning Electro Wizard Zap Royal Delivery Mortar Rascals
Lightning Zap Rascals Cannon Cart Electro Wizard
Mortar Rascals
Royal Delivery Rascals Cannon Cart Electro Wizard
Electro Wizard Zap Royal Delivery Rascals Cannon Cart
Zap Royal Delivery Rascals Electro Wizard
Mortar Zap Royal Delivery Rascals Cannon Cart Lightning Electro Wizard
Zap Royal Delivery Mortar Rascals Cannon Cart Electro Wizard
Mortar Rascals Cannon Cart Electro Wizard
Zap Royal Delivery Mortar Rascals Lightning Electro Wizard
Royal Delivery Mortar Rascals Cannon Cart Electro Wizard
Royal Delivery Mortar Zap Rascals Cannon Cart Electro Wizard
Zap Royal Delivery Mortar Rascals Cannon Cart Electro Wizard
Mortar Cannon Cart Electro Wizard
Rascals Royal Delivery Cannon Cart Electro Wizard
Mortar

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals Zap Royal Delivery Cannon Cart Electro Wizard
Royal Delivery Electro Wizard Zap Mortar Cannon Cart Lightning
Royal Delivery Zap Rascals Cannon Cart Lightning Electro Wizard
Lightning Zap Royal Delivery Rascals Cannon Cart Electro Wizard
Royal Delivery Rascals Cannon Cart
Royal Delivery Zap Rascals Electro Wizard
Royal Delivery Rascals Cannon Cart Lightning Electro Wizard
Royal Delivery Rascals Cannon Cart
Zap Royal Delivery Lightning Electro Wizard Mortar Cannon Cart
Royal Delivery
Rascals Cannon Cart
Lightning Zap Royal Delivery Electro Wizard
Royal Delivery Rascals Cannon Cart Lightning
Rascals Cannon Cart
Rascals Electro Wizard Zap Royal Delivery Mortar Cannon Cart Lightning
Zap Royal Delivery Rascals Cannon Cart Electro Wizard
Zap Royal Delivery Mortar Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Mortar Rascals
Mortar Zap Electro Wizard
Lightning Cannon Cart
Cannon Cart Lightning Rascals
Zap Mortar
Zap
Mortar
Zap Lightning
Zap Mortar Lightning
Lightning Electro Wizard
Lightning Zap Mortar Cannon Cart Electro Wizard
Lightning Zap
Lightning Mortar Cannon Cart
Lightning Mortar Cannon Cart
Lightning Zap Mortar Cannon Cart
Lightning Zap Mortar Cannon Cart
Lightning Mortar Cannon Cart
Lightning Mortar
Lightning
Lightning Zap Mortar Electro Wizard
Lightning Zap Mortar
Lightning
Lightning
Lightning
Lightning Zap Mortar Cannon Cart
Zap Mortar
Mortar Zap Lightning Electro Wizard
Lightning Zap Mortar
Lightning Zap Mortar
Lightning Zap Electro Wizard
Zap Lightning Electro Wizard
Lightning
Lightning Zap Mortar
Zap Lightning Electro Wizard
Lightning
Zap Lightning Electro Wizard Cannon Cart
Lightning Zap Electro Wizard
Lightning Rascals Cannon Cart Electro Wizard
Zap Mortar Lightning
Lightning Zap
Cannon Cart
Zap Rascals Lightning Electro Wizard
Zap Lightning Electro Wizard
Lightning Zap Mortar Cannon Cart Electro Wizard
Cannon Cart
Lightning Mortar

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