My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Tesla Electro Wizard Inferno Dragon Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Electro Wizard Inferno Dragon Ram Rider Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Giant Snowball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Ram Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Ram Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Inferno Dragon Ram Rider
Giant Snowball
Goblin Gang Inferno Dragon Ram Rider
Zap
Goblin Gang Inferno Dragon Ram Rider
Barbarian Barrel
Goblin Gang Tesla Electro Wizard
The Log
Goblin Gang Ram Rider
Earthquake
Goblin Gang Tesla
Arrows
Goblin Gang
Royal Delivery
Goblin Gang Electro Wizard Inferno Dragon Ram Rider
Fireball
Goblin Gang Tesla Electro Wizard Inferno Dragon Ram Rider
Poison
Goblin Gang Electro Wizard
Lightning
Tesla Electro Wizard Inferno Dragon Ram Rider
Rocket
Inferno Dragon Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Giant Snowball

Against ground swarms

Spells and units that can counter ground swarms.

Zap Giant Snowball Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Dragon Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Giant Snowball Goblin Gang Tesla Electro Wizard Inferno Dragon Ram Rider Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Giant Snowball Goblin Gang Tesla

Attack Synergies 4 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Electro Wizard Ram Rider Giant Snowball Mega Knight
Giant Snowball
Ram Rider Zap Electro Wizard Mega Knight
Goblin Gang
Tesla
Electro Wizard
Zap Giant Snowball Ram Rider Mega Knight
Inferno Dragon
Mega Knight
Ram Rider
Zap Giant Snowball Electro Wizard Mega Knight
Mega Knight
Inferno Dragon Zap Giant Snowball Electro Wizard Ram Rider

Defense Synergies 6 16

Zap
Electro Wizard Mega Knight Giant Snowball Goblin Gang Tesla Inferno Dragon Ram Rider
Giant Snowball
Goblin Gang Ram Rider Mega Knight Zap Tesla Electro Wizard Inferno Dragon
Goblin Gang
Giant Snowball Tesla Zap Electro Wizard Inferno Dragon
Tesla
Goblin Gang Zap Giant Snowball Electro Wizard Inferno Dragon
Electro Wizard
Zap Giant Snowball Goblin Gang Tesla Inferno Dragon Ram Rider Mega Knight
Inferno Dragon
Zap Giant Snowball Goblin Gang Tesla Electro Wizard Mega Knight
Ram Rider
Giant Snowball Zap Electro Wizard
Mega Knight
Zap Giant Snowball Electro Wizard Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Tesla Electro Wizard Ram Rider
Inferno Dragon Zap Goblin Gang Tesla Electro Wizard Ram Rider Mega Knight
Goblin Gang Tesla Ram Rider Mega Knight Giant Snowball Electro Wizard Inferno Dragon
Tesla Inferno Dragon Goblin Gang Electro Wizard Ram Rider Mega Knight
Mega Knight
Goblin Gang Zap Giant Snowball Tesla Electro Wizard Mega Knight
Giant Snowball Tesla Electro Wizard Inferno Dragon Ram Rider Zap Goblin Gang
Zap Tesla Electro Wizard Ram Rider Mega Knight
Tesla Inferno Dragon Goblin Gang
Goblin Gang Giant Snowball Tesla Electro Wizard Mega Knight
Goblin Gang Electro Wizard Zap Giant Snowball Tesla Ram Rider Mega Knight
Tesla Inferno Dragon Zap Giant Snowball Goblin Gang Electro Wizard Ram Rider
Tesla Mega Knight Zap Giant Snowball Goblin Gang Electro Wizard Ram Rider
Mega Knight Zap Giant Snowball Goblin Gang Tesla Electro Wizard
Inferno Dragon Goblin Gang Tesla Electro Wizard Ram Rider Mega Knight
Zap Giant Snowball Goblin Gang Tesla Electro Wizard Inferno Dragon Ram Rider Mega Knight
Tesla Mega Knight Goblin Gang Electro Wizard
Tesla Mega Knight Zap Giant Snowball Goblin Gang Electro Wizard Ram Rider
Zap Giant Snowball Tesla Electro Wizard Inferno Dragon Ram Rider Mega Knight
Tesla Electro Wizard Inferno Dragon Ram Rider
Goblin Gang Mega Knight Giant Snowball Tesla Electro Wizard
Tesla Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mega Knight Zap Giant Snowball Tesla Electro Wizard
Electro Wizard Zap Giant Snowball Goblin Gang Tesla Inferno Dragon Mega Knight
Goblin Gang Mega Knight Zap Electro Wizard Ram Rider
Goblin Gang Mega Knight Zap Tesla Electro Wizard Ram Rider
Goblin Gang Tesla Inferno Dragon Ram Rider Mega Knight
Zap Giant Snowball Goblin Gang Tesla Electro Wizard Ram Rider
Goblin Gang Tesla Electro Wizard Ram Rider
Mega Knight Tesla Inferno Dragon
Zap Electro Wizard Mega Knight Giant Snowball Inferno Dragon
Goblin Gang Tesla Inferno Dragon
Inferno Dragon Mega Knight Tesla
Mega Knight Zap Giant Snowball Electro Wizard
Mega Knight Goblin Gang Tesla Ram Rider
Tesla Mega Knight
Goblin Gang Tesla Electro Wizard Zap Inferno Dragon
Mega Knight Zap Giant Snowball Tesla Electro Wizard Inferno Dragon
Zap Giant Snowball Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Zap Giant Snowball Electro Wizard Ram Rider
Zap Giant Snowball Mega Knight
Zap Giant Snowball Ram Rider
Zap Giant Snowball Ram Rider
Zap Giant Snowball Ram Rider
Giant Snowball Goblin Gang Electro Wizard
Zap Electro Wizard Ram Rider
Zap Giant Snowball
Giant Snowball
Zap Giant Snowball
Zap Giant Snowball
Mega Knight
Giant Snowball
Zap Giant Snowball Electro Wizard Mega Knight
Zap Giant Snowball Mega Knight
Mega Knight
Giant Snowball
Zap Giant Snowball
Zap Giant Snowball Mega Knight
Inferno Dragon
Zap Giant Snowball Electro Wizard Ram Rider
Zap Giant Snowball Ram Rider Mega Knight
Zap
Zap Giant Snowball Electro Wizard
Zap Electro Wizard Giant Snowball
Giant Snowball
Zap Giant Snowball Mega Knight
Zap Giant Snowball Electro Wizard
Mega Knight
Giant Snowball
Zap Electro Wizard Goblin Gang
Zap Giant Snowball Electro Wizard Ram Rider
Goblin Gang Electro Wizard Mega Knight
Zap Giant Snowball
Zap Giant Snowball
Mega Knight
Zap Giant Snowball Goblin Gang Electro Wizard
Zap Giant Snowball Electro Wizard
Zap Giant Snowball Electro Wizard Mega Knight
Inferno Dragon
Mega Knight

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: