My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Baby Dragon Goblin Giant Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Baby Dragon Goblin Giant Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Mini P.E.K.K.A Baby Dragon Goblin Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Barbarians Baby Dragon Little Prince
Zap
Goblin Giant Little Prince
Barbarian Barrel
Tesla Barbarians Little Prince
The Log
Barbarians Mini P.E.K.K.A Little Prince
Earthquake
Tesla Barbarians
Arrows
Little Prince
Royal Delivery
Barbarians Mini P.E.K.K.A Baby Dragon Little Prince
Fireball
Tesla Barbarians Baby Dragon Little Prince
Poison
Barbarians Little Prince
Lightning
Tesla Mini P.E.K.K.A Baby Dragon Little Prince
Rocket
Barbarians Little Prince

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Little Prince Tesla Fireball Mini P.E.K.K.A Baby Dragon Barbarians Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Little Prince Tesla Fireball

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Goblin Giant Mini P.E.K.K.A Baby Dragon Little Prince
Tesla
Barbarians
Fireball
Zap Goblin Giant Baby Dragon Little Prince
Mini P.E.K.K.A
Zap Baby Dragon Goblin Giant Little Prince
Baby Dragon
Zap Fireball Mini P.E.K.K.A Goblin Giant
Goblin Giant
Zap Fireball Mini P.E.K.K.A Baby Dragon Little Prince
Little Prince
Zap Fireball Mini P.E.K.K.A Goblin Giant

Defense Synergies 4 12

Zap
Fireball Mini P.E.K.K.A Goblin Giant Tesla Barbarians Baby Dragon Little Prince
Tesla
Zap Fireball Mini P.E.K.K.A Baby Dragon Little Prince
Barbarians
Zap
Fireball
Zap Goblin Giant Tesla Mini P.E.K.K.A Little Prince
Mini P.E.K.K.A
Zap Tesla Fireball Baby Dragon
Baby Dragon
Zap Tesla Mini P.E.K.K.A Little Prince
Goblin Giant
Zap Fireball
Little Prince
Zap Tesla Fireball Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Tesla Fireball Baby Dragon Goblin Giant
Barbarians Mini P.E.K.K.A Zap Tesla
Tesla Barbarians Mini P.E.K.K.A
Tesla Barbarians Mini P.E.K.K.A
Barbarians Fireball Mini P.E.K.K.A
Fireball Zap Tesla Baby Dragon
Tesla Zap Fireball Baby Dragon Little Prince
Zap Tesla Barbarians Fireball Baby Dragon Goblin Giant
Tesla Barbarians Mini P.E.K.K.A
Tesla Barbarians Mini P.E.K.K.A Little Prince
Barbarians Zap Tesla Fireball Baby Dragon Goblin Giant
Tesla Zap Fireball Baby Dragon
Tesla Barbarians Mini P.E.K.K.A Zap Fireball
Fireball Zap Tesla Barbarians Mini P.E.K.K.A Baby Dragon
Barbarians Mini P.E.K.K.A Tesla
Barbarians Zap Tesla Fireball Mini P.E.K.K.A
Tesla Barbarians Fireball Mini P.E.K.K.A
Tesla Fireball Zap Barbarians Baby Dragon Little Prince
Zap Baby Dragon Tesla Barbarians Fireball Little Prince
Barbarians Mini P.E.K.K.A Tesla
Tesla Barbarians Fireball Mini P.E.K.K.A Baby Dragon Goblin Giant Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Mini P.E.K.K.A Zap Tesla Fireball
Fireball Zap Tesla Mini P.E.K.K.A Baby Dragon
Barbarians Zap Mini P.E.K.K.A Goblin Giant
Mini P.E.K.K.A Zap Tesla Barbarians Fireball Goblin Giant
Barbarians Tesla Mini P.E.K.K.A Goblin Giant
Fireball Zap Tesla Baby Dragon Goblin Giant
Mini P.E.K.K.A Tesla Barbarians Fireball Goblin Giant
Mini P.E.K.K.A Tesla Barbarians Goblin Giant
Zap Barbarians Fireball Mini P.E.K.K.A Baby Dragon
Tesla Barbarians Goblin Giant
Tesla Barbarians Mini P.E.K.K.A
Zap Barbarians Fireball Goblin Giant
Barbarians Mini P.E.K.K.A Tesla Fireball Goblin Giant
Tesla Barbarians Fireball Baby Dragon
Tesla Barbarians Zap Fireball Mini P.E.K.K.A Baby Dragon Goblin Giant Little Prince
Zap Tesla Barbarians Fireball Mini P.E.K.K.A Baby Dragon
Zap Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Baby Dragon
Fireball Zap Baby Dragon
Fireball Baby Dragon Goblin Giant
Barbarians Fireball
Fireball Zap Baby Dragon
Fireball Zap Baby Dragon Goblin Giant
Baby Dragon
Fireball Zap Baby Dragon
Fireball Zap
Fireball Mini P.E.K.K.A
Zap Fireball
Fireball Zap Baby Dragon
Fireball Baby Dragon
Fireball Baby Dragon
Zap Fireball Baby Dragon
Zap Fireball Baby Dragon
Fireball Baby Dragon
Fireball
Mini P.E.K.K.A
Zap Fireball Mini P.E.K.K.A Baby Dragon
Zap Fireball Baby Dragon Little Prince
Fireball Baby Dragon
Fireball
Zap Barbarians Fireball Baby Dragon
Zap Fireball Baby Dragon Little Prince
Fireball Zap Baby Dragon
Fireball Zap Baby Dragon
Fireball Zap Baby Dragon
Zap Fireball Baby Dragon Little Prince
Zap Fireball
Fireball Mini P.E.K.K.A
Zap Fireball
Zap Fireball
Fireball
Zap Barbarians Fireball
Fireball Zap Baby Dragon
Fireball
Fireball Mini P.E.K.K.A Baby Dragon
Zap Fireball Baby Dragon
Zap Fireball
Zap Fireball Baby Dragon
Zap Fireball
Zap Fireball Baby Dragon Goblin Giant Little Prince
Fireball

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