My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Skeleton Dragons Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Dragons Cannon Cart P.E.K.K.A Golem Night Witch Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Cannon Cart

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Cannon Cart P.E.K.K.A Golem Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Cannon Cart Night Witch Skeleton King
Giant Snowball
Skeleton Dragons Night Witch Skeleton King
Zap
Cannon Cart Night Witch Skeleton King
Barbarian Barrel
Cannon Cart Night Witch Skeleton King
The Log
Cannon Cart Skeleton King
Earthquake
Skeleton King
Arrows
Skeleton Dragons Night Witch Skeleton King
Royal Delivery
Skeleton Dragons Cannon Cart P.E.K.K.A Night Witch Skeleton King
Fireball
Skeleton Dragons Cannon Cart Night Witch Skeleton King
Poison
Skeleton Dragons Night Witch Skeleton King
Lightning
Skeleton Dragons Cannon Cart Night Witch Skeleton King
Rocket
Cannon Cart Night Witch Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Zap Skeleton Dragons

Against ground swarms

Spells and units that can counter ground swarms.

Zap Skeleton Dragons Skeleton King

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

P.E.K.K.A Golem Night Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Void Skeleton Dragons Night Witch Skeleton King Cannon Cart P.E.K.K.A Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Void Skeleton Dragons Night Witch

Attack Synergies 6 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Void Cannon Cart P.E.K.K.A Skeleton Dragons Golem Night Witch
Skeleton Dragons
Golem Zap Cannon Cart P.E.K.K.A
Void
Zap
Cannon Cart
Zap Golem Skeleton Dragons
P.E.K.K.A
Zap Skeleton Dragons Night Witch
Golem
Skeleton Dragons Cannon Cart Night Witch Zap Skeleton King
Night Witch
Golem Zap P.E.K.K.A Skeleton King
Skeleton King
Golem Night Witch

Defense Synergies 1 8

Zap
Skeleton Dragons Void Cannon Cart P.E.K.K.A Night Witch
Skeleton Dragons
Zap Cannon Cart P.E.K.K.A Night Witch
Void
Zap
Cannon Cart
Zap Skeleton Dragons Night Witch
P.E.K.K.A
Zap Skeleton Dragons
Golem
Night Witch
Zap Skeleton Dragons Cannon Cart
Skeleton King

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Zap Skeleton Dragons Void
P.E.K.K.A Zap Skeleton Dragons Cannon Cart Night Witch
P.E.K.K.A Skeleton Dragons Void Cannon Cart Night Witch
P.E.K.K.A Night Witch Skeleton Dragons Cannon Cart Skeleton King
P.E.K.K.A
Zap Skeleton Dragons Cannon Cart Night Witch
Skeleton Dragons Zap Void Night Witch
Zap Skeleton Dragons Void Cannon Cart P.E.K.K.A
P.E.K.K.A Night Witch Skeleton King
Cannon Cart Night Witch
Skeleton Dragons Zap Cannon Cart Night Witch Skeleton King
Skeleton Dragons Zap Night Witch
P.E.K.K.A Night Witch Zap Skeleton Dragons Cannon Cart
Zap Skeleton Dragons Cannon Cart P.E.K.K.A Night Witch Skeleton King
P.E.K.K.A Cannon Cart Skeleton King
Zap P.E.K.K.A
Skeleton Dragons Cannon Cart P.E.K.K.A Night Witch
Zap Skeleton Dragons Cannon Cart Night Witch
Zap Skeleton Dragons Cannon Cart
P.E.K.K.A Cannon Cart
Skeleton Dragons Cannon Cart P.E.K.K.A Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Void Cannon Cart P.E.K.K.A
Void Zap Skeleton Dragons Cannon Cart
P.E.K.K.A Zap Cannon Cart
P.E.K.K.A Zap Cannon Cart Night Witch
P.E.K.K.A Cannon Cart Night Witch
Skeleton Dragons Zap
P.E.K.K.A Void Cannon Cart Night Witch
P.E.K.K.A Cannon Cart
Zap Void P.E.K.K.A Skeleton Dragons Cannon Cart
P.E.K.K.A Skeleton Dragons
P.E.K.K.A Cannon Cart
P.E.K.K.A Zap Void
Cannon Cart P.E.K.K.A Night Witch Skeleton King
Skeleton Dragons Cannon Cart
Zap Skeleton Dragons Cannon Cart P.E.K.K.A Night Witch Skeleton King
Zap Skeleton Dragons Cannon Cart P.E.K.K.A Skeleton King
Void

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Skeleton Dragons
Void Zap Skeleton Dragons
Skeleton Dragons Void Cannon Cart
Cannon Cart Skeleton Dragons Void
Zap Skeleton Dragons
Skeleton Dragons Zap
Skeleton Dragons
Zap Skeleton Dragons
Void Zap Skeleton Dragons
Void Night Witch
Void Zap Skeleton Dragons Cannon Cart
Void Zap Skeleton Dragons
Skeleton Dragons Void Cannon Cart
Skeleton Dragons Void Cannon Cart
Zap Skeleton Dragons Cannon Cart
Zap Skeleton Dragons Cannon Cart
Skeleton Dragons Cannon Cart
Skeleton Dragons Night Witch
Void Zap Skeleton Dragons
Zap Skeleton Dragons
Skeleton Dragons Void Night Witch
Skeleton Dragons Void
Void
Zap Skeleton Dragons Void Cannon Cart
Zap Skeleton Dragons
Void Zap Skeleton Dragons
Void Zap Skeleton Dragons
Void Zap Skeleton Dragons
Zap Skeleton Dragons Night Witch
Zap Skeleton Dragons Void
Void Night Witch
Void Zap Skeleton Dragons Night Witch
Zap Void Skeleton Dragons
P.E.K.K.A
Zap Void Cannon Cart Night Witch
Zap Skeleton Dragons
Void Skeleton Dragons Cannon Cart
Zap Skeleton Dragons Skeleton King
Void Zap
Skeleton Dragons Cannon Cart P.E.K.K.A
Zap Skeleton Dragons Skeleton King
Zap Skeleton Dragons Void
Void Zap Cannon Cart

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