My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Barrel Tesla Wizard P.E.K.K.A Royal Ghost Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Royal Ghost Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Barbarians P.E.K.K.A Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Royal Ghost Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Barrel
Giant Snowball
Skeleton Barrel Barbarians
Zap
Skeleton Barrel
Barbarian Barrel
Skeleton Barrel Tesla Barbarians Wizard Royal Ghost
The Log
Skeleton Barrel Barbarians
Earthquake
Tesla Barbarians
Arrows
Skeleton Barrel
Royal Delivery
Skeleton Barrel Barbarians Wizard P.E.K.K.A Royal Ghost
Fireball
Skeleton Barrel Tesla Barbarians Wizard
Poison
Skeleton Barrel Barbarians Wizard
Lightning
Tesla Wizard
Rocket
Barbarians Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Wizard Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Barrel P.E.K.K.A Royal Ghost

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Skeleton Barrel Royal Ghost Tesla Golden Knight Barbarians Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Skeleton Barrel Royal Ghost Tesla

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
P.E.K.K.A Skeleton Barrel Royal Ghost
Skeleton Barrel
Zap Royal Ghost Golden Knight
Tesla
Barbarians
Wizard
P.E.K.K.A Royal Ghost
P.E.K.K.A
Zap Wizard
Royal Ghost
Zap Skeleton Barrel Wizard Golden Knight
Golden Knight
Skeleton Barrel Royal Ghost

Defense Synergies 0 10

Zap
Skeleton Barrel Tesla Barbarians P.E.K.K.A Royal Ghost Golden Knight
Skeleton Barrel
Zap
Tesla
Zap Wizard
Barbarians
Zap
Wizard
Tesla P.E.K.K.A Royal Ghost Golden Knight
P.E.K.K.A
Zap Wizard
Royal Ghost
Zap Wizard
Golden Knight
Zap Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Skeleton Barrel Tesla Wizard Golden Knight
Barbarians P.E.K.K.A Zap Tesla
Tesla Barbarians P.E.K.K.A
Tesla Barbarians P.E.K.K.A
Barbarians P.E.K.K.A
Zap Tesla Royal Ghost
Tesla Zap Wizard
Zap Skeleton Barrel Tesla Barbarians P.E.K.K.A Golden Knight
Tesla Barbarians P.E.K.K.A
Tesla Barbarians Royal Ghost
Barbarians Zap Tesla Wizard Royal Ghost
Tesla Zap Wizard
Tesla Barbarians P.E.K.K.A Zap Wizard
Wizard Zap Tesla Barbarians P.E.K.K.A Royal Ghost Golden Knight
Barbarians P.E.K.K.A Tesla
Barbarians Zap Tesla P.E.K.K.A
Tesla Barbarians Wizard P.E.K.K.A
Tesla Zap Barbarians Wizard Royal Ghost Golden Knight
Zap Wizard Tesla Barbarians Royal Ghost
Barbarians P.E.K.K.A Tesla
Wizard Royal Ghost Tesla Barbarians P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Zap Tesla P.E.K.K.A Royal Ghost
Zap Skeleton Barrel Tesla Wizard Royal Ghost
Barbarians P.E.K.K.A Zap Golden Knight
P.E.K.K.A Zap Tesla Barbarians
Barbarians P.E.K.K.A Tesla
Wizard Zap Skeleton Barrel Tesla
P.E.K.K.A Tesla Barbarians
P.E.K.K.A Tesla Barbarians
Zap P.E.K.K.A Barbarians
P.E.K.K.A Tesla Barbarians
P.E.K.K.A Tesla Barbarians Golden Knight
P.E.K.K.A Zap Barbarians
Barbarians P.E.K.K.A Tesla Wizard Golden Knight
Wizard Tesla Barbarians
Tesla Barbarians Zap P.E.K.K.A Golden Knight
Zap Tesla Barbarians Wizard P.E.K.K.A Royal Ghost Golden Knight

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Royal Ghost Golden Knight
Zap Skeleton Barrel Royal Ghost Golden Knight
Skeleton Barrel
Skeleton Barrel Barbarians
Wizard Zap
Wizard Zap Skeleton Barrel
Wizard
Zap Skeleton Barrel Wizard
Zap Skeleton Barrel Wizard Golden Knight
Zap Skeleton Barrel Wizard Golden Knight
Zap Wizard
Skeleton Barrel Golden Knight
Skeleton Barrel
Zap Skeleton Barrel
Zap Skeleton Barrel Wizard Golden Knight
Skeleton Barrel Wizard
Zap Skeleton Barrel Wizard
Zap Skeleton Barrel Wizard Golden Knight
Wizard
Zap Skeleton Barrel Barbarians
Zap Wizard
Zap Skeleton Barrel Wizard Royal Ghost Golden Knight
Zap Skeleton Barrel Wizard Golden Knight
Zap Skeleton Barrel Golden Knight
Zap Wizard
Zap Skeleton Barrel Wizard
Zap Wizard
Zap
P.E.K.K.A
Wizard
Zap Skeleton Barrel Barbarians
Zap Wizard
Wizard
Zap Skeleton Barrel Wizard
Zap
P.E.K.K.A
Zap Golden Knight
Zap
Zap Skeleton Barrel Royal Ghost Golden Knight

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