My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Skeleton Dragons Mega Minion

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Dragons Mega Minion Balloon Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Balloon Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Balloon Lava Hound
Giant Snowball
Skeleton Dragons Barbarians Mega Minion Guards Balloon Lava Hound
Zap
Guards Balloon Lava Hound
Barbarian Barrel
Barbarians Guards
The Log
Barbarians Guards
Earthquake
Barbarians Guards
Arrows
Skeleton Dragons Guards Lava Hound
Royal Delivery
Skeleton Dragons Barbarians Mega Minion Guards Balloon Lava Hound
Fireball
Skeleton Dragons Barbarians Mega Minion Balloon Lava Hound
Poison
Skeleton Dragons Barbarians Mega Minion Guards Balloon Lava Hound
Lightning
Skeleton Dragons Mega Minion Balloon
Rocket
Barbarians Balloon

Against air swarms

Spells and units that can counter air swarms.

Zap Skeleton Dragons Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Zap Skeleton Dragons Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Guards Freeze

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Mega Minion Guards Skeleton Dragons Freeze Barbarians Balloon Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Mega Minion Guards Skeleton Dragons

Attack Synergies 6 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Mega Minion Balloon Skeleton Dragons Guards Freeze Lava Hound
Skeleton Dragons
Lava Hound Zap Balloon
Barbarians
Balloon
Mega Minion
Zap Lava Hound Balloon
Guards
Zap Lava Hound
Freeze
Balloon Zap
Balloon
Zap Freeze Lava Hound Skeleton Dragons Barbarians Mega Minion
Lava Hound
Skeleton Dragons Mega Minion Balloon Zap Guards

Defense Synergies 2 6

Zap
Skeleton Dragons Mega Minion Barbarians Guards
Skeleton Dragons
Zap Barbarians Guards
Barbarians
Zap Skeleton Dragons
Mega Minion
Zap Guards Freeze
Guards
Zap Skeleton Dragons Mega Minion
Freeze
Mega Minion
Balloon
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Skeleton Dragons Mega Minion
Barbarians Zap Skeleton Dragons Mega Minion
Barbarians Skeleton Dragons Mega Minion Freeze
Barbarians Skeleton Dragons Mega Minion Guards
Barbarians
Freeze Zap Skeleton Dragons Mega Minion Guards
Skeleton Dragons Mega Minion Zap Freeze
Zap Skeleton Dragons Barbarians
Barbarians
Guards Barbarians
Skeleton Dragons Barbarians Guards Zap Mega Minion Freeze
Skeleton Dragons Mega Minion Zap
Barbarians Zap Skeleton Dragons Guards Freeze
Zap Skeleton Dragons Barbarians Mega Minion Guards Freeze
Barbarians
Barbarians Zap Freeze
Barbarians Skeleton Dragons
Zap Skeleton Dragons Barbarians Mega Minion Guards
Zap Freeze Skeleton Dragons Barbarians Mega Minion Guards
Barbarians
Skeleton Dragons Barbarians Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Guards Zap
Zap Skeleton Dragons Mega Minion
Barbarians Guards Zap
Guards Zap Barbarians
Barbarians Guards
Skeleton Dragons Zap Freeze
Guards Barbarians Mega Minion
Barbarians
Zap Freeze Skeleton Dragons Barbarians Mega Minion
Skeleton Dragons Barbarians Mega Minion Guards
Barbarians Mega Minion Guards
Zap Barbarians Guards
Barbarians Guards
Skeleton Dragons Barbarians
Barbarians Guards Zap Skeleton Dragons Mega Minion Freeze
Zap Skeleton Dragons Barbarians Mega Minion Freeze
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Dragons Guards Freeze
Zap Skeleton Dragons
Skeleton Dragons
Skeleton Dragons Barbarians Guards Freeze
Zap Skeleton Dragons
Skeleton Dragons Zap Mega Minion Freeze
Skeleton Dragons
Zap Skeleton Dragons Freeze
Zap Skeleton Dragons
Guards
Zap Skeleton Dragons
Zap Skeleton Dragons
Skeleton Dragons
Skeleton Dragons Freeze
Zap Skeleton Dragons
Zap Skeleton Dragons
Skeleton Dragons
Freeze
Skeleton Dragons
Zap Skeleton Dragons Mega Minion
Zap Skeleton Dragons
Skeleton Dragons
Skeleton Dragons
Zap Skeleton Dragons Barbarians
Zap Freeze Skeleton Dragons
Mega Minion
Zap Skeleton Dragons
Zap Skeleton Dragons
Zap Skeleton Dragons
Zap Skeleton Dragons
Zap Skeleton Dragons Mega Minion Guards Freeze
Mega Minion
Zap Skeleton Dragons
Zap Skeleton Dragons Freeze
Zap Barbarians Guards Freeze
Zap Skeleton Dragons Mega Minion
Freeze
Skeleton Dragons Mega Minion
Zap Skeleton Dragons
Zap
Skeleton Dragons Mega Minion
Zap Skeleton Dragons Guards Freeze
Zap Skeleton Dragons
Zap Freeze
Skeleton Dragons

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