My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch Goblin Giant Mother Witch Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Barrel Witch Goblin Giant Lumberjack Mother Witch Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Goblin Giant Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Goblin Curse

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Goblin Giant Lumberjack Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Goblin Giant Lumberjack Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Lumberjack Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Barrel Goblin Curse Ram Rider
Giant Snowball
Skeleton Barrel Goblin Curse Witch Lumberjack Ram Rider
Zap
Skeleton Barrel Goblin Curse Witch Goblin Giant Ram Rider
Barbarian Barrel
Skeleton Barrel Goblin Curse Witch Lumberjack
The Log
Skeleton Barrel Goblin Curse Witch Lumberjack Ram Rider
Earthquake
Witch
Arrows
Skeleton Barrel Goblin Curse Witch
Royal Delivery
Skeleton Barrel Witch Lumberjack Mother Witch Ram Rider
Fireball
Skeleton Barrel Witch Lumberjack Mother Witch Ram Rider
Poison
Skeleton Barrel Goblin Curse Witch Mother Witch
Lightning
Witch Lumberjack Mother Witch Ram Rider
Rocket
Witch Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Barrel Goblin Curse Mother Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Goblin Curse Skeleton Barrel Lumberjack Mother Witch Witch Ram Rider Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Goblin Curse Skeleton Barrel Lumberjack

Attack Synergies 3 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Goblin Curse Goblin Giant Ram Rider Skeleton Barrel Witch Lumberjack Mother Witch
Skeleton Barrel
Zap Witch Goblin Giant Lumberjack Ram Rider
Goblin Curse
Zap
Witch
Zap Skeleton Barrel Goblin Giant Lumberjack Ram Rider
Goblin Giant
Zap Skeleton Barrel Witch Lumberjack Mother Witch
Lumberjack
Zap Skeleton Barrel Witch Goblin Giant Ram Rider
Mother Witch
Zap Goblin Giant Ram Rider
Ram Rider
Zap Skeleton Barrel Witch Lumberjack Mother Witch

Defense Synergies 1 8

Zap
Goblin Giant Skeleton Barrel Witch Lumberjack Mother Witch Ram Rider
Skeleton Barrel
Zap
Goblin Curse
Witch
Zap Lumberjack
Goblin Giant
Zap
Lumberjack
Zap Witch Mother Witch Ram Rider
Mother Witch
Zap Lumberjack
Ram Rider
Zap Lumberjack

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Skeleton Barrel Goblin Giant Ram Rider
Lumberjack Zap Goblin Curse Witch Ram Rider
Witch Lumberjack Ram Rider Goblin Curse
Witch Lumberjack Goblin Curse Ram Rider
Lumberjack
Zap Lumberjack Mother Witch
Ram Rider Zap Goblin Curse Witch
Zap Skeleton Barrel Goblin Giant Ram Rider
Witch Goblin Curse Lumberjack
Lumberjack
Goblin Curse Witch Mother Witch Zap Goblin Giant Lumberjack Ram Rider
Zap Goblin Curse Witch Ram Rider
Lumberjack Zap Goblin Curse Witch Ram Rider
Zap Goblin Curse Witch Lumberjack
Goblin Curse Lumberjack Ram Rider
Zap Goblin Curse Lumberjack Ram Rider
Witch Lumberjack
Zap Witch Lumberjack Ram Rider
Zap Witch Goblin Curse Lumberjack Mother Witch Ram Rider
Goblin Curse Lumberjack Ram Rider
Goblin Curse Witch Goblin Giant Lumberjack Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Zap Witch
Zap Skeleton Barrel Lumberjack
Lumberjack Zap Witch Goblin Giant Ram Rider
Lumberjack Zap Goblin Giant Ram Rider
Goblin Curse Witch Goblin Giant Lumberjack Ram Rider
Mother Witch Zap Skeleton Barrel Goblin Curse Witch Goblin Giant Ram Rider
Witch Goblin Giant Lumberjack Ram Rider
Goblin Curse Goblin Giant Lumberjack
Zap Witch
Witch Goblin Curse Goblin Giant
Witch Lumberjack
Zap Goblin Giant
Goblin Curse Witch Goblin Giant Lumberjack Ram Rider
Goblin Curse Witch
Witch Zap Goblin Giant Lumberjack
Zap Goblin Curse Witch Mother Witch
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel
Zap Skeleton Barrel Goblin Curse Ram Rider
Skeleton Barrel Goblin Giant
Skeleton Barrel
Zap Goblin Curse
Mother Witch Zap Skeleton Barrel Goblin Curse Witch Goblin Giant Ram Rider
Witch
Zap Skeleton Barrel Goblin Curse Ram Rider
Zap Skeleton Barrel Ram Rider
Lumberjack
Zap Skeleton Barrel Ram Rider
Zap Goblin Curse
Skeleton Barrel
Skeleton Barrel
Zap Skeleton Barrel
Zap Skeleton Barrel Witch
Skeleton Barrel
Zap Skeleton Barrel
Zap Skeleton Barrel Goblin Curse Witch Mother Witch
Zap Skeleton Barrel
Zap Goblin Curse Mother Witch Witch
Witch
Zap Skeleton Barrel Witch Ram Rider
Zap Skeleton Barrel Witch Ram Rider
Zap Skeleton Barrel Goblin Curse
Zap Goblin Curse Witch Mother Witch
Zap Skeleton Barrel Witch
Zap
Zap
Goblin Curse
Zap Skeleton Barrel Witch
Zap Goblin Curse Witch Ram Rider
Lumberjack
Zap Skeleton Barrel
Zap
Zap Witch
Zap Witch
Zap Skeleton Barrel Witch Goblin Giant

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