My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

P.E.K.K.A Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Giant Snowball Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Night Witch
Giant Snowball
Hog Rider Night Witch
Zap
Inferno Tower Night Witch
Barbarian Barrel
Inferno Tower Night Witch
The Log
Hog Rider
Earthquake
Hog Rider Inferno Tower
Arrows
Night Witch
Royal Delivery
Hog Rider P.E.K.K.A Night Witch
Fireball
Hog Rider Inferno Tower Night Witch
Poison
Inferno Tower Night Witch
Lightning
Inferno Tower Night Witch
Rocket
Hog Rider Inferno Tower Night Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Giant Snowball Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Zap Giant Snowball Fireball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower P.E.K.K.A Night Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Zap Giant Snowball Fireball Hog Rider Night Witch Inferno Tower P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Mirror Zap Giant Snowball Fireball

Attack Synergies 8 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Hog Rider Mirror P.E.K.K.A Giant Snowball Night Witch
Giant Snowball
Hog Rider P.E.K.K.A Zap Fireball Mirror Night Witch
Fireball
Zap Hog Rider Mirror Giant Snowball
Hog Rider
Zap Giant Snowball Fireball Mirror
Inferno Tower
Mirror
Zap Fireball Giant Snowball Hog Rider Night Witch
P.E.K.K.A
Zap Giant Snowball Night Witch
Night Witch
Zap Giant Snowball Mirror P.E.K.K.A

Defense Synergies 4 11

Zap
Fireball Mirror Giant Snowball Inferno Tower P.E.K.K.A Night Witch
Giant Snowball
Mirror Zap Inferno Tower P.E.K.K.A Night Witch
Fireball
Zap Mirror Inferno Tower
Hog Rider
Inferno Tower
Zap Giant Snowball Fireball Mirror Night Witch
Mirror
Zap Giant Snowball Fireball Inferno Tower Night Witch
P.E.K.K.A
Zap Giant Snowball
Night Witch
Zap Giant Snowball Inferno Tower Mirror

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball Inferno Tower
Inferno Tower P.E.K.K.A Zap Night Witch
Inferno Tower P.E.K.K.A Giant Snowball Night Witch
Inferno Tower P.E.K.K.A Night Witch
Fireball P.E.K.K.A
Fireball Zap Giant Snowball Night Witch
Giant Snowball Inferno Tower Zap Fireball Night Witch
Zap Fireball Inferno Tower P.E.K.K.A
Inferno Tower P.E.K.K.A Night Witch
Giant Snowball Inferno Tower Night Witch
Zap Giant Snowball Fireball Night Witch
Inferno Tower Zap Giant Snowball Fireball Night Witch
Inferno Tower P.E.K.K.A Night Witch Zap Giant Snowball Fireball
Fireball Zap Giant Snowball P.E.K.K.A Night Witch
Inferno Tower P.E.K.K.A
Inferno Tower Zap Giant Snowball Fireball P.E.K.K.A
Fireball Inferno Tower P.E.K.K.A Night Witch
Fireball Zap Giant Snowball Night Witch
Zap Giant Snowball Fireball
P.E.K.K.A Inferno Tower
Giant Snowball Fireball P.E.K.K.A Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Giant Snowball Fireball Inferno Tower P.E.K.K.A
Fireball Zap Giant Snowball
P.E.K.K.A Zap Inferno Tower
P.E.K.K.A Zap Fireball Inferno Tower Night Witch
Inferno Tower P.E.K.K.A Night Witch
Fireball Zap Giant Snowball
P.E.K.K.A Fireball Inferno Tower Night Witch
Inferno Tower P.E.K.K.A
Zap P.E.K.K.A Giant Snowball Fireball Inferno Tower
Inferno Tower P.E.K.K.A
P.E.K.K.A Inferno Tower
P.E.K.K.A Zap Giant Snowball Fireball
P.E.K.K.A Fireball Inferno Tower Night Witch
Fireball
Inferno Tower Zap Fireball P.E.K.K.A Night Witch
Zap Giant Snowball Fireball Inferno Tower P.E.K.K.A
Zap Giant Snowball Fireball Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball
Fireball Zap Giant Snowball
Fireball
Fireball
Fireball Zap Giant Snowball
Fireball Zap Giant Snowball
Fireball Zap Giant Snowball
Fireball Zap Giant Snowball
Giant Snowball Fireball Night Witch
Zap Fireball
Fireball Zap Giant Snowball
Giant Snowball Fireball
Fireball
Zap Giant Snowball Fireball
Zap Giant Snowball Fireball
Fireball
Giant Snowball Fireball
Night Witch
Zap Giant Snowball Fireball
Zap Giant Snowball Fireball
Fireball Night Witch
Giant Snowball Fireball
Zap Giant Snowball Fireball
Zap Giant Snowball Fireball
Fireball Zap Giant Snowball
Fireball Zap Giant Snowball
Fireball Zap
Zap Giant Snowball Fireball Night Witch
Zap Giant Snowball Fireball
Giant Snowball Fireball Night Witch
Zap Giant Snowball Fireball Night Witch
Zap Giant Snowball Fireball
P.E.K.K.A
Giant Snowball Fireball
Zap Fireball Night Witch
Fireball Zap Giant Snowball
Fireball
Fireball
Zap Giant Snowball Fireball
Zap Giant Snowball Fireball
P.E.K.K.A
Zap Giant Snowball Fireball
Zap Giant Snowball Fireball
Zap Giant Snowball Fireball
P.E.K.K.A
Fireball

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